Difference between revisions of "Badlands Airship"

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[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
  
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==Wealth [[file:d8a.png|24px|d8]]==
 +
This represents the purchasing power the crew has collectively to acquire cargo, affect repairs, and make improvements without tapping their personal funds.
 +
 
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==Stats==
 
'''Beam''' 30' | '''Keel''' 150'  
 
'''Beam''' 30' | '''Keel''' 150'  
 
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+
'''Speed''' [[file:d0a.png|20px]]  
'''Speed''' [[file:d0a.png|24px]]  
+
|| '''Handling''' [[file:d0a.png|20px]] || '''Hull''' [[file:d0a.png|20px]]
|| '''Handling''' [[file:d0a.png|24px]] || '''Hull''' [[file:d0a.png|24px]]
 
  
 
:Players have '''6''' points to divide between Speed, Handling, and Hull.
 
:Players have '''6''' points to divide between Speed, Handling, and Hull.
 
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'''Cannon''' [[file:d0a.png|24px]]  
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'''Cannon''' [[file:d0a.png|20px]]  
|| '''Harpoons''' [[file:d0a.png|24px]] || '''Illumination''' [[file:d0a.png|24px]]
+
|| '''Harpoons''' [[file:d0a.png|20px]] || '''Illumination''' [[file:d0a.png|20px]]
  
 
:Players have '''6''' points to divide between Cannon, Harpoons, and Illumination.
 
:Players have '''6''' points to divide between Cannon, Harpoons, and Illumination.
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:'''Agility''' [[file:d6a.png|24px|d6]] '''Smarts''' [[file:d6a.png|24px|d6]] '''|| Spirit''' [[file:d4a.png|24px|d6]] '''|| Strength''' [[file:d8a.png|24px|d6]] '''|| Vigor''' [[file:d6a.png|24px|d6]]
+
:'''Agility''' [[file:d6a.png|20px|d6]] '''Smarts''' [[file:d6a.png|20px|d6]] '''|| Spirit''' [[file:d4a.png|20px|d6]] '''|| Strength''' [[file:d8a.png|20px|d6]] '''|| Vigor''' [[file:d6a.png|20px|d6]]
 +
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:'''Pace''' [[file:d6a.png|20px|d6]] '''|| Parry''' [[file:d2b.png|20px|d6]] '''|| Toughness''' [[file:d6a.png|20px|d6]]
 
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:'''Pace''' [[file:d6a.png|24px|d6]] '''|| Parry''' [[file:d2b.png|24px|d6]] '''|| Toughness''' [[file:d6a.png|24px|d6]]
+
:'''Athletics''' [[file:d6a.png|20px|d6]] '''|| Notice''' [[file:d6a.png|20px|d6]] '''|| Repair''' [[file:d6a.png|20px|d6]] '''|| Shooting''' [[file:d6a.png|20px|d6]]
 
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:'''Athletics''' [[file:d6a.png|24px|d6]] '''|| Notice''' [[file:d6a.png|24px|d6]] '''|| Repair''' [[file:d6a.png|24px|d6]] '''|| Shooting''' [[file:d6a.png|24px|d6]]
+
::'''Construct:''' Clockwork Crew get +2 to recover from being Shaken; ignore 1 point of Wound penalties; don’t breathe, and are immune to poison and disease.​
 +
::'''Fearless:''' Clockwork Crew are immune to fear and Intimidation​
 
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[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]
 
[[SWADE:_Out_of_the_Badlands|< < < Back to Main Page]]

Revision as of 15:13, 22 May 2024

px500

Ship's Name TBD

< < < Back to Main Page

Wealth d8

This represents the purchasing power the crew has collectively to acquire cargo, affect repairs, and make improvements without tapping their personal funds.

Stats

Beam 30' | Keel 150'


Speed D0a.png || Handling D0a.png || Hull D0a.png

Players have 6 points to divide between Speed, Handling, and Hull.

Cannon D0a.png || Harpoons D0a.png || Illumination D0a.png

Players have 6 points to divide between Cannon, Harpoons, and Illumination.

Decks

< < < Back to Main Page

Forecastle (Forward/Bow Top) 30' x 20'

Quarterdeck (Aft/Stern Top) 30' x 40'

Main Deck (Open to air [30' x 120'] at Midships) 30' x 180'

Harpoons (3)

Lower Deck (Covered) 30' x 180'

Cannons (6)

Hold (Cargo/Supplies) 30' x 180'

Hands

< < < Back to Main Page

The ship has 4 Clockwork Crew, Extras who act as Hands for general labor and to help keep the ship in the sky.


Agility d6 Smarts d6 || Spirit d6 || Strength d6 || Vigor d6

Pace d6 || Parry d6 || Toughness d6

Athletics d6 || Notice d6 || Repair d6 || Shooting d6

Construct: Clockwork Crew get +2 to recover from being Shaken; ignore 1 point of Wound penalties; don’t breathe, and are immune to poison and disease.​
Fearless: Clockwork Crew are immune to fear and Intimidation​

< < < Back to Main Page