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'''[[Xia: Main Page]] -> [[Xia: Character Generation]]'''
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[[Xia: Main Page]] --> [[Xia: Character Generation]]
  
 
This page runs through the basics of character generation.
 
This page runs through the basics of character generation.
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Chi is used to activate your kung fu secrets, and also to power the eight basic '''Chi Effects''' related to your Trigrams. These are described in a later chapter.
 
Chi is used to activate your kung fu secrets, and also to power the eight basic '''Chi Effects''' related to your Trigrams. These are described in a later chapter.
  
Also, if your Yang Chi is greater than your Yin Chi, you are said to be '''Yang-dominant'''.  
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Also, if your Yang Chi is greater than your Yin Chi, you are said to be '''Yang-dominant'''. This should reflect in your roleplaying, as '''Yang-dominant''' individuals tend to be dominant, restless, forceful personalities with a predisposition towards acting rather than waiting.
  
This should reflect in your roleplaying, as '''Yang-dominant''' individuals tend to be proactive, restless, forceful personalities with a predisposition towards acting rather than waiting.
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Alternatively, if your Yin Chi is greater than your Yang Chi, you are said to be '''Yin-dominant'''. '''Yin-dominant''' individuals tend to be passive, accepting personalities with a predisposition towards reacting to the world rather than seeking to change it, but who also are better at accepting the world as it is.
 
 
Alternatively, if your Yin Chi is greater than your Yang Chi, you are said to be '''Yin-dominant'''.  
 
 
 
'''Yin-dominant''' individuals tend to be passive, accepting personalities with a predisposition towards reacting to the world rather than seeking to change it, but who also are better at accepting the world as it is.
 
 
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=4. Resilience Pools=
 
=4. Resilience Pools=
  
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So, for example, if the Xia hero ''Iron Fist Weng'' has a Mountain Trigram of 3, and traits of Physical 3, Social 2, Mental 1, then his Resilience ratings would be: ''Physical Resilience 19, Social Resilience 16, Mental Resilience 13''.
 
So, for example, if the Xia hero ''Iron Fist Weng'' has a Mountain Trigram of 3, and traits of Physical 3, Social 2, Mental 1, then his Resilience ratings would be: ''Physical Resilience 19, Social Resilience 16, Mental Resilience 13''.
 
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=5. Kung Fu Secrets=
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=5. Advantages=
  
You gain '''two Kung Fu secrets'''.  
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You gain '''two Advantages'''.  
  
 
These exist in various categories:
 
These exist in various categories:
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Experienced players are encouraged to design their own advantages, working with the GM. For newer players, its worth referring to the '''Lore Sheets''' linked from the main page for examples of advantages.
 
Experienced players are encouraged to design their own advantages, working with the GM. For newer players, its worth referring to the '''Lore Sheets''' linked from the main page for examples of advantages.
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==Wushu Secrets==
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<br>These represent mystical wushu powers that let you achieve certain effects in physical combat, albeit at cost of Chi. All Wushu secrets have the following:
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1) An Associated Trigram, and a cost.
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2) An Activation Condition, and an Effect.
  
Note that '''Kung Fu Secrets''' emphatically ''are not'' just about martial arts.  
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3) If a Yang effect, usually there will be a way to counteract the effect, usually based on the opposite Yin Trigram in the enemy. If a Yin effect, usually there will be some sort of limitation to the power.
  
''Kung Fu'' is a far broader term than most realise, referring to striving for success and pursuing self-excellence. A courtier's heart-mind techniques, a priest's taoist elementalism or even a musician's artful music... these are all Kung Fu!
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*Heaven Wushu secrets relate to perfect accuracy, or bypassing all defences.
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*Fire Wushu secrets inflict additional damage, or otherwise injure or viciously cripple.
==Wushu Secrets==
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*Thunder Wushu secrets are about speed, pre-emptive action and additional attacks.
<br>These represent mystical wushu powers that let you achieve certain effects in physical combat, albeit at cost of Chi.  
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*Wind Wushu secrets help with aggressive movement and flow.
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*Earth Wushu secrets relate to perfect or excellent defences.
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*Water Wushu secrets absorb injury to build combat advantage, and flush out negative effects.
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*Mountain Wushu secrets help with self healing, with toughness and stoic resistance.
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*Mist Wushu secrets evade and deceive, using tricks or defensive movements to negate an enemy.
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==Heart Secrets==
 
==Heart Secrets==
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<br>The magic advantage gives you knowledge of a single spell, for example a spell to make transformed creatures reveal true form, or a spell to ban ghosts from a house. Magic doesn't usually directly affect dice rolls in a conflict, but it gives you access to special effects and actions that you wouldn't be able to create normally.
 
<br>The magic advantage gives you knowledge of a single spell, for example a spell to make transformed creatures reveal true form, or a spell to ban ghosts from a house. Magic doesn't usually directly affect dice rolls in a conflict, but it gives you access to special effects and actions that you wouldn't be able to create normally.
 
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=6. Who Are You?=
 
=6. Who Are You?=
 
<br>Your character sheet is not your character, but rather just a set of descriptors showing certain facets. Its now up to you to add the life and the detail!
 
<br>Your character sheet is not your character, but rather just a set of descriptors showing certain facets. Its now up to you to add the life and the detail!
 
<br>At the very least you'll need a name - you can either go with proper Chinese names (like Liu Bei), or if you're less confident with your Chinese, you could pick a descriptive "world of martial arts" name, such as "Falling Sword", or "Snow".
 
<br>At the very least you'll need a name - you can either go with proper Chinese names (like Liu Bei), or if you're less confident with your Chinese, you could pick a descriptive "world of martial arts" name, such as "Falling Sword", or "Snow".
<br>Then its probably worth deciding what your character looks like, what his personality is, what his history is and what his motivation is. How detailed you make this is up to you, but the more you tell about your character, the more information the GM has to make great stories centred around him!
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<br>Then its probably worht deciding what your character looks like, what his personality is, what his history is and what his motivation is. How detailed you make this is up to you, but the more you tell about your character, the more information the GM has to make great stories centred around him!
 
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=Character Sheet=
 
 
You can make your own character sheets! But you may find the following graphic useful as a core:
 
 
http://i679.photobucket.com/albums/vv160/bayonder/YINYANG1.jpg<br>
 
 
Don't forget to also add space for Kung Fu Secrets and character details!
 
 
 
=Credits=
 
=Credits=
<br>'''This page created by ''Asklepios''. '''<br><br>
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<br>'''This page created by ''Asklepios''. '''
'''Character Sheet created by Bayonder'''
 
[[Category:Xia|Character Generation]]
 

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