Editing
Yagura:SRD:Attack of Opportunity
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=Attacks of Opportunity= Sometimes a combatant in a melee lets his guard down. In this case, combatants near him can take advantage of his lapse in defense to attack him for free. These free attacks are called attacks of opportunity, or AoOs. =====Threatened Squares===== You threaten all squares into which you can make a [[Yagura:SRD:Melee Attack|melee attack]], even when it is not your action. Generally, that means everything in all squares adjacent to your space (including diagonally). An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you. If you’re unarmed or armed with a non-melee weapon (such as a bow), you don’t normally threaten any squares and thus can’t make AoOs. ======Reach Weapons====== Most creatures of Medium or smaller size have a reach of only 5 feet. This means that they can make [[Yagura:SRD:Melee Attack|melee attacks]] only against creatures up to 5 feet (1 square) away. However, Small and Medium creatures wielding [[Yagura:SRD:Weapon Categories#Reach Weapons|reach weapons]] threaten more squares than a typical creature. In addition, most creatures larger than Medium have a natural reach of 10 feet or more. =====Provoking an Attack of Opportunity===== Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing an action within a threatened square. ======Moving====== Moving out of a threatened square (but not into a threatened square) usually provokes an attack of opportunity from the threatening opponent. There are two common methods of avoiding such an attack: the 5-foot-step and the [[Yagura:SRD:Full-Round Actions#Withdraw|Withdraw]] action (see [[Yagura:SRD:Action Types #Table: Actions in Combat|Table: Actions in Combat]]). ======Performing a Distracting Act====== Some actions, when performed in a threatened square, provoke attacks of opportunity as you divert your attention from the battle. [[Yagura:SRD:Action Types#Table: Actions in Combat|Table: Actions in Combat]] notes many of the actions that provoke AoOs. Remember that even actions that normally provoke AoOs may have exceptions to this rule. =====Making an Attack of Opportunity===== An attack of opportunity is a single [[Yagura:SRD:Melee Attack|melee attack]], and you can only make one per [[Yagura:SRD:Round|round]]. You don’t have to make an AoO if you don’t want to. An experienced character gets additional regular [[Yagura:SRD:Melee Attack|melee attacks]] (by using the full attack action), but at a lower attack bonus. You make your attack of opportunity, however, at your normal attack bonus—even if you’ve already attacked in the [[Yagura:SRD:Round|round]]. An attack of opportunity “interrupts” the normal flow of actions in the [[Yagura:SRD:Round|round]]. If an AoO is provoked, immediately resolve the AoO, then continue with the next character’s turn (or complete the current turn, if the AoO was provoked in the midst of a character’s turn). ======Economy of Opportunity====== Each character can make only one attack of opportunity per round. Some abilities and [[Yagura:SRD:Feats|feats]] increase the number of AoOs you have available. If you have a Base Attack Bonus high enough to warrant gaining additional attacks, you also get additional AoOs. So a character with a BAB of +6 can make 2 AoOs each round. A character with a BAB of +11 can make 3, and a character with 16 can make 4. This does not let you make more than one attack for a given opportunity, but if the same opponent provokes two attacks of opportunity from you, you could make two separate AoOs (since each one represents a different opportunity). Moving out of more than one square threatened by the same opponent in the same [[Yagura:SRD:Round|round]] doesn’t count as more than one opportunity for that opponent. All these attacks are at your full normal attack bonus.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information