Editing XCrawl:Sparkle Motion:Valkyrie
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Mantle of Elation: you and allies within 5 sq gain +3 to dmg rolls on opp attacks, +2 to Diplomacy, Intimidate<br> | Mantle of Elation: you and allies within 5 sq gain +3 to dmg rolls on opp attacks, +2 to Diplomacy, Intimidate<br> | ||
Pact: Infernal Pact<br> | Pact: Infernal Pact<br> | ||
− | Theme: | + | Theme: Harper Agent<br> |
'''STR''' 10, '''CON''' 17, '''DEX''' 10, '''INT''' 8, '''WIS''' 11, '''CHA''' 21<br> | '''STR''' 10, '''CON''' 17, '''DEX''' 10, '''INT''' 8, '''WIS''' 11, '''CHA''' 21<br> | ||
− | '''AC:''' 21 '''Fort:''' | + | '''AC:''' 21 '''Fort:''' 19 '''Ref:''' 17 '''Will:''' 20<br> |
'''HP:''' 54 '''Surges:''' 9 '''Surge Value:''' 13<br> | '''HP:''' 54 '''Surges:''' 9 '''Surge Value:''' 13<br> | ||
== Trained Skills== | == Trained Skills== | ||
− | Athletics +7, | + | Athletics +7, Bluff +13, Endurance +11, Insight +10<br> |
== Untrained Skills== | == Untrained Skills== | ||
− | Acrobatics + | + | Acrobatics +3, Arcana +2, Diplomacy +10, Dungeoneering +3, Heal +3, History +2, Intimidate +8, Nature +3, Perception +3, Religion +2, Stealth +3, Streetwise +8, Thievery +3<br> |
== Powers == | == Powers == | ||
'''At-Will'''<br> | '''At-Will'''<br> | ||
− | *Melee Basic Attack | + | *Melee Basic Attack: +7 vs AC, 1d10+1 dmg |
− | * | + | *Demoralizing Strike (Std): +12 vs AC, 1d10+6 dmg |
+ | *Impetuous Ruin (Std): +12 vs AC, 1d10+6 dmg | ||
+ | *Guarded Prison (Std): +12 vs AC, 1d10+6 dmg | ||
− | '''Encounter''' | + | '''Encounter''' |
− | *Knack for Success ( | + | *Knack for Success (Min) |
− | * | + | *Ardent Eruption (No Action) |
*Ardent Surge (Minor) | *Ardent Surge (Minor) | ||
*Body Adjustment (Minor) | *Body Adjustment (Minor) | ||
− | |||
− | |||
− | '''Daily''' | + | '''Daily''' |
− | *Battleborn Acuity (Std): +12 vs AC, | + | *Battleborn Acuity (Std): +12 vs AC, 2d10+6 dmg |
*Healing Bond (Imm Reaction) | *Healing Bond (Imm Reaction) | ||
− | * | + | *Empowered Arsenal (Std): +12 vs AC, 1d10+6 dmg |
==Feats== | ==Feats== | ||
− | * | + | *Spear Expertise: +1 to hit, +1 dmg when charging |
− | *Hafted Defense: +1 | + | *Valenar Rider Training: +2 dmg rolls with spears when riding a mount |
− | * | + | *Human Ingenuity: Regain 1 power point when you spend an action point to make an extra attack. |
− | + | *Hafted Defense: +1 AC and Ref when wielding polearm/spear with 2 hands | |
− | + | *Superior Will: +2 Will, Add'l save vs dazed or stunned at start of turn, even if condition is not SE. | |
==Equipment== | ==Equipment== | ||
− | * | + | *Harper Pin: Tymora's Luck, Llirra's Grace |
+ | *Longspear | ||
*Obsidian Steed | *Obsidian Steed | ||
*Chainmail | *Chainmail |