Editing Zusha

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 37: Line 37:
 
'''Attacks:'''  
 
'''Attacks:'''  
  
*'''Composite longbow''' (mstrwrk, dragonbane) (+1 to hit, +2 if <30') range 110' +3 strength No penalty into melée.
+
*'''Composite longbow''' (mstrwrk, dragonbane) (+1 to hit, +2 if <30') range 110' +3 strength improved crit. No penalty into melée.
**''Normal attack:'' +12/+7 range (1d8+3 20/x3)
+
**''Normal attack:'' +12/+7 range (1d8+3 19-20/x3)
**''Rapid Shot:'' As full attack +10/+10/+5 (1d8+3 20/x3)
+
**''Rapid Shot:'' As full attack +10/+10/+5 (1d8+3 19-20/x3)
**''Dragonbane Normal attack:'' +14/+9 (1d8+5+2d6 20/x3)
+
**''Dragonbane Normal attack:'' +14/+9 (1d8+5+2d6 19-20/x3)
**''Dragonbane Rapid Shot:'' As full attack 1d20+12;1d20+12;1d20+7 (1d8+5+2d6 20/x3)
+
**''Dragonbane Rapid Shot:'' As full attack +12/+12/+7 (1d8+5+2d6 19-20/x3)
  
 
*'''Heavy flail''' (mstwrk) 19-20/x2 1d10 bludgeoning, +2 to disarm (+6 with feat, +10 as 2H), can use to trip.
 
*'''Heavy flail''' (mstwrk) 19-20/x2 1d10 bludgeoning, +2 to disarm (+6 with feat, +10 as 2H), can use to trip.
 
**''Normal attack:'' +12/+7 (19-20/x2 1d10+4)
 
**''Normal attack:'' +12/+7 (19-20/x2 1d10+4)
 
**''Disarm:'' Opposed attack rolls, Zusha at +19/+14, remember size categories and hvy(+4)/lt(-4) weapon -4
 
**''Disarm:'' Opposed attack rolls, Zusha at +19/+14, remember size categories and hvy(+4)/lt(-4) weapon -4
**''Trip:'' Touch weapon atk (no AoO) +4 for feat STR check vs. opponents STR or DEX
+
**''Trip:'' Touch weapon atk (no AoO) STR check vs. opponents STR or DEX
  
*'''Falchion''' (mstwrk) 18-20/x2 2d4 slashing.
+
*'''Falchion''' (mstwrk) 18-20/x2 2d4 slashing
 
**''Normal attack:'' +12/+7 (2d4+4 18-20/x2)
 
**''Normal attack:'' +12/+7 (2d4+4 18-20/x2)
  
Line 58: Line 58:
 
Lvl 1: Point blank shot: +1 if within 30'<br>
 
Lvl 1: Point blank shot: +1 if within 30'<br>
 
Lvl 3: Precise shot: No penalty firing into melée<br>
 
Lvl 3: Precise shot: No penalty firing into melée<br>
Lvl 6: Improved Trip: +4, no AoO<br>
+
Lvl 6: Dunno - Power Attack<br>
Lvl 9: Improved Critical (falchion)<br>
+
Lvl 9: Dunno - Improved critical (falchion): double threat range<br>
 
Ranger: Favoured enemy Dragons (+2 damage, +2 Bluff, Listen, Sense Motive, Spot, Survival)<br>
 
Ranger: Favoured enemy Dragons (+2 damage, +2 Bluff, Listen, Sense Motive, Spot, Survival)<br>
 
Ranger: Track<br>
 
Ranger: Track<br>

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)