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[[Beyond the Zone]] '''Zoolakem Borraxha''' *Strength 9 *Agility B *Constitution 9 *Intelligence 9 *Education 6 *Social Status 4 ''Skills'' * Athletics (any) 1 * Battle Dress 2 * Tactics(small unit)1 * Heavy Weapon (energy) 1 * Gun cbt(slug longarm) 2 * Melee cbt(blade) 2 * Stealth 3 * Gunnery 2 * Leadership 1 * Carousing 1 * Survival 2 * Streetwise 1 * Investigation 2 * Medic 1 * Zero-G 0 * Recon 1 * Sensors 1 * Administration 0 Terms Term 1 Federation Star Marines *Qualify 7, survival 5 (+1 end 6+), wounded, Purple Heart. Commision 6, enlisted. Advancement 6 Rank 1. Skills: *Athletics (any) -1, Battle Dress -2, Tactics(small unit)-1, Heavy Weapon (any) -1, Gun cbt(any)-2,melee cbt(blade)-1, Stealth-1. *Gunnery -1 or Gun Cbt-1. Wartime event. You save the life of one of your unit members and gain an Ally. Term 2 Marines. Star Marines. *Survival (6) you survived unwounded. *Commision (11) You are made an officer. Lieutenant. Gain leader-1. *Promotion (7) You are promoted to Captain. R2. Event: You spend this term entirely on board naval vessels and are given the opportunity to learn new skills whilst doing so. *Sensors-1 or Gunnery-1. *Marine muster outs ( 10000cr, +1 int, Armour). Tracer - Investigator/bounty hunter Qualifying roll 7 - you're in Term Three- Bounty hunter (Bondsman/Tracer in the Zone -Licensed). *Pick up a new service skill at 0 *Survival 5 (use free dice change), Advancement 10, to R1 (Carousing-1, Detective 1st Class). Pick up two skills (Streetwise, Investigation). Event 43 Your bounty sends you to a frontier zone, deep in the wilds of a barbaric planet. Survival 1. Term 4: qualify 7, back in *Survival 8, so safe. Advancement 6 so no luck there. *You gain Stealth-1. Event: 23. You have an unexpected and scandalous romantic relationship with a mark. Gain an Ally, then roll Deception 8+ to avoid losing 1 Trust. (you rolled 10) Contact: Foxtrot was the scandalous relationship. It landed them both in FERA's clutches. The ally is Boswell, the FERAI (intelligence operative) who brought you both in. Pick a skill level to symbolise the contact. Actually, that +1 int pushes your term 4 advancement roll over, so you get R2 Investigator (Investigate -1 ) *Term 5: FERA. *Basic training: Medic-0, Zero G-0, Recon-0. *operations branch *Survival 7, Leader 6, Pick a skill from the operations table. Group package skills. Pick two of the level 0 skills from your FERA training and make them level-1
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