Difference between revisions of "Running Sheet Kyr Riktar Vem"
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=='''Ranks'''== | =='''Ranks'''== | ||
+ | *Knight of Amber- Graduate of Rasak | ||
+ | *Corporal of the Rangers | ||
+ | *Hetman of the Vem Tartarik | ||
+ | *Queen's Bodyguard | ||
+ | *Victors of Patternfall | ||
+ | *Anointed Witnesses of Patternfall | ||
+ | =='''Points{419}'''== | ||
− | + | '''''Total:419 = 187 Stats+56 Powers+35 Skills+{98(65)} Items +(+0/0 allies/Enemies) +3 Shadows+5 Stuff +35 Storage''''' | |
− | |||
− | '''''Total: = 187 Stats+56 Powers+35 Skills+ Items +(+0/0 allies/Enemies) +3 Shadows+5 Stuff +35 Storage''''' | ||
=='''Statistics {187}'''== | =='''Statistics {187}'''== | ||
Line 35: | Line 40: | ||
*10 Power Words [[Riktar Vem Spells]] | *10 Power Words [[Riktar Vem Spells]] | ||
− | =='''Skills { | + | =='''Skills {35}'''== |
*2 Parkour | *2 Parkour | ||
**1 Pip Skill-Gymnastics | **1 Pip Skill-Gymnastics | ||
Line 85: | Line 90: | ||
− | =='''Items {}'''== | + | =='''Items {98(65)}''' == |
+ | |||
+ | ===='''Vem Cutlass''' 9==== | ||
+ | *4 pip Deadly Damage-mithril | ||
+ | *2 Double Speed due to metal lightness. | ||
+ | *1 Pip Combat training specific to this blade. | ||
+ | *1 Pip Stamina. blade's lightness and custom design causes it to wear on wielder half as much as a similar blade. | ||
+ | *1 Ability-Call to hand | ||
+ | **9 total | ||
+ | ==== '''Pistols''' 2- 24==== | ||
+ | [[File:Musketeer pistol.jpg|250px]] | ||
+ | *1 Animal Vitality | ||
+ | *4 Invulnerable | ||
+ | *2 Double Damage. All components are mithril , with different colors, including ammunition. | ||
+ | *2 Mold Creatures and stuff. Mainly to make other ammunition fit if needed and to effect people who handle the weapons. | ||
+ | *1 Ability: Call to Hand/ Return | ||
+ | *1 Ability: Cleanse on Demand | ||
+ | *1 Ability: Load while in command. | ||
+ | **12 | ||
+ | |||
+ | ====='''Ammunition''' 7 ===== | ||
+ | *1 Mobility: | ||
+ | *1 Mold Stuff: Mold Ammunition to a usable powder and primer from shadow to shadow. | ||
+ | *4 Deadly Damage | ||
+ | *1 Ability. : Call to Hand by box/Return | ||
+ | **7. | ||
− | * | + | ===='''Vem Horsebow'''. 13==== |
− | * | + | *2 Double Speed |
− | * | + | *2 Combat Reflexes |
− | * | + | *2 Vs Guns |
− | *** | + | *2 Summon to Hand. |
− | ===Rasak Knife=== | + | *1 Self Heal. |
+ | *2 n/n Forms: Recurve Bow, Quarterstaff, Short bow, extra long bow | ||
+ | *2 Ability: Arrows fired by the bow may be summoned back to the wielder | ||
+ | |||
+ | ====='''Vem Arrows''' 9===== | ||
+ | *2 Vitality | ||
+ | *2 Vs guns | ||
+ | *2 rapid heal | ||
+ | *2 N/N: Manticore tips, bear tips, hunting tips, target tips | ||
+ | *1 Ability: Return to quiver cleaned. | ||
+ | ** 12 Main Arrows. Quiver holds,40 arrows | ||
+ | |||
+ | ===knives 4-16=== | ||
+ | *1 Deadly Damage | ||
+ | |||
+ | ===Rasak Knife (5)=== | ||
[[File:BenBlade1.jpg]] | [[File:BenBlade1.jpg]] | ||
Line 98: | Line 143: | ||
*Rack Spell-1 Return to Hand/Return to Forge on death | *Rack Spell-1 Return to Hand/Return to Forge on death | ||
**5 x3 horde 15. Benedict & The Rasak Graduates | **5 x3 horde 15. Benedict & The Rasak Graduates | ||
− | ===Death Wheeler=== | + | ===Death Wheeler 13=== |
(40 pips Osric) | (40 pips Osric) | ||
Line 106: | Line 151: | ||
*4 Deadly Damage | *4 Deadly Damage | ||
*2 N/N Forms:Wheeler, Spear, Lance, | *2 N/N Forms:Wheeler, Spear, Lance, | ||
− | |||
− | |||
*1 Ability: Call to Hand/ Return | *1 Ability: Call to Hand/ Return | ||
− | |||
− | =='''Shadows{}'''== | + | ===='''Ranger Boots'''. (18)==== |
− | =='''Stuff{}'''== | + | *2 Double Speed. 5 Transfer. Expresses as really easy to run in. |
+ | *2 VS Guns. Expresses protecting feet from ground debris. | ||
+ | *2 Double Damage. When used for kicking. | ||
+ | *1 Vs Weapons. 5 Transfer | ||
+ | *1 Self Healing. Damage to the boots is easy to repair | ||
+ | *1 Alt-form: Ranger boot, Casual camping shoes | ||
+ | **18 | ||
+ | ===='''Ranger Suit'''. (42) ==== | ||
+ | *4 Amber Vitality 5 transfer | ||
+ | *2 Double Speed 5 transfer | ||
+ | *2 Amber Stamina 5 transfer | ||
+ | *2 Combat Reflexes 5 transfer | ||
+ | *4 Invulnerable | ||
+ | *1 Ability-Proof vs Drowning. | ||
+ | *1 Ability-Arm/Disarm | ||
+ | *1 Alt Form-Sleeping bag | ||
+ | *1 Ability-Grow to suit the individual owner. | ||
+ | *1 Ability-Pouch of holding. 2'x 2' | ||
+ | *1 Ability-Pouch of holding. 3'x 7' | ||
+ | *1 Ability-Cleanse on Demand. 5 Transfer. Cleanse wearer | ||
+ | *1 Ability-Camouflage coloring. | ||
+ | **42 Pips | ||
+ | x3 Horde-126-Julian | ||
+ | |||
+ | This is the standard Armor of full service Rangers of Arden. | ||
+ | |||
+ | ===='''Riktar's Hat'''-7 pips==== | ||
+ | [[File:Riktar Vem hat.jpg|150px]] | ||
+ | *4 Pip Invulnerable | ||
+ | *1 Alt form sack hat, slouch hat | ||
+ | *1 Ability: BoH-2'x2'2' | ||
+ | *1 Ability: Call/return | ||
+ | **7 | ||
+ | |||
+ | =='''Shadows{3}'''== | ||
+ | *Shadow in the Pocai realm | ||
+ | **1 Personal Shadow | ||
+ | **2 Time:20 to 1 in Amber | ||
+ | |||
+ | =='''Stuff{5}'''== | ||
+ | *5 Good Stuff | ||
=='''Miscellany'''== | =='''Miscellany'''== |
Latest revision as of 13:43, 20 March 2024
Riktar Vem
Father:
Mother:
Children:
Description: A Cossack of the Vem Tribe
Hobbies:
Contents
Ranks[edit]
- Knight of Amber- Graduate of Rasak
- Corporal of the Rangers
- Hetman of the Vem Tartarik
- Queen's Bodyguard
- Victors of Patternfall
- Anointed Witnesses of Patternfall
Points{419}[edit]
Total:419 = 187 Stats+56 Powers+35 Skills+{98(65)} Items +(+0/0 allies/Enemies) +3 Shadows+5 Stuff +35 Storage
Statistics {187}[edit]
- Psyche: 12
- Strength: 77
- Endurance:78
- Warfare:20
Powers {56}[edit]
- 5 Pocai
- 5 Thievish Skills
- 1 Cantrips Riktar Vem Spells
- 15 Sorcery Riktar Vem Spells
- 20 Conjuration
- 10 Power Words Riktar Vem Spells
Skills {35}[edit]
- 2 Parkour
- 1 Pip Skill-Gymnastics
- 2 Cooking nomad style
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
- 3 Horsemanship.
- 2 Pip Skill-Military Horsemanship
- 1 Animal Care
- 2 Dance Vem Sword Dance
- 1 Waltz
- 2 Hunting
- Skinning & Butchering
- 1 Fletching
- 1 Boyer
- 1 Art -Scrimshaw
- 1 Rituals of the Vem
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Medical Training
Allies & Enemies {0/0 = 0}[edit]
Allies[edit]
various
Enemies[edit]
various
Companions[edit]
Items {98(65)}[edit]
Vem Cutlass 9[edit]
- 4 pip Deadly Damage-mithril
- 2 Double Speed due to metal lightness.
- 1 Pip Combat training specific to this blade.
- 1 Pip Stamina. blade's lightness and custom design causes it to wear on wielder half as much as a similar blade.
- 1 Ability-Call to hand
- 9 total
Pistols 2- 24[edit]
- 1 Animal Vitality
- 4 Invulnerable
- 2 Double Damage. All components are mithril , with different colors, including ammunition.
- 2 Mold Creatures and stuff. Mainly to make other ammunition fit if needed and to effect people who handle the weapons.
- 1 Ability: Call to Hand/ Return
- 1 Ability: Cleanse on Demand
- 1 Ability: Load while in command.
- 12
Ammunition 7[edit]
- 1 Mobility:
- 1 Mold Stuff: Mold Ammunition to a usable powder and primer from shadow to shadow.
- 4 Deadly Damage
- 1 Ability. : Call to Hand by box/Return
- 7.
Vem Horsebow. 13[edit]
- 2 Double Speed
- 2 Combat Reflexes
- 2 Vs Guns
- 2 Summon to Hand.
- 1 Self Heal.
- 2 n/n Forms: Recurve Bow, Quarterstaff, Short bow, extra long bow
- 2 Ability: Arrows fired by the bow may be summoned back to the wielder
Vem Arrows 9[edit]
- 2 Vitality
- 2 Vs guns
- 2 rapid heal
- 2 N/N: Manticore tips, bear tips, hunting tips, target tips
- 1 Ability: Return to quiver cleaned.
- 12 Main Arrows. Quiver holds,40 arrows
knives 4-16[edit]
- 1 Deadly Damage
Rasak Knife (5)[edit]
- Deadly Damage 4
- Rack Spell-1 Return to Hand/Return to Forge on death
- 5 x3 horde 15. Benedict & The Rasak Graduates
Death Wheeler 13[edit]
(40 pips Osric)
- 4 Vitality (superior materials and durability)
- 2 Movement (spinning Rings)
- 4 Deadly Damage
- 2 N/N Forms:Wheeler, Spear, Lance,
- 1 Ability: Call to Hand/ Return
Ranger Boots. (18)[edit]
- 2 Double Speed. 5 Transfer. Expresses as really easy to run in.
- 2 VS Guns. Expresses protecting feet from ground debris.
- 2 Double Damage. When used for kicking.
- 1 Vs Weapons. 5 Transfer
- 1 Self Healing. Damage to the boots is easy to repair
- 1 Alt-form: Ranger boot, Casual camping shoes
- 18
Ranger Suit. (42)[edit]
- 4 Amber Vitality 5 transfer
- 2 Double Speed 5 transfer
- 2 Amber Stamina 5 transfer
- 2 Combat Reflexes 5 transfer
- 4 Invulnerable
- 1 Ability-Proof vs Drowning.
- 1 Ability-Arm/Disarm
- 1 Alt Form-Sleeping bag
- 1 Ability-Grow to suit the individual owner.
- 1 Ability-Pouch of holding. 2'x 2'
- 1 Ability-Pouch of holding. 3'x 7'
- 1 Ability-Cleanse on Demand. 5 Transfer. Cleanse wearer
- 1 Ability-Camouflage coloring.
- 42 Pips
x3 Horde-126-Julian
This is the standard Armor of full service Rangers of Arden.
Riktar's Hat-7 pips[edit]
- 4 Pip Invulnerable
- 1 Alt form sack hat, slouch hat
- 1 Ability: BoH-2'x2'2'
- 1 Ability: Call/return
- 7
Shadows{3}[edit]
- Shadow in the Pocai realm
- 1 Personal Shadow
- 2 Time:20 to 1 in Amber
Stuff{5}[edit]
- 5 Good Stuff