Editing Zusha
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PLACEHOLDER: TEXT LEGEND | PLACEHOLDER: TEXT LEGEND | ||
===Basics=== | ===Basics=== | ||
− | + | Race: Human<br> | |
− | + | Gender: Female<br> | |
− | Height: 5' | + | Alignment: Chaotic Neutral<br> |
+ | |||
+ | Height: 5'5"<br> | ||
Weight: ###lb<br> | Weight: ###lb<br> | ||
+ | Hair: ??<br> | ||
+ | Skin: Brown<br> | ||
+ | Eyes: Brownish to Greenish<br> | ||
+ | |||
+ | '''Levels:''' Ranger 2/Cleric 8<br> | ||
XP Total: #####<br> | XP Total: #####<br> | ||
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===Defenses=== | ===Defenses=== | ||
− | '''AC''' | + | '''AC''' 22 (+3 dex, +9 class defense)<br> |
− | |||
'''HP''' 100 (10d8+20)<br> | '''HP''' 100 (10d8+20)<br> | ||
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'''Attacks:''' | '''Attacks:''' | ||
− | *'''Composite longbow''' (mstrwrk, dragonbane) (+1 to hit, +2 if <30') range 110' +3 strength | + | *'''Composite longbow''' (mstrwrk, dragonbane) (+1 to hit, +2 if <30') range 110' +3 strength improved crit. No penalty into melée. |
− | **''Normal attack:'' +12/+7 range (1d8+3 20/x3) | + | **''Normal attack:'' +12/+7 range (1d8+3 19-20/x3) |
− | **''Rapid Shot:'' As full attack +10/+10/+5 (1d8+3 20/x3) | + | **''Rapid Shot:'' As full attack +10/+10/+5 (1d8+3 19-20/x3) |
− | **''Dragonbane Normal attack:'' +14/+9 (1d8+5+2d6 20/x3) | + | **''Dragonbane Normal attack:'' +14/+9 (1d8+5+2d6 19-20/x3) |
− | **''Dragonbane Rapid Shot:'' As full attack | + | **''Dragonbane Rapid Shot:'' As full attack +12/+12/+7 (1d8+5+2d6 19-20/x3) |
*'''Heavy flail''' (mstwrk) 19-20/x2 1d10 bludgeoning, +2 to disarm (+6 with feat, +10 as 2H), can use to trip. | *'''Heavy flail''' (mstwrk) 19-20/x2 1d10 bludgeoning, +2 to disarm (+6 with feat, +10 as 2H), can use to trip. | ||
− | **''Normal attack:'' +12/+7 (19-20/x2 1d10+ | + | **''Normal attack:'' +12/+7 (19-20/x2 1d10+3) |
**''Disarm:'' Opposed attack rolls, Zusha at +19/+14, remember size categories and hvy(+4)/lt(-4) weapon -4 | **''Disarm:'' Opposed attack rolls, Zusha at +19/+14, remember size categories and hvy(+4)/lt(-4) weapon -4 | ||
− | **''Trip:'' Touch weapon atk (no AoO) | + | **''Trip:'' Touch weapon atk (no AoO) STR check vs. opponents STR or DEX |
− | *'''Falchion''' (mstwrk) 18-20/x2 2d4 slashing | + | *'''Falchion''' (mstwrk) 18-20/x2 2d4 slashing |
− | **''Normal attack:'' +12/+7 (2d4+ | + | **''Normal attack:'' +12/+7 (2d4+3 18-20/x2) |
*Dagger... | *Dagger... | ||
===Feats & Abilities=== | ===Feats & Abilities=== | ||
− | + | B Combat expertise:When attack or full attack, can transfer up to 5 from hit as dodge to AC<br> | |
− | + | H Improved disarm: No AoO for disarm attack, +4 to disarm<br> | |
− | + | 1 Point blank shot: +1 if within 30'<br> | |
− | + | 3 Scribe Scroll<br> | |
− | + | 6 Precise shot: No penalty firing into melée<br> | |
− | + | 9 Improved critical (composite longbow): double threat range<br> | |
− | + | Turn Undead<br> | |
− | + | Domains?<br> | |
− | + | Favoured enemy Dragons (+2 damage, +2 Bluff, Listen, Sense Motive, Spot, Survival)<br> | |
− | + | Track<br> | |
− | + | Wild empathy (As diplomacy check, ranger level 2 +X Cha)<br> | |
− | + | Combat style archery - as Rapid shot feat - extra attack but all at -2. As full action<br> | |
− | |||
===Skills=== | ===Skills=== | ||
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Level 2: (6 + 3 +1) = 10<br> | Level 2: (6 + 3 +1) = 10<br> | ||
Levels 3-10: (2+3+1).8 = 48<br> | Levels 3-10: (2+3+1).8 = 48<br> | ||
− | |||
'''Ranger & Cleric:'''(max 13)<br> | '''Ranger & Cleric:'''(max 13)<br> | ||
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Knowledge (nature) +6 (3 ranks +3 Int)<br> | Knowledge (nature) +6 (3 ranks +3 Int)<br> | ||
Listen +8 (5 ranks +3 Wis)<br> | Listen +8 (5 ranks +3 Wis)<br> | ||
− | Move Silently + | + | Move Silently +13 (5 ranks +3 Dex +5 item)<br> |
− | Ride | + | Ride (+3 Dex)<br> |
− | Search + | + | Search +8 (5 ranks +3 Int)<br> |
− | Spot | + | Spot (+3 Wis)<br> |
Survival +8 (5 ranks +3 Wis)<br> | Survival +8 (5 ranks +3 Wis)<br> | ||
Swim +8 (5 ranks +3 Str)<br> | Swim +8 (5 ranks +3 Str)<br> | ||
− | Use Rope | + | Use Rope (5 ranks +3 Dex)<br> |
'''Cleric skills:'''(max 11)<br> | '''Cleric skills:'''(max 11)<br> | ||
Bluff +13 (11 ranks +2 Cha)<br> | Bluff +13 (11 ranks +2 Cha)<br> | ||
− | Diplomacy | + | Diplomacy (+2 Cha)<br> |
− | Disguise + | + | Disguise +13 (11 ranks +2 Cha)<br> |
Knowledge (arcana) (+3 Int)<br> | Knowledge (arcana) (+3 Int)<br> | ||
Knowledge (history) (+3 Int)<br> | Knowledge (history) (+3 Int)<br> | ||
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===Special=== | ===Special=== | ||
LA +0 bonus (10 ranks, +5 insight bonus to a skill of my choice; bonus feat)<br> | LA +0 bonus (10 ranks, +5 insight bonus to a skill of my choice; bonus feat)<br> | ||
+ | OR<br> | ||
+ | +1 luck bonus to AC and all saves | ||
===Equipment=== | ===Equipment=== | ||
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=24K, leaves 26K<br> | =24K, leaves 26K<br> | ||
− | Ring of Chameleon Power +10 hide | + | Ring of Chameleon Power +10 hide & Disguise Self spell at will (12700)<br> |
Ring of Jumping +10 (2500)<br> | Ring of Jumping +10 (2500)<br> | ||
Ring of Climbing +10 (2500)<br> | Ring of Climbing +10 (2500)<br> | ||
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Composite longbow, masterwork, +3STR, dragonbane (2800gp)<br> | Composite longbow, masterwork, +3STR, dragonbane (2800gp)<br> | ||
− | 80 arrows = 4gp | + | 80 arrows = 4gp |
− | Masterwork falchion (375gp) | + | Masterwork falchion (375gp) |
− | Masterwork heavy flail (315gp) | + | Masterwork heavy flail (315gp) |
− | = 3494, leaves 2,306gp | + | = 3494, leaves 2,306gp |
− | + | Potions<br> | |
− | + | Scrolls<br> | |
− | |||
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xxxxgp | xxxxgp | ||
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===Spells and the goddess Ghamzeh=== | ===Spells and the goddess Ghamzeh=== | ||
'''Level 0 (6):'''<br> | '''Level 0 (6):'''<br> | ||
− | + | <br> | |
+ | |||
'''Level 1 (5+1):'''<br> | '''Level 1 (5+1):'''<br> | ||
− | + | <br> | |
− | D: | + | D: <br> |
'''Level 2 (4+1):'''<br> | '''Level 2 (4+1):'''<br> | ||
− | + | <br> | |
− | D: | + | D: <br> |
'''Level 3 (4+1):'''<br> | '''Level 3 (4+1):'''<br> | ||
− | + | <br> | |
− | D: | + | D: <br> |
'''Level 4 (2+1):'''<br> | '''Level 4 (2+1):'''<br> | ||
− | + | <br> | |
− | D: | + | D: <br> |
'''Domains:''' Trickery, Charm, Liberation | '''Domains:''' Trickery, Charm, Liberation | ||
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===Background=== | ===Background=== | ||
− | Zusha's true name is Atoosah, which means princess. Her origins, however, could not have been more humble, last daughter of an aged crone, and no father to give her a name. In the hot | + | Zusha's true name is Atoosah, which means princess. Her origins, however, could not have been more humble, last daughter of an aged crone, and no father to give her a name. In the hot high mountains where she grew up, she guarded her mother's goats from wolves and from worse things and grew wild. Her destiny changed one afternoon when she met, and was seduced by, a satyr. Having spent the night in the hills, and with the scent on her, she was cast out to bring her child into the world alone. She managed to fend for herself, growing ever wilder, until her child was eventually born. |
− | That night, the satyr returned to claim his son. Though weakened, Atoosah fought the creature tooth and nail | + | That night, the satyr returned to claim his son. Though weakened, Atoosah fought the creature tooth and nail and eventually, as the two lay exhausted among the rocks, the satyr made a proposition. They would, together, take the boy to be reared by the nymph Ghamzeh. This was more than the girl could have hoped for, to have her son raised by a goddess, so she immediately agreed and the trio made the tow day journey to the nymph's grove. |
− | For the next few years, Atoosah hunted near to the grove, or idled with Ghamzeh and the other nymphs, and each day her son grew stronger. | + | For the next few years, Atoosah hunted near to the grove, or idled with Ghamzeh and the other nymphs, and each day her son grew stronger. Eventually she realized that, to become a nymph herself, she would have to leave and learn new mysteries, gain new powers. So she left, leaving the first of her children behind. She worshipped Ghamzeh from the many distant places and had many adventures. She had, too, many children (by many fathers), and these are all now grown. One stayed with her, her son Faseh. His father was a monstrosity, a vile and twisted, barely human creature who Atoosah had deceived. But she loved the son dearly. He grew to be a great warrior and taught her some of his art; but one day he challenged, and was killed by, the strongest orc in the world, Orok Fangtearer. |
− | Desolate, Atoosah followed Orok and his mercenary band, unable to think of anything better to do | + | Desolate, Atoosah followed Orok and his mercenary band, unable to think of anything better to do yet not seeking vengeance. After following them for a month and seeing some of their deeds, she recognized their power and saw that this might be the path to greatness... |