Difference between revisions of "Hazarda's Spells"
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===Master Pattern Imprint Amber-York Pattern-Pattern Owner Defeated=== | ===Master Pattern Imprint Amber-York Pattern-Pattern Owner Defeated=== | ||
+ | Frame can hold 24 spells of any power level with great power. | ||
+ | *1*2*3*4*5*6*7*8*9*10*11*12*13*14*15*16*17*18*19*20*21*22*23*24 | ||
+ | |||
===Advanced Plymouth=== | ===Advanced Plymouth=== | ||
====Called==== | ====Called==== | ||
Line 5: | Line 8: | ||
===Dufiro Ritualism=== | ===Dufiro Ritualism=== | ||
===Mal at Reiss=== | ===Mal at Reiss=== | ||
+ | Mal at Reiss Basic Imprint: 2 to 8 spells depending on power level | ||
+ | *1*2*3*4*5*6*7*8 | ||
+ | |||
+ | |||
+ | ===Low Order Magery=== | ||
+ | ====Firsts==== | ||
+ | *40 | ||
+ | ====Seconds==== | ||
+ | *30 | ||
+ | ====Thirds==== | ||
+ | *27, | ||
+ | ====Fourth==== | ||
+ | *22 | ||
+ | ====Fifths==== | ||
+ | *20, | ||
+ | |||
+ | ====Sixth==== | ||
+ | *20, | ||
+ | ====Seventh==== | ||
+ | *16, | ||
+ | ====Eighths==== | ||
+ | *14, | ||
+ | ====Ninth==== | ||
+ | *10, | ||
+ | |||
+ | There are spells 10th and above but they are in storage | ||
+ | ''(6,5,4,3,1)'' | ||
+ | |||
+ | ===Low Order Listry=== | ||
===Cantrips=== | ===Cantrips=== | ||
− | ===Thievish Skills === | + | '''Basically any one with Psyche of 25 has this whole frame of 39 cantrips.''' |
+ | |||
+ | {| class="wikitable" | ||
+ | |||
+ | |Anatomics | ||
+ | |Blend | ||
+ | |Blind | ||
+ | |Catfall | ||
+ | |Catfeet | ||
+ | |Chain | ||
+ | |- | ||
+ | |Chill | ||
+ | |Clean | ||
+ | |Color | ||
+ | |Dampen | ||
+ | |Dust | ||
+ | |Enrich | ||
+ | |- | ||
+ | |Exterminate or Zap | ||
+ | |Extinguish | ||
+ | |Firefinger | ||
+ | |Float | ||
+ | |Gather | ||
+ | |Gun | ||
+ | |- | ||
+ | |Heat | ||
+ | |Haunting | ||
+ | |Knot | ||
+ | |Know Direction | ||
+ | |Legerdemain | ||
+ | |Mend | ||
+ | |- | ||
+ | |Page Light | ||
+ | |Purify Water | ||
+ | |Sharpen | ||
+ | |Shield | ||
+ | |Slip | ||
+ | |Speed | ||
+ | |- | ||
+ | |Stitch | ||
+ | |Sober | ||
+ | |Stumble | ||
+ | |Temperature | ||
+ | |Tie | ||
+ | |Turn Page | ||
+ | |- | ||
+ | |Unseen Hand | ||
+ | |Weathertell | ||
+ | |Werelight (or Bluelight) | ||
+ | |} | ||
+ | |||
+ | |||
+ | Druidic Cantrips: ''These are specific to drudic oriented characters. '' | ||
+ | {| class="wikitable" | ||
+ | |Control Flames | ||
+ | |Create Bonfire | ||
+ | |Druidcraft | ||
+ | |Frostbite | ||
+ | |Guidance | ||
+ | |Gust | ||
+ | |- | ||
+ | |Infestation | ||
+ | |Magic Stone | ||
+ | |Mending | ||
+ | |Mold Earth | ||
+ | |Poison Spray | ||
+ | |Primal Savagery | ||
+ | |- | ||
+ | |Produce Flame | ||
+ | |Resistance | ||
+ | |Shape Water | ||
+ | |Shillelagh | ||
+ | |Thorn Whip | ||
+ | |Thunderclap | ||
+ | |} | ||
+ | |||
+ | ===Thievish Skills 10th=== | ||
+ | [[Hazarda's Thievish Skills]] | ||
+ | |||
+ | ====Thievish Skills Tops==== | ||
+ | * Alchemy-Alchemy Duplicate poisons | ||
+ | * Bow Accuracy: Critical Plus | ||
+ | * Bypass Traps 80% | ||
+ | * Dagger Attack Quickdraw | ||
+ | * Dagger Attack: +4 Extra Attack | ||
+ | * Dagger Sure Strike x7 | ||
+ | * Dagger throwing accuracy: Critical ± | ||
+ | * Defense +1 | ||
+ | * Entertaining +5 Charisma | ||
+ | * Evaluate Treasure +/-10% | ||
+ | * Evaluate Treasure within 10% | ||
+ | * Fist Attack +3 | ||
+ | * Game of Skill 60% | ||
+ | * Heist from Pack & Bundles 90% | ||
+ | * Jimmy Portals 50% | ||
+ | * Juggle 99% | ||
+ | * Locksmithing 70% | ||
+ | * Move silently 90% | ||
+ | * Pick locks 99% | ||
+ | * Pick pockets 99% | ||
+ | * Slight of hand 99% | ||
+ | * Start Fires 50% | ||
+ | * Streetwise 75% | ||
+ | * Taste Analysis |
Latest revision as of 19:57, 11 April 2024
Contents
Master Pattern Imprint Amber-York Pattern-Pattern Owner Defeated[edit]
Frame can hold 24 spells of any power level with great power.
- 1*2*3*4*5*6*7*8*9*10*11*12*13*14*15*16*17*18*19*20*21*22*23*24
Advanced Plymouth[edit]
Called[edit]
- 6 Pips Advanced Imprint:6 Major & 4 Minor
Dufiro Ritualism[edit]
Mal at Reiss[edit]
Mal at Reiss Basic Imprint: 2 to 8 spells depending on power level
- 1*2*3*4*5*6*7*8
Low Order Magery[edit]
Firsts[edit]
- 40
Seconds[edit]
- 30
Thirds[edit]
- 27,
Fourth[edit]
- 22
Fifths[edit]
- 20,
Sixth[edit]
- 20,
Seventh[edit]
- 16,
Eighths[edit]
- 14,
Ninth[edit]
- 10,
There are spells 10th and above but they are in storage (6,5,4,3,1)
Low Order Listry[edit]
Cantrips[edit]
Basically any one with Psyche of 25 has this whole frame of 39 cantrips.
Anatomics | Blend | Blind | Catfall | Catfeet | Chain |
Chill | Clean | Color | Dampen | Dust | Enrich |
Exterminate or Zap | Extinguish | Firefinger | Float | Gather | Gun |
Heat | Haunting | Knot | Know Direction | Legerdemain | Mend |
Page Light | Purify Water | Sharpen | Shield | Slip | Speed |
Stitch | Sober | Stumble | Temperature | Tie | Turn Page |
Unseen Hand | Weathertell | Werelight (or Bluelight) |
Druidic Cantrips: These are specific to drudic oriented characters.
Control Flames | Create Bonfire | Druidcraft | Frostbite | Guidance | Gust |
Infestation | Magic Stone | Mending | Mold Earth | Poison Spray | Primal Savagery |
Produce Flame | Resistance | Shape Water | Shillelagh | Thorn Whip | Thunderclap |
Thievish Skills 10th[edit]
Thievish Skills Tops[edit]
- Alchemy-Alchemy Duplicate poisons
- Bow Accuracy: Critical Plus
- Bypass Traps 80%
- Dagger Attack Quickdraw
- Dagger Attack: +4 Extra Attack
- Dagger Sure Strike x7
- Dagger throwing accuracy: Critical ±
- Defense +1
- Entertaining +5 Charisma
- Evaluate Treasure +/-10%
- Evaluate Treasure within 10%
- Fist Attack +3
- Game of Skill 60%
- Heist from Pack & Bundles 90%
- Jimmy Portals 50%
- Juggle 99%
- Locksmithing 70%
- Move silently 90%
- Pick locks 99%
- Pick pockets 99%
- Slight of hand 99%
- Start Fires 50%
- Streetwise 75%
- Taste Analysis