Difference between revisions of "Badlands Airship"

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(Decks)
(Ship's Name TBD)
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'''Cannon''' (6) [[file:d0a.png|24px]]  
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'''Cannon''' [[file:d0a.png|24px]]  
|| '''Harpoons''' (3) [[file:d0a.png|24px]] || '''Illumination''' [[file:d0a.png|24px]]
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|| '''Harpoons''' [[file:d0a.png|24px]] || '''Illumination''' [[file:d0a.png|24px]]
  
 
:Players have 6 points to divide between Cannon, Harpoons, and Illumination.
 
:Players have 6 points to divide between Cannon, Harpoons, and Illumination.

Revision as of 09:34, 22 May 2024

px500

Ship's Name TBD

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Beam 30' | Keel 150' | Masts 2


Speed D0a.png || Handling D0a.png || Hull D0a.png

Players have 6 points to divide between Speed, Handling, and Hull.

Cannon D0a.png || Harpoons D0a.png || Illumination D0a.png

Players have 6 points to divide between Cannon, Harpoons, and Illumination.

Decks

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Forecastle (Foreword Top) 30' x 20'

Quarterdeck (Aft Top) 30' x 40'

Main Deck (Open to air Midships) 30' x 180'

Harpoons (3)

Lower Deck (Covered) 30' x 180'

Cannons (6)

Hold (Cargo/Supplies) 30' x 180'

Hands

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The ship has 4 Clockwork Crew, Extras who act as Hands to help keep the ship in the sky.


Agility d6 Smarts d6 || Spirit d6 || Strength d6 || Vigor d6

Pace d6 || Parry d6 || Toughness d6

Athletics d6 || Notice d6 || Repair d6 || Shooting d6

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