Editing XCrawl:Sparkle Motion:Macey "Mace" Masterson

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**'''Hit:''' You knock the target prone. The first time the target stands up before the end of your next turn, it takes 1d10 + 4 damage.
 
**'''Hit:''' You knock the target prone. The first time the target stands up before the end of your next turn, it takes 1d10 + 4 damage.
 
**'''Earthstrength:''' The target can’t stand up until the end of your next turn, and the first time it stands up before the end of the encounter, it takes 1d10 + your Strength modifier damage.
 
**'''Earthstrength:''' The target can’t stand up until the end of your next turn, and the first time it stands up before the end of the encounter, it takes 1d10 + your Strength modifier damage.
*'''Wolf's Bound:''' Fear, Martial, Primal, Weapon, No Action, Melee weapon
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*'''Wolf's Bound:''' +12 vs. AC, 1d10+6 damage. Fear, Martial, Primal, Weapon, No Action, Melee weapon
 
**'''Trigger:''' You hit an enemy with a melee attack.
 
**'''Trigger:''' You hit an enemy with a melee attack.
 
**'''Primary Target:''' The enemy you hit
 
**'''Primary Target:''' The enemy you hit
 
**'''Effect:''' You knock the primary target prone and shift up to 3 squares. Then make the secondary attack.
 
**'''Effect:''' You knock the primary target prone and shift up to 3 squares. Then make the secondary attack.
 
***'''Secondary Target:''' One creature other than the primary target
 
***'''Secondary Target:''' One creature other than the primary target
***'''Attack:''' +12 vs. AC
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***'''Attack:''' Highest ability modifier vs. AC
 
***'''Hit:''' 2d10 damage. You push the secondary target up to 2 squares, and it takes a -2 penalty to attack rolls until the end of your next turn.
 
***'''Hit:''' 2d10 damage. You push the secondary target up to 2 squares, and it takes a -2 penalty to attack rolls until the end of your next turn.
 
*'''Form of the Fearsome Ram:''' +12 vs. Fortitude, 2d10+6 damage. Polymorph, Primal, Weapon, Standard Action, Melee weapon
 
*'''Form of the Fearsome Ram:''' +12 vs. Fortitude, 2d10+6 damage. Polymorph, Primal, Weapon, Standard Action, Melee weapon
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== Equipment ==
 
== Equipment ==
*Crush Hour, Macey's Trademark Mace (identical to a Craghammer)Versatile, Brutal 2
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*Crush Hour, Macey's Trademark Mace (identical to a Craghammer)
 
*Throwing hammer
 
*Throwing hammer
 
*Heavy Shield
 
*Heavy Shield

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