Editing Zine Version-General artifacts

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*Cannot be shapechanged.
 
*Cannot be shapechanged.
  
First accidentally created by  wizard trying to create a Shovel of Colossal Excavation. They are rare but are now a frequently copied item.
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Accidentally created by  wizard trying to create a Shovel of Colossal Excavation
  
 
===='''Alvah's Blade'''====
 
===='''Alvah's Blade'''====
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**20
 
**20
  
===='''Ranger Suit'''. (43) ====
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===='''Ranger Suit'''. (42) ====
 
*4 Amber Vitality 5 transfer
 
*4 Amber Vitality 5 transfer
 
*2 Double Speed 5 transfer
 
*2 Double Speed 5 transfer
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*1 Ability-Proof vs Drowning.
 
*1 Ability-Proof vs Drowning.
 
*1 Ability-Arm/Disarm
 
*1 Ability-Arm/Disarm
*2 N/N Forms-: Body Suit-Long Johns, Sleeping bag, Casual Clothes,
+
*1 Alt Form-Sleeping bag
 
*1 Ability-Grow to suit the individual owner.  
 
*1 Ability-Grow to suit the individual owner.  
 
*1 Ability-Pouch of holding. 2'x 2'
 
*1 Ability-Pouch of holding. 2'x 2'
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*1 Ability-Cleanse on Demand. 5 Transfer.  Cleanse wearer
 
*1 Ability-Cleanse on Demand. 5 Transfer.  Cleanse wearer
 
*1 Ability-Camouflage coloring.
 
*1 Ability-Camouflage coloring.
**43 Pips
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**42 Pips
 
x3 Horde-126-Julian
 
x3 Horde-126-Julian
 
   
 
   
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**Comfortable Environment.  Keeps him warm and can confer that warmth to 2 others.
 
**Comfortable Environment.  Keeps him warm and can confer that warmth to 2 others.
 
**Appears well-maintained, as if used, worn and mended.
 
**Appears well-maintained, as if used, worn and mended.
====Coat of Warmth.  3====
 
*1 vitality.
 
*1 alt-Form: coat, blanket
 
*1 Ability: variable temperature
 
**3
 
  
 
==='''Other Clothing Articles'''===
 
==='''Other Clothing Articles'''===
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*14-Regeneration-Transfer 10
 
*14-Regeneration-Transfer 10
 
*11 Ability- Immune to Poison and Dragon breaths-Transfer 10
 
*11 Ability- Immune to Poison and Dragon breaths-Transfer 10
===='''Sleep Bracer'''. 2====
+
 
*1 Vitality
 
*1 Ability:  Keeps wearer asleep for 8 hours unless woken
 
**2
 
  
 
==='''Baby bead wristlet'''===
 
==='''Baby bead wristlet'''===
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==='''Mithril hair ring'''  (68 +10)===
 
==='''Mithril hair ring'''  (68 +10)===
 
[[File:Birdiehairring.jpg|150 px]]
 
[[File:Birdiehairring.jpg|150 px]]
Always worn by Birdie.
 
 
 
*4 Invulnerable Armor, 5 Transfer
 
*4 Invulnerable Armor, 5 Transfer
 
*2 Double Speed, 5 Transfer
 
*2 Double Speed, 5 Transfer
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**10
 
**10
  
The hair ring and spike were created by Finndo using the Jewel of Judgment on the Primal Pattern.  Originally a gift to Dame Margot.  He considered the artifact a simple masterpiece, as Margot was.  Margot eventually re-gifted it when she took Birdie into her service.  Birdie had no idea how powerful it is.  It never occurred to her that it might be more then it seems;an incredible simple but gorgeous hair ring.  She wears it constantly, even while sleeping.  Its only off her when she bathes. She has said it is the most wonderful thing she owns. Rightly so.
+
The hair ring and spike were created by Finndo using the Jewel of Judgment on the Primal Pattern.  Originally a gift to Dame Margot.  He considered the artifact a simple masterpiece, as Margot was.  Margot re-gifted it when she took Birdie into her service.  Birdie had no idea how powerful it is.  It never occurred to her that it might be more then it seems;an incredible simple but gorgeous hair ring.  She wears it constantly, even while sleeping.  Its only off her when she bathes. She has said it is the most wonderful thing she owns.
 +
 
 +
 
 +
 
  
 
When Finndo first discovered it had been re-gifted he was very angry. But when he studied who Birdie was he changed his mind.  He repaired the royal bed she was gifted to make it unbreakable.
 
When Finndo first discovered it had been re-gifted he was very angry. But when he studied who Birdie was he changed his mind.  He repaired the royal bed she was gifted to make it unbreakable.
  
====Screamer. 4====
 
Usually a marble.
 
 
*1 vitality
 
*1 Ability: When activated it waits 10 minutes then makes a screeching, unpleasant sound around 100 decibels for 20 hours unless turned off by its owner.
 
*1 ability: if crushed it will make a clear piercing sound 1 octave above middle at 140 decibels for 2 hours.  This should break most glass.
 
*1 ability: Call to hand/return.
 
When first purchased the owner must coat it in their own blood.
 
**4
 
====Duster. 3====
 
This is a think blank book with about 30 pages.  When placed in a book shelf it will shake off all dust, webs, insects, and small animal from a unit 10'x12'x3'
 
*1 Vitality.
 
*2 Ability: remove dust, webs, insects & small animals like mice from 10'x12'x3 bookshelf.
 
**3
 
====Follow Light  5====
 
Usually a cloth scrap 2"x2".
 
*1 vitality
 
*2 mobility.
 
*2 ability: if anyone not attuned to the cloth enters proximity of 20' it floats behind them, making a bright colorful strobe light and a screeching noise at 100 decibels.  It will follow them for 10 hours.  It actively avoids capture.
 
**5
 
====Fink====
 
*1 Vitality:
 
*1 Ability: A 2"2" cloth.  Can be hidden in a book. If people in the room talk the cloth records.
 
  
 
=='''Tyros of Ludus Vexas Avaxala'''  (71)==
 
=='''Tyros of Ludus Vexas Avaxala'''  (71)==
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Anyone who has spent time in the kitchen with Dame Margot will have at least one of these.
 
Anyone who has spent time in the kitchen with Dame Margot will have at least one of these.
  
==='''Staff Plate of Production'''===
 
A square plate 12"x24".  A gift from Dame Margot to the dungeon staff to go with coffee.
 
*1 Ability: Produce 50 donuts, 5 times a day.  They are a mixture taken from a shadow Earth.
 
*1 Ability: Margot's Danish.
 
  
Dame Margot's kitchen makes batches of hundreds of danish several times a day that are able to be called for by various Staff Plates of Productions.  Theses may have meat fillings as well as sweets. 
 
  
 
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Greenwhitedrapedsword.gif]]</div>
 
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Greenwhitedrapedsword.gif]]</div>

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