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'''Cantrips known (4):'''
 
'''Cantrips known (4):'''
''Chill Touch (Spell Sniper),''
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Chill Touch (Spell Sniper),
 
Resistance,
 
Resistance,
 
Sacred Flame,
 
Sacred Flame,
''Spare the Dying - 30' Bonus Action (Domain feature)'',
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'''''Spare the Dying - 30' Bonus Action (Domain feature)''''',
 
Thaumatury,
 
Thaumatury,
 
Toll the Dead,
 
Toll the Dead,
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'''Spells Known/Prepared (9):''' <br>
 
'''Spells Known/Prepared (9):''' <br>
 
'''1st Level'''<br>
 
'''1st Level'''<br>
''Bane (Domain feature)',
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'''''Bane (Domain feature)'''',
 
Bless,
 
Bless,
 
Ceremony,
 
Ceremony,
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'''Guiding Bolt,'''
 
'''Guiding Bolt,'''
 
Healing Word,
 
Healing Word,
'''Inflict Wounds,'''
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Inflict Wounds,
 
Protection from Evil and Good,
 
Protection from Evil and Good,
 
Purify Food and Drink,
 
Purify Food and Drink,
 
Sanctuary,
 
Sanctuary,
 
Shield of Faith,
 
Shield of Faith,
''False Life (Domain feature)''
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'''''False Life (Domain feature)'''''
  
 
'''2nd Level'''<br>
 
'''2nd Level'''<br>
 
Aid,
 
Aid,
 
Augury,
 
Augury,
''Blindness/Deafness (Adept of Hades feature)'',
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'''''Blindness/Deafness (Adept of Hades feature)''''',
 
Calm Emotions,
 
Calm Emotions,
 
Continual Flame,
 
Continual Flame,
 
Enhance Ability,
 
Enhance Ability,
 
Find Traps,
 
Find Traps,
''Gentle Repose (Domain feature)'',
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'''''Gentle Repose (Domain feature)''''',
 
'''Hold Person,'''
 
'''Hold Person,'''
 
Lesser Restoration,
 
Lesser Restoration,
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'''Prayer of Healing,'''
 
'''Prayer of Healing,'''
 
Protection from Poison,
 
Protection from Poison,
Silence,
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'''Silence,'''
 
Spiritual Weapon,
 
Spiritual Weapon,
 
Warding Bond,
 
Warding Bond,
 
Zone of Truth,
 
Zone of Truth,
''Ray of Enfeeblement (Domain feature)'',
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'''''Ray of Enfeeblement (Domain feature)''''',
  
 
'''3rd Level'''<br>
 
'''3rd Level'''<br>
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Aura of Vitality,
 
Aura of Vitality,
 
Beacon of Hope,
 
Beacon of Hope,
Bestow Curse,
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'''Bestow Curse,'''
 
Clairvoyance,
 
Clairvoyance,
 
Create Food and Water,
 
Create Food and Water,
'''Daylight,'''
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Daylight,
Dispel Magic,
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'''Dispel Magic,'''
 
Feign Death,
 
Feign Death,
 
Glyph of Warding,
 
Glyph of Warding,
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Protection from Energy,
 
Protection from Energy,
 
Remove Curse,
 
Remove Curse,
''Revivify (Domain feature)'',
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'''''Revivify (Domain feature)''''',
 
Sending,
 
Sending,
 
'''Speak with Dead,'''
 
'''Speak with Dead,'''
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Spirit Shroud,
 
Spirit Shroud,
 
Tongues,
 
Tongues,
'''Water Walk,'''
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Water Walk,
''Vampiric Touch (Domain feature)''
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'''''Vampiric Touch (Domain feature)'''''
  
 
==Languages Known==
 
==Languages Known==
Ancient Greek, Babylonian, Anatolian (+1 from background)
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Ancient Greek, Babylonian, Egyptian (+1 from background)
  
 
==Proficiencies==
 
==Proficiencies==
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'''Saving Throws:''' Wis / Cha <br>
 
'''Saving Throws:''' Wis / Cha <br>
 
'''Domain:''' Grave (Hades)<br>
 
'''Domain:''' Grave (Hades)<br>
''Channel Divinity'' 1/rest:<br>
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- ''Channel Divinity'' 1/rest:
- Destroy Undead - Each undead that can see/hear you within 30' makes as Wis saving throw. If fails must move as far away as it can and canlt willingly move to a space within 30' of you.  Can't take reactions and actions = Dash only. Ends after 1 min or when damaged. Creatures with CR1/2 of lower are destroyed instead<br>
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Destroy Undead - Each undead that can see/hear you within 30' makes as Wis saving throw. If fails must move as far away as it can and canlt willingly move to a space within 30' of you.  Can't take reactions and actions = Dash only. Ends after 1 min or when damaged. Creatures with CR1/2 of lower are destroyed instead<br>
- Path to the Grave - Creature within 30' cursed with vulnerability to all attack damage of the next attack, until earliest of damaged or the end of your next turn<br>
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Path to the Grave - Creature within 30' cursed with vulnerability to all attack damage of the next attack, until earliest of damaged or the end of your next turn<br>
''Circle of Mortality'' - when rolling dice to restore a creature at 0 hit points, use the highest number possible for each die. You also gain the Spare the Dying Cantrip as a Bonus Action with 30' range (doesn't count against number of known cantrips).<br>
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- Circle of Mortality - when rolling dice to restore a creature at 0 hit points, use the highest number possible for each die. You also gain the Spare the Dying Cantrip as a Bonus Action with 30' range (doesn't count against number of known cantrips).<br>
''Eyes of the Grave'' - Detect Undead within 60' and not behind total cover/protected from divination magic. Wis modifier/long rest.<br>
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- Eyes of the Grave - Detect Undead within 60' and not behind total cover/protected from divination magic. Wis modifier/long rest.<br>
 
''Domain Spells:'' Spare the Dying, Bane, False Life, Gentle Repose, Ray of Enfeeblement, Revivify, Vampiric Touch<br>
 
''Domain Spells:'' Spare the Dying, Bane, False Life, Gentle Repose, Ray of Enfeeblement, Revivify, Vampiric Touch<br>
<br>
 
 
''Adept of Hades'' (special feature, adapted)
 
''Adept of Hades'' (special feature, adapted)
 
- Ambitious Magic: You learn one 2nd level spell of your choice. The spell must be from the Enchantment or Necromancy school of magic. You can cast the spell without a spell slot, and must finish a long rest before you can cast it in this way again. You can also cast the spell using spell slots of the appropriate level. (Crown of Madness)<br>
 
- Ambitious Magic: You learn one 2nd level spell of your choice. The spell must be from the Enchantment or Necromancy school of magic. You can cast the spell without a spell slot, and must finish a long rest before you can cast it in this way again. You can also cast the spell using spell slots of the appropriate level. (Crown of Madness)<br>
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==Post Header==
 
==Post Header==
Zotikos | AC 14 | HP 38/38 | Spell Slots: Lvl 1 - 4/4; Lvl 2 - 3/3; Lvl 4 - 2/2 | CD 1/1 | EotG 4/4 | B/D 1/1
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Zotikos | AC 13 | HP 38/38 | Spell Slots: Lvl 1 - 4/4; Lvl 2 - 3/3; Lvl 4 - 2/2 | CD 1/1|

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