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Allent is in a fairly cold part of the world. It snows most winters, sometimes fairly heavily. Most houses have a fireplace or some other means of keeping the inside warm. People working outside wear jackets and long sleeves except during the hottest parts of summer. | Allent is in a fairly cold part of the world. It snows most winters, sometimes fairly heavily. Most houses have a fireplace or some other means of keeping the inside warm. People working outside wear jackets and long sleeves except during the hottest parts of summer. | ||
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== Notable NPCs == | == Notable NPCs == | ||
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[[Yunauth:ErsGens|Ers Gens]] - A wizard chandler in Allent | [[Yunauth:ErsGens|Ers Gens]] - A wizard chandler in Allent | ||
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== House Rules == | == House Rules == | ||
=== Magic === | === Magic === | ||
− | * Feel free to use the [http://paizo.com/pathfinderRPG/prd/magicItems/magicItemCreation.html magic item creation table] for whatever, with | + | * Feel free to use the [http://paizo.com/pathfinderRPG/prd/magicItems/magicItemCreation.html magic item creation table] for whatever, with two caveats. |
** You must use it top down. (So ''true strike'' is fairly expensive.) | ** You must use it top down. (So ''true strike'' is fairly expensive.) | ||
** No continuous or unlimited instantaneous spells. (You can have more than 5 charges per day though.) | ** No continuous or unlimited instantaneous spells. (You can have more than 5 charges per day though.) | ||
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* The Heighten Spell feat is now just an automatic consequence of putting a spell in a higher slot (not including increases due to metamagic). | * The Heighten Spell feat is now just an automatic consequence of putting a spell in a higher slot (not including increases due to metamagic). | ||
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* The Quick Draw feat ''or'' the Hidden Weapons ninja trick lets you draw a concealed weapon as part of a move. | * The Quick Draw feat ''or'' the Hidden Weapons ninja trick lets you draw a concealed weapon as part of a move. | ||
** Having both lets you draw a concealed weapon as a free action. | ** Having both lets you draw a concealed weapon as a free action. | ||
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=== Economy === | === Economy === | ||
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** This makes carrying larger amounts of currency easier and makes bars of gold worth a bit more. | ** This makes carrying larger amounts of currency easier and makes bars of gold worth a bit more. | ||
** Platinum is 1/250 lbs per coin, making a pound of platinum worth 2500 gp. | ** Platinum is 1/250 lbs per coin, making a pound of platinum worth 2500 gp. | ||
− | * | + | * I'm looking into various potential crafting fixes. (I'm currently leaning towards the Making Crafting Work rules for its simplicity.) |
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== Players == | == Players == | ||
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== Calendar == | == Calendar == | ||
− | [[Yunauth:CampaignCalendar| | + | The [[Yunauth:CampaignCalendar|campaign calendar]] for the game. |
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== City Building Notes == | == City Building Notes == | ||
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| [http://www.d20pfsrd.com/magic/all-spells/d/deathwatch Deathwatch] (L 1) | | [http://www.d20pfsrd.com/magic/all-spells/d/deathwatch Deathwatch] (L 1) | ||
|- | |- | ||
− | | | + | | F |
− | | [[Yunauth: | + | | [[Yunauth:Erouralra|Erouralra]] |
− | | | + | | CG |
− | | | + | | Goddess of night, sea, inspiration, forests |
− | | | + | | Chaos, Good, Night (Darkness), Oceans (Water), Growth (Plant) |
− | | | + | | Lance |
− | | [http://www.d20pfsrd.com/magic/all-spells/ | + | | [http://www.d20pfsrd.com/magic/all-spells/l/light-lance Light Lance] (L 2) |
|- | |- | ||
| F | | F | ||
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| Greatsword | | Greatsword | ||
| [http://www.d20pfsrd.com/magic/all-spells/v/veil-of-positive-energy Veil of Positive Energy] (L 1) | | [http://www.d20pfsrd.com/magic/all-spells/v/veil-of-positive-energy Veil of Positive Energy] (L 1) | ||
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|- | |- | ||
| F | | F | ||
− | | [[Yunauth: | + | | [[Yunauth:Rak|Rak]] |
− | | | + | | NG |
− | | Goddess of | + | | Goddess of hunting, knowledge, feasts, shadows |
− | | | + | | Good, Knowledge, Darkness, Animal, Cooperation (Community) |
− | | | + | | Longbow |
− | | [http://www.d20pfsrd.com/magic/all-spells/ | + | | [http://www.d20pfsrd.com/magic/all-spells/b/blood-biography Blood Biography] (L 3) |
|- | |- | ||
| F | | F | ||
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| Shortsword | | Shortsword | ||
| [http://www.d20pfsrd.com/magic/all-spells/w/wrath Wrath] (L 2) | | [http://www.d20pfsrd.com/magic/all-spells/w/wrath Wrath] (L 2) | ||
+ | |- | ||
+ | | M | ||
+ | | [[Yunauth:Enaylak|Enaylak]] | ||
+ | | NG | ||
+ | | God of fear, courtship | ||
+ | | Friendship (Good), Charm, Fate (Luck), Glory, Ancestors (Repose) | ||
+ | | Light crossbow | ||
+ | | [http://www.d20pfsrd.com/magic/all-spells/s/status Status] (L 1) | ||
+ | |- | ||
+ | | M | ||
+ | | [[Yunauth:Oroanneno|Oroanneno]] | ||
+ | | CG | ||
+ | | God of astrology, dreams | ||
+ | | Entropy (Chaos), Good, Wards (Rune), Memory (Knowledge), Seasons (Weather) | ||
+ | | Unarmed strikes | ||
+ | | [http://www.d20pfsrd.com/magic/all-spells/m/magic-aura Magic Aura] (L 1) | ||
|- | |- | ||
| F | | F | ||
− | | [[Yunauth: | + | | [[Yunauth:Adi'a|Adi'a]] |
− | | | + | | CN |
− | | Goddess of | + | | Goddess of crossroads, names, chaos, jesters |
− | | | + | | Chaos, Travel, Madness, Rune, Trickery |
− | | | + | | Starknife |
− | | [http://www.d20pfsrd.com/magic/all-spells/ | + | | [http://www.d20pfsrd.com/magic/all-spells/h/hidden-speech Hidden Speech] (L 2) |
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| F | | F | ||
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|- | |- | ||
| M | | M | ||
− | | [[Yunauth: | + | | [[Yunauth:Oretan|Oretan]] |
− | | | + | | N |
− | | God of | + | | God of travel, destruction, birds, secrets, theater, courtesans |
− | | | + | | Travel, Destruction, Feather (Animal), Revelation (Sun), Nobility |
− | | | + | | Rapier |
− | | [http://www.d20pfsrd.com/magic/all-spells/ | + | | [http://www.d20pfsrd.com/magic/all-spells/c/commune-with-birds Commune with Birds] (L 1) |
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|- | |- | ||
| F | | F | ||
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| [http://www.d20pfsrd.com/magic/all-spells/d/defensive-shock Defensive Shock] (L 2) | | [http://www.d20pfsrd.com/magic/all-spells/d/defensive-shock Defensive Shock] (L 2) | ||
|- | |- | ||
− | | | + | | M |
− | | [[Yunauth: | + | | [[Yunauth:Sheto|Sheto]] |
− | | | + | | LG |
− | | | + | | God of opposites, justice, moon, souls |
− | | | + | | Judgement (Law), Redemption (Good), Moon (Darkness), Souls (Repose), Leadership (Nobility) |
− | | | + | | Mace |
− | | [http://www.d20pfsrd.com/magic/all-spells/ | + | | [http://www.d20pfsrd.com/magic/all-spells/t/touch-of-truthtelling Touch of Truthtelling] (L 1) |
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| F | | F | ||
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== GMs Notes == | == GMs Notes == | ||
[[Yunauth:GMNotes|Players, don't read these.]] | [[Yunauth:GMNotes|Players, don't read these.]] | ||
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