Difference between revisions of "Charlie Coglin"

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==Equipment==
 
==Equipment==
 
===Armor===
 
===Armor===
Leather dungarees over a dirty shirt | Armor +1 | Weight: 5
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Leather dungarees over a dirty shirt | Armor +2 | Weight: 4
  
 
===Weaponry===
 
===Weaponry===

Revision as of 15:48, 23 May 2024

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Charlie Coglin :: Cog Whisperer

CharlieCoglin2.png

...

Ancestry :: Duster

Racial Features: Outsider, Environmental Resistance (Dust), Attribute Increase (Smarts), Adaptable

Attributes

Agility D6a.png || Smarts D8a.png || Spirit D8a.png || Strength D4a.png || Vigor D6a.png

Derived Stats

Pace D6a.png || Parry D4a.png || Size D0a.png || Toughness D6a.png (D1b.png)

Core Skills

Athletics D4a.png || Common Knowledge D6a.png || Notice D8a.png || Persuasion D4a.png || Stealth D4a.png || Piloting/Boating D6a.png

Other Skills

Fighting D4a.png || Shooting D6a.png || Focus D8a.png || Repair D8a.png + D2b.png || Science D6a.png

Hindrances

Curious - Major - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.

Quirk: Mechanical Empathy - Minor - Charlie has always found it easier to get along with machines over fleshy folks, preferring their company most of the time. Additionally, she personifies machines, taking it personally when they're poorly maintained or damaged unnecessarily.

Trouble Magnet - Minor - Things never go smoothly for this hero. As a Minor Hindrance, whenever the character rolls a Critical Failure the consequences are subtly worse in some way, as determined by the GM.

Edges and Powers

Arcane Background (Gifted) (15 pp)
Power (Repairing) Novice | Power Points: 3 | Range: Touch | Duration: Instant
Trappings: Dust flows out of Charlie's outstretched hand, filling in the gaps and repairing physical damage to objects, constructs, vehicles, or clockwork.
Power (Havoc) Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Targets in MBT or Cone are Distracted and may be hurled (Strength TN 4, @ -2 if Raise) 2d6" away from center. 2d4 Damage if smashed into physical objects.
Trappings: A sudden crash of noise as Dust streams in, compacts, and explodes in all directions.
Power (Entangle) Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Entangle (success) or Bind (raise) foes.
Trappings: Dust gathers and rises, solidifying into brass wires that wrap around Charlie's target.


Companion (Fuzzy Talk) - Her clockwork companion, Cam.
New Powers x1 Charlie knows two additional powers.
Mrs. Fix It +2 to Repair rolls, half the time required with a raise.

Advances

Mrs. Fix It

Equipment

Armor

Leather dungarees over a dirty shirt | Armor +2 | Weight: 4

Weaponry

Sawed-Off DB | Damage: 1-3d6 | Range: 5/10/20 | Shots: 2 | Weight: 6 | Notes: +2 Shooting
Police Revolver (.38) | Damage 2d6 | Range: 10/20/40 | Shots: 6 | Weight: 2
Switchblade | Damage: Str+d4 | Weight: 0.5 | Notes: -2 to be Noticed if hidden

Total Weight: 8.5

Gear

Tool Kit, Bandolier w/ 8 shells, Goggles

Total Weight: 7

Bio

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