Editing Zeitgeist: The Gears of Revolution/Rosalia
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
* Class: Bard | * Class: Bard | ||
* Paragon Path: Daring Blade | * Paragon Path: Daring Blade | ||
− | * Level: | + | * Level: 11 |
* Background: Urban ''(+2 to Streetwise)'' | * Background: Urban ''(+2 to Streetwise)'' | ||
* Theme: Docker | * Theme: Docker | ||
− | |||
==Stats== | ==Stats== | ||
* Str 9 '''(-1)''' | * Str 9 '''(-1)''' | ||
Line 18: | Line 17: | ||
**Human bonus: +2 to Charisma | **Human bonus: +2 to Charisma | ||
==Defenses/Combat Stats== | ==Defenses/Combat Stats== | ||
− | * HP: | + | * HP: 78 |
* Healing Surges: 10 | * Healing Surges: 10 | ||
− | ** Surge Value: | + | ** Surge Value: 19 HP |
* Speed: 6 (5 in armor) | * Speed: 6 (5 in armor) | ||
* Action Points: 1 | * Action Points: 1 | ||
===Defenses=== | ===Defenses=== | ||
− | * AC: ''' | + | * AC: '''27''' (10 + 11 Armor + 5 Level + 1 Shield) |
− | * Fort: ''' | + | * Fort: '''23''' (10 + 3 CON + 5 Level + 2 Amulet + 1 Belt + 2 Feat) |
− | * Ref: ''' | + | * Ref: '''23''' (10 + 2 INT + 1 Class + 5 Level + 2 Amulet + 1 Boots + 2 Feat) |
− | * Will: ''' | + | * Will: '''25''' (10 + 5 CHA + 1 Class + 5 Level + 2 Amulet + 2 Feat) |
==Racial Traits== | ==Racial Traits== | ||
Line 37: | Line 36: | ||
** Gain Ritual Caster as a bonus feat, and a ritual book with 1 level 1 bard ritual, and 1 level 1 ritual of any kind. | ** Gain Ritual Caster as a bonus feat, and a ritual book with 1 level 1 bard ritual, and 1 level 1 ritual of any kind. | ||
* Virtue of Valor | * Virtue of Valor | ||
− | ** 1/round, when ally within 5 squares of me bloodies or defeats an enemy, I can grant | + | ** 1/round, when ally within 5 squares of me bloodies or defeats an enemy, I can grant 3 temporary HP to that ally as a free action. |
* Skill Versatility | * Skill Versatility | ||
** +1 to untrained skill checks. | ** +1 to untrained skill checks. | ||
* Song of Rest | * Song of Rest | ||
− | ** If I can sing or play an instrument during a short rest, allies regain an extra | + | ** If I can sing or play an instrument during a short rest, allies regain an extra 4 HP per healing surge they spend in that rest. |
* Swordbond | * Swordbond | ||
** I may bond with a specific sword with a 1-hour ritual. I can call my bonded sword to my hand from 10 squares away and rebuild it from a fragment if it's destroyed. | ** I may bond with a specific sword with a 1-hour ritual. I can call my bonded sword to my hand from 10 squares away and rebuild it from a fragment if it's destroyed. | ||
Line 50: | Line 49: | ||
==Skills== | ==Skills== | ||
'''(Trained Skills)'''<br/> | '''(Trained Skills)'''<br/> | ||
− | * Acrobatics: + | + | * Acrobatics: +11 |
− | * '''Arcana: + | + | * '''Arcana: +14''' |
− | * Athletics: + | + | * Athletics: +8 |
− | * '''Bluff: + | + | * '''Bluff: +15''' |
− | * Diplomacy: + | + | * Diplomacy: +14 |
− | * Dungeoneering: + | + | * Dungeoneering: +11 |
− | * '''Endurance: + | + | * '''Endurance: +13''' |
− | * Heal: + | + | * Heal: +11 |
− | * '''History: + | + | * '''History: +14''' |
− | * '''Insight: + | + | * '''Insight: +12''' |
− | * '''Intimidate: + | + | * '''Intimidate: +15''' |
− | * Nature: + | + | * Nature: +11 |
− | * '''Perception: + | + | * '''Perception: +12''' |
− | * Religion: + | + | * Religion: +11 |
− | * Stealth: + | + | * Stealth: +9 |
− | * '''Streetwise: + | + | * '''Streetwise: +17''' |
− | * Thievery: + | + | * Thievery: +11 |
==Feats== | ==Feats== | ||
Line 78: | Line 77: | ||
* Improved Defenses: +1 to all non-armor defenses (+2 at Paragon; +3 at Epic). | * Improved Defenses: +1 to all non-armor defenses (+2 at Paragon; +3 at Epic). | ||
* Resourceful Leader (Warlord Multiclass): Gain training in History. When an ally I can see spends an action point for an attack, they gain +3 damage on a hit or +3 temp HP on a miss. (+5 at level 11; +7 at level 21). | * Resourceful Leader (Warlord Multiclass): Gain training in History. When an ally I can see spends an action point for an attack, they gain +3 damage on a hit or +3 temp HP on a miss. (+5 at level 11; +7 at level 21). | ||
− | * Psychic Lock: Any target I hit with a psychic power has a -2 penalty to its next attack roll | + | * Psychic Lock: Any target I hit with a psychic power has a -2 penalty to its next attack roll. |
− | |||
==Powers== | ==Powers== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===At-Will Powers=== | ===At-Will Powers=== | ||
− | * Melee Basic Attack | + | * Melee Basic Attack: |
− | ** + | + | ** +8 vs AC. Hit: 1d8 damage. |
− | * Guiding Strike (standard, weapon | + | * Guiding Strike (standard, weapon): |
− | ** Melee 1; + | + | ** Melee 1; +17 vs. AC. |
− | ** Hit: 1d8+ | + | ** Hit: 1d8+6 damage and -2 to a chosen defense until the end of my next turn. |
− | * Vicious Mockery (standard | + | * Vicious Mockery (standard, implement, psychic): |
− | ** Ranged 10; + | + | ** Ranged 10; +15 vs. Will. |
− | ** Hit: 1d6+ | + | ** Hit: 1d6+6 psychic and -2 to attacks until the end of my next turn. |
** ''I came here to kick your ass / Cuz you're dumb and cannot see / That even ten of you / Are worth less than half of me'' | ** ''I came here to kick your ass / Cuz you're dumb and cannot see / That even ten of you / Are worth less than half of me'' | ||
* Staggering Note (standard, implement, thunder): | * Staggering Note (standard, implement, thunder): | ||
− | ** Ranged 10; + | + | ** Ranged 10; +14 vs. Will. |
− | ** Hit: | + | ** Hit: 6 thunder, push 3, and an ally can make a melee basic attack against the target before, after, or during the push. |
* Prototype Silver Blade (item, psychic, free action) | * Prototype Silver Blade (item, psychic, free action) | ||
Line 117: | Line 107: | ||
* '''(_)(_)''' Majestic Word (minor, healing) | * '''(_)(_)''' Majestic Word (minor, healing) | ||
** Close burst 5 (me or an ally). | ** Close burst 5 (me or an ally). | ||
− | ** Target spends a healing surge, heals an extra | + | ** Target spends a healing surge, heals an extra 1d6+4 HP, and gains 4 temporary HP. |
− | * '''(_)''' Words of Friendship (minor | + | * '''(_)''' Words of Friendship (minor) |
** I gain a +5 power bonus to the next Diplomacy check I make. | ** I gain a +5 power bonus to the next Diplomacy check I make. | ||
Line 127: | Line 117: | ||
* '''(_)''' Shout of Triumph (standard, implement, thunder) | * '''(_)''' Shout of Triumph (standard, implement, thunder) | ||
− | ** Close Blast 3 (enemies in blast); + | + | ** Close Blast 3 (enemies in blast); +14 vs. Fortitude. |
− | ** Hit: 1d6+ | + | ** Hit: 1d6+6 thunder and push 4. |
** Effect: Slide 4 on each ally in blast. | ** Effect: Slide 4 on each ally in blast. | ||
− | * '''(_)''' Impelling Force ( | + | * '''(_)''' Impelling Force (implement, force) |
− | ** Ranged 10; + | + | ** Ranged 10; +14 vs. Fortitude |
− | ** Hit: 1d10+ | + | ** Hit: 1d10+6 force damage, and I slide the target 5 squares to a square adjacent to an ally. |
− | * '''(_)''' Scorpion's Claw Strike ( | + | * '''(_)''' Scorpion's Claw Strike (weapon) |
− | ** Melee 1 (one creature): + | + | ** Melee 1 (one creature): +17 vs. AC |
− | ** Hit: 2d8+ | + | ** Hit: 2d8+6 damage and I slide an ally who is adjacent to the target to another space adjacent to it. The ally gains a +2 power bonus to AC until the end of my next turn. |
− | |||
* '''(_)''' Inspire Competence (utility) | * '''(_)''' Inspire Competence (utility) | ||
** Close burst 5 (me and each ally in burst). | ** Close burst 5 (me and each ally in burst). | ||
** Effect: I choose a skill. Until the end of the encounter, all targets have a +2 power bonus to that skill. | ** Effect: I choose a skill. Until the end of the encounter, all targets have a +2 power bonus to that skill. | ||
+ | |||
+ | * '''(_)''' Hat of Hats (item, standard) | ||
+ | ** Effect: I produce a full costume of mundane clothes that lasts for 24 hours or until I use this power again. | ||
* '''(_)''' Revitalizing Incantation (minor, healing) | * '''(_)''' Revitalizing Incantation (minor, healing) | ||
Line 150: | Line 142: | ||
* '''(_)''' Healing Infusion: Resistive Formula (minor) | * '''(_)''' Healing Infusion: Resistive Formula (minor) | ||
** Close Burst 5 (me or an ally) | ** Close Burst 5 (me or an ally) | ||
− | ** Effect: Target heals 1d6 HP and gains +1 to AC for the rest of the encounter. Target can choose to end this effect as a free action to gain HP equal to its healing surge value + | + | ** Effect: Target heals 1d6 HP and gains +1 to AC for the rest of the encounter. Target can choose to end this effect as a free action to gain HP equal to its healing surge value + 2 (CON Mod). |
* '''(_)''' Mantle of Unity | * '''(_)''' Mantle of Unity | ||
Line 157: | Line 149: | ||
all the targets. | all the targets. | ||
− | * '''(_)''' Weapon Display | + | * '''(_)''' Weapon Display |
− | ** Melee 1 (one creature); + | + | ** Melee 1 (one creature); +17 vs. AC |
** Effect: The target grants combat advantage to me for this attack. | ** Effect: The target grants combat advantage to me for this attack. | ||
− | ** Hit: 2d8+ | + | ** Hit: 2d8+6 damage and the target grants combat advantage to me and all my allies until the end of my next turn. |
− | ** Miss: The target is marked until the end of my next turn | + | ** Miss: The target is marked until the end of my next turn and I regain the use of this power. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Daily Powers=== | ===Daily Powers=== | ||
* '''(_)''' Stirring Shout (standard, implement, psychic) | * '''(_)''' Stirring Shout (standard, implement, psychic) | ||
− | ** Ranged 10; + | + | ** Ranged 10; +15 vs. Will. |
− | ** Hit: 2d6+6 psychic | + | ** Hit: 2d6+6 psychic. |
− | ** Effect: Until the end of the encounter, whenever an ally hits the target, the ally heals | + | ** Effect: Until the end of the encounter, whenever an ally hits the target, the ally heals 4 HP. |
* '''(_)''' Song of Discord (standard, implement, charm) | * '''(_)''' Song of Discord (standard, implement, charm) | ||
− | ** Ranged 10; + | + | ** Ranged 10; +14 vs. Will. |
** Hit: The target is dominated until the end of my next turn. | ** Hit: The target is dominated until the end of my next turn. | ||
** Effect: The target makes a basic attack against an enemy of my choice. | ** Effect: The target makes a basic attack against an enemy of my choice. | ||
Line 188: | Line 172: | ||
* '''(_)''' Wail of Anguish (minor, implement) | * '''(_)''' Wail of Anguish (minor, implement) | ||
** Effect: Until the end of your next turn, you can make the following attack. | ** Effect: Until the end of your next turn, you can make the following attack. | ||
− | *** Opportunity Action, Close Burst 3; Trigger: an enemy starts turn inside burst; + | + | *** Opportunity Action, Close Burst 3; Trigger: an enemy starts turn inside burst; +14 vs. Will (triggering enemy); Hit: 1d10+6 damage and target cannot shift UENT. |
** Sustain Minor: The effect persists. | ** Sustain Minor: The effect persists. | ||
Line 201: | Line 185: | ||
** Effect: When I use this power during a rest, I can grant myself and all allies who listened 9 temporary hit points. | ** Effect: When I use this power during a rest, I can grant myself and all allies who listened 9 temporary hit points. | ||
− | * '''(_)''' | + | * '''(_)''' Shield of Protection (standard) |
− | ** | + | ** Effect: Me and an adjacent ally gain resist 10 to all damage until the end of my next turn. |
− | ** | + | |
+ | * '''(_)''' Hat of Hats (standard) | ||
+ | ** I produce a small badger, bird, or rabbit from the had. The creature is harmless and lasts until the end of the encounter. | ||
==Rituals== | ==Rituals== | ||
Line 219: | Line 205: | ||
* Call Wilderness Guide (PHB2, L6, 360/144) | * Call Wilderness Guide (PHB2, L6, 360/144) | ||
* Fool's Speech (PHB2, L6, 360/50) | * Fool's Speech (PHB2, L6, 360/50) | ||
− | |||
− | |||
* Song of Sustenance (PHB2, L8, 680/135) | * Song of Sustenance (PHB2, L8, 680/135) | ||
− | |||
− | |||
* Chorus of Truth (PHB2, L10, 1000/200) | * Chorus of Truth (PHB2, L10, 1000/200) | ||
Line 233: | Line 215: | ||
* '''Property:''' +2 to all checks while performing rituals (since I already have Ritual Caster). | * '''Property:''' +2 to all checks while performing rituals (since I already have Ritual Caster). | ||
− | * '''Current | + | * '''Current Standing:''' 11 |
** Starting: 5 | ** Starting: 5 | ||
** Trained in History +2 | ** Trained in History +2 | ||
− | ** Gained | + | ** Gained 3 Levels +3 |
− | ** Foiled | + | ** Foiled 1 Obscurati Plot +1 |
==Gear== | ==Gear== | ||
===Weapons=== | ===Weapons=== | ||
− | * Prototype Silver Blade + | + | * Prototype Silver Blade +2 (longsword) ''(Prof +3, dam 1d8+Str, 4 lbs, Versatile)'' (4200 gp) |
− | ** Critical Bonus: + | + | ** Critical Bonus: +2d8 |
===Armor=== | ===Armor=== | ||
* Magic Chain +3 (Braidmail) (+11 AC, 40 lbs) (lvl 11, 9000 gp) | * Magic Chain +3 (Braidmail) (+11 AC, 40 lbs) (lvl 11, 9000 gp) | ||
− | * Ricochet Shield (+1 AC, 6 lbs., Arms slot) ( | + | * Ricochet Shield (+1 AC, 6 lbs., Arms slot) (680gp) |
===Other Gear=== | ===Other Gear=== | ||
− | * Amulet | + | * Canary in a Coal Mine Amulet +2 (3400 gp, lvl 8, Neck slot) |
* Belt of Vim (3400gp, lvl 8, Waist slot) | * Belt of Vim (3400gp, lvl 8, Waist slot) | ||
* Boots of Quickness (3400 gp, lvl 8, Feet slot) | * Boots of Quickness (3400 gp, lvl 8, Feet slot) | ||
Line 261: | Line 243: | ||
* 2 x Elixir of Aptitude (100gp) | * 2 x Elixir of Aptitude (100gp) | ||
* 2 x Potion of Resistance (80gp) | * 2 x Potion of Resistance (80gp) | ||
− | * | + | * 3 x Potion of Vitality (2000gp) |
* Worker's Clothes | * Worker's Clothes | ||
** Definitely not a lady's outfit. Trousers, undershirt, and boots, with a blue dress worn on top and a simple wide-brimmed hat. | ** Definitely not a lady's outfit. Trousers, undershirt, and boots, with a blue dress worn on top and a simple wide-brimmed hat. | ||
* Pocket Watch (25 gp) | * Pocket Watch (25 gp) | ||
− | * | + | * 1831 GP in residuum. |
+ | * 1262 GP unspent requisition. | ||
==Item Properties== | ==Item Properties== | ||
* '''Boots of Quickness''': +1 Reflex (already factored). | * '''Boots of Quickness''': +1 Reflex (already factored). | ||
+ | |||
+ | * '''Canary in a Coal Mine Amulet''': I gain a +5 to all defenses during the surprise round of an encounter and until the start of my first non-surprise action. | ||
* '''Guitar or Restfulness''': A more lore-appropriate form of the Sitar of Restfulness from Dragon 383. It gently weeps! Can be used as a +2 implement and as a focus for any bardic rituals. | * '''Guitar or Restfulness''': A more lore-appropriate form of the Sitar of Restfulness from Dragon 383. It gently weeps! Can be used as a +2 implement and as a focus for any bardic rituals. | ||
Line 276: | Line 261: | ||
* '''Gloves of the Healer''': When I use a power that has the Healing keyword, one target regains an extra 1d6 HP (already factored). | * '''Gloves of the Healer''': When I use a power that has the Healing keyword, one target regains an extra 1d6 HP (already factored). | ||
− | |||
− | |||
==Bio== | ==Bio== |