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A character in [[RIFTS:Texas]], a pbp campaign.
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'''Zolan Vir Operator 4th level 13,000 exp
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'''
  
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IQ 25 +11% to skills
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ME 13
 +
MA 11
 +
PS 25 +10 damage
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PP 16 +1 parry, dodge & strike
 +
PE 15
 +
PB 12
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Spd 9
 +
SDC 43
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HP 30
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ISP 43
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PPE 7
  
== Zolan Vir ==
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'''
*Operator
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OOC Abilities:
*4th level, 13,000 exp
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Jury Rig Repairs:''' takes 1/2 the time and last 2x as long
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'''Find parts and components:''' +20% Find contraband related to repair materials and vehicular weapon systems and fuel. Gets great discounts on price, much more if he trades 12 hours of work.
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'''Recognize machine quality:''' 78%
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'''Repair and soup-up machines:''' Cheap repairs. Can add 10% to MDC armors. Can increase vehicle Speed by 20%, range of weapons, sensors, signals 10%, reduce weight by 10% and add one extra weapon or feature per area.
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'''OOC Bonuses:''' Already added: +1 IQ +2 PS +1 PP +2 Perception +2 vs fatigue and disease +13 SDC
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'''Psi-Operator:''' Telemechanics, Object Read (limited to machines), Machine Ghost, Total Recall ISP 43
  
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'''OOC Skills:
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Language:''' Trade 4 (American English with French, Chinese, Russian and Spanish mixed in) 98%(American 76%)
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'''Literacy:''' Technocan: 91%
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'''Literacy:''' Trade 4 91%
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'''Basic Math''' 91%
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'''Advanced Math''' 86%
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'''Computer Operation''' 76%
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'''Computer Programming''' 66%
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'''Electrical Engineering''' 81%
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'''Find Contraband''' 64%
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'''Jury Rig''' 71%
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'''Mechanical Engineer''' 71%
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'''Pilot: EVA''' 81%
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'''Pilot: Robot & Power Armour Basic''' +15
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'''Pilot: Truck''' +15
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'''Radio: Basic''' 86%
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'''Sensory Equipment''' 76%
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'''Weapons Engineer''' 66%
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'''WP Blunt'''
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'''WP Modern: Energy Pistol
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HTH Basic'''
  
== Attributes ==
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'''OOC Related''' (only 4 because psionics taken +2 for level 3)
*IQ 25 +11% to skills
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'''Spaceship Mechanics''' 58%
*ME 13
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'''Vehicular Armorer''' 66%
*MA 11
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'''Aircraft Mechanics''' 61%
*PS 25 +10 damage
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'''Weapon Systems''' 76%
*PP 16 +1 parry, dodge & strike
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'''Robot Electronics''' (level 2) 56%
*PE 15
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'''Robot Mechanics''' (level 2) 46%
*PB 12
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'''
*Spd 9
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Secondary Skills''' (4 plus 1 at fourth level)
*SDC 43
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'''Automotive Mechanics''' 51%
*HP 30
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'''Computer Repair''' 56%
*ISP 43
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'''Salvage''' 61%
*PPE 7
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'''Recycling''' 56%
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'''Body Building & Weightlifting''' +2 PS +10 SDC
  
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'''Equipment:'''
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Large Wrench 2d6 SDC
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Large Hammer 2d6 SDC
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T-13 Field Mechanic Body Armor
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Manufacturer: Triax (Triax and the NCR, p.36).
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M.D.C.: Helmet: 60. Main Body: 80. Arms: 50 each. Legs: 60 each.
 +
Mobility: -6% to prowl, gymnastics, acrobatics, and other such physical
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skills.
 +
Special Equipment: Laser torch, extendable robot arm.
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Modern Weapon of choice
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Portable tool kit
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Large tool kit
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4 roll duct tape
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8 rolls electrical tape
 +
small and large flashlights
 +
2 dozen flares
 +
300 feet of super strong and light-weight rope
 +
3 knives
 +
notebooks
 +
portable disc recorder
 +
portable language translator
 +
protective goggle
 +
work gloves
 +
box of 24 latex gloves
 +
backpack
 +
satchel
 +
large sack
 +
canteen
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2 vehicles (non-military) of choice
 +
work clothes
 +
overalls
 +
riding goggles
 +
another canteen
 +
air filter
 +
note pads and pens
 +
personal items
 +
professional energy clip recharger
  
 
+
850,000 cr
== OCC Abilities: ==
 
*'''Jury Rig Repairs''': takes 1/2 the time and last 2x as long
 
*'''Find parts and components:''' +20% Find contraband related to repair materials and vehicular weapon systems and fuel. Gets great discounts on price, much more if he trades 12 hours of work.
 
*'''Recognize machine quality:''' 78%
 
*'''Repair and soup-up machines:''' Cheap repairs. Can add 10% to MDC armors. Can increase vehicle Speed by 20%, range of weapons, sensors, signals 10%, reduce weight by 10% and add one extra weapon or feature per area.
 
*'''Psi-Operator:''' Telemechanics, Object Read (limited to machines), Machine Ghost, Total Recall ISP 43
 
 
 
 
 
== OOC Skills: ==
 
*'''Language:''' Trade 4 (American English with French, Chinese, Russian and Spanish mixed in) 98%(American 76%)
 
*'''Literacy:''' Technocan: 91%
 
*'''Literacy:''' Trade 4 91%
 
*'''Basic Math''' 91%
 
*'''Advanced Math''' 86%
 
*'''Computer Operation''' 76%
 
*'''Computer Programming''' 66%
 
*'''Electrical Engineering''' 81%
 
*'''Find Contraband''' 64%
 
*'''Jury Rig''' 71%
 
*'''Mechanical Engineer''' 71%
 
*'''Pilot: EVA''' 81%
 
*'''Pilot: Robot & Power Armour Basic''' +15
 
*'''Pilot: Truck''' +15
 
*'''Radio: Basic''' 86%
 
*'''Sensory Equipment''' 76%
 
*'''Weapons Engineer''' 66%
 
*'''WP Blunt'''
 
*'''WP Modern: Energy Pistol'''
 
*'''HTH Basic'''
 
 
 
 
 
== OOC Related ==
 
*'''Spaceship Mechanics''' 58%
 
*'''Vehicular Armorer''' 66%
 
*'''Aircraft Mechanics''' 61%
 
*'''Weapon Systems''' 76%
 
*'''Robot Electronics''' (level 2) 56%
 
*'''Robot Mechanics''' (level 2) 46%
 
 
 
 
 
== Secondary Skills ==
 
*'''Automotive Mechanics''' 51%
 
*'''Computer Repair''' 56%
 
*'''Salvage''' 61%
 
*'''Recycling''' 56%
 
*'''Body Building & Weightlifting''' +2 PS +10 SDC
 
 
 
 
 
== Equipment: ==
 
*Large Wrench 2d6 SDC
 
*Large Hammer 2d6 SDC
 
*T-13 Field Mechanic Body Armor
 
*Manufacturer: Triax (Triax and the NCR, p.36).
 
*M.D.C.: Helmet: 60. Main Body: 80. Arms: 50 each. Legs: 60 each.
 
*Mobility: -6% to prowl, gymnastics, acrobatics, and other such physical skills.
 
*Special Equipment: Laser torch, extendable robot arm.
 
*Modern Weapon of choice
 
*Portable tool kit
 
*Large tool kit
 
*4 roll duct tape
 
*8 rolls electrical tape
 
*small and large flashlights
 
*2 dozen flares
 
*300 feet of super strong and light-weight rope
 
*3 knives
 
*notebooks
 
*portable disc recorder
 
*portable language translator
 
*protective goggle
 
*work gloves
 
*box of 24 latex gloves
 
*backpack
 
*satchel
 
*large sack
 
*canteen
 
*2 vehicles (non-military) of choice
 
*work clothes
 
*overalls
 
*riding goggles
 
*another canteen
 
*air filter
 
*note pads and pens
 
*personal items
 
*professional energy clip recharger
 
 
 
 
 
== Liquid Assets ==
 
*850,000 cr
 

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