Difference between revisions of "Charlie Coglin"

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(Ancestry :: Duster)
(Edges and Powers)
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==Derived Stats==
 
==Derived Stats==
Pace [[file:d6a.png|24px]] ||  Parry [[file:d5b.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d5b.png|24px]] ([[file:d0a.png|24px]])
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Pace [[file:d6a.png|24px]] ||  Parry [[file:d4a.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d7b.png|24px]] ([[file:d2b.png|24px]])
  
 
==Core Skills==
 
==Core Skills==
'''Athletics''' [[file:d6a.png|24px]] || '''Common Knowledge''' [[file:d6a.png|24px]] || '''Notice''' [[file:d8a.png|24px]] || '''Persuasion''' [[file:d4a.png|24px]] || '''Stealth''' [[file:d4a.png|24px]] || '''Piloting/Boating''' [[file:d6a.png|24px]]
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'''Athletics''' [[file:d4a.png|24px]] || '''Common Knowledge''' [[file:d6a.png|24px]] || '''Notice''' [[file:d8a.png|24px]] || '''Persuasion''' [[file:d4a.png|24px]] || '''Stealth''' [[file:d4a.png|24px]] || '''Piloting/Boating''' [[file:d6a.png|24px]]
  
 
==Other Skills==
 
==Other Skills==
'''Fighting''' [[file:d6a.png|24px]] || '''Focus''' [[file:d8a.png|24px]] || '''Repair''' [[file:d8a.png|24px]] || '''Science''' [[file:d6a.png|24px]]
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'''Fighting''' [[file:d4a.png|24px]] || '''Shooting''' [[file:d6a.png|24px]] || '''Focus''' [[file:d8a.png|24px]] || '''Repair''' [[file:d8a.png|24px]] + [[file:d2b.png|24px]] || '''Science''' [[file:d6a.png|24px]]
  
 
==Hindrances==
 
==Hindrances==
'''Curious''' - ''Major'' - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.
+
:'''Curious''' - ''Major'' - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.
  
'''Quirk: ''Mechanical Empathy'' ''' - ''Minor'' - Charlie has always found it easier to get along with machines over organics, preferring their company most of the time. Additionally, she personifies machines, taking it personally when they're poorly maintained or damaged unnecessarily.
+
:'''Quirk: ''Mechanical Empathy'' ''' - ''Minor'' - Charlie has always found it easier to get along with machines over fleshy folks, preferring their company most of the time. Additionally, she personifies machines, taking it personally when they're poorly maintained or damaged unnecessarily.
  
'''Trouble Magnet''' - ''Minor'' - Things never go smoothly for this hero. As a Minor Hindrance, whenever the character rolls a Critical Failure the consequences are subtly worse in some way, as determined by the GM.
+
:'''Trouble Magnet''' - ''Minor'' - Things never go smoothly for this hero. As a Minor Hindrance, whenever the character rolls a Critical Failure the consequences are subtly worse in some way, as determined by the GM.
  
 
==Edges and Powers==
 
==Edges and Powers==
  
 
:'''Arcane Background (Gifted)''' (15 pp)
 
:'''Arcane Background (Gifted)''' (15 pp)
::'''Power (Healing)''' Novice | Power Points: 3 | Range: Touch | Duration: Instant
+
::'''Power (Repairing)''' Novice | Power Points: 3 | Range: Touch | Duration: Instant
::: Trappings: Repairing physical damage
+
::: Trappings: Dust flows out of Charlie's outstretched hand, filling in the gaps and repairing physical damage to objects, constructs, vehicles, or clockwork.
::'''Power (Havoc)''' Novice | Power Points: 2 | Range: 8 | Duration: Instant |  
+
::: Frequent Power Modifiers:
::: With success, the caster places a Medium Blast Template anywhere within Range, or a Cone Template emanating from the caster (see Area Effect Attacks, page 97). Anyone touched by the template is Distracted and must then make a Strength roll (at −2 if the caster got a raise). Those who fail are hurled 2d6″—directly away from the caster if using the Cone Template or directly away from the center if using a Blast Template (the caster chooses for those in the dead center). Victims who strike a hard object (such as a wall) take 2d4 damage (nonlethal unless it’s a spiked wall or other more dangerous hazard). Airborne Targets: Flying or airborne targets suffer an additional −2 to their Strength rolls as they have no ground to brace themselves on.
+
::'''Power (Havoc)''' Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Targets in MBT or Cone are Distracted and may be hurled (Strength TN 4, @ -2 if Raise) 2d6" away from center. 2d4 Damage if smashed into physical objects.
::: Trappings: Repulsion field.
+
::: Trappings: A sudden crash of noise as Dust streams in, compacts, and explodes in all directions.  
::'''Power (Boost/Lower Trait)''' Novice | Power Points: 1 | Range: Touch | Duration: 5
+
::: Frequent Power Modifiers: Range (+1/+2) for Double/Triple range. | Selective (+1) to only effect enemies. Area Effect (+1) Large Blast Template | Strong (+2) Strength rolls made at -2
::: Trappings: Temporary enchantment, Boost Only, Range: Touch,
+
::'''Power (Entangle)''' Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Entangle (success) or Bind (raise) foes.
 +
::: Trappings: Dust gathers and rises, solidifying into brass wires that wrap around Charlie's target.
 +
::: Frequent Power Modifiers: Area Effect (+2/+3) for Medium/Large Blast Template | Selective (+1)
  
:'''Extra Powers''' ''Two extra powers''
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:'''Companion''' (Fuzzy Talk) - ''Her clockwork companion, [[Cam]].''
:'''Companion''' - ''Her clockwork companion, Cam.''
+
:'''New Powers x1''' ''Charlie knows two additional powers.''
 
:'''Mrs. Fix It''' ''+2 to Repair rolls, half the time required with a raise.''
 
:'''Mrs. Fix It''' ''+2 to Repair rolls, half the time required with a raise.''
  
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==Equipment==
 
==Equipment==
 
===Armor===
 
===Armor===
Leather dungarees over a dirty shirt (+1)
+
:Leather dungarees over a dirty shirt | Armor +2 | Weight: 4
  
 
===Weaponry===
 
===Weaponry===
  
 +
:Sawed-Off DB | Damage: 1-3d6 | Range: 5/10/20 | Shots: 2 | Weight: 6 | Notes: +2 Shooting
 +
:Police Revolver (.38) | Damage 2d6 | Range: 10/20/40 | Shots: 6 | Weight: 2
 +
:Switchblade | Damage: Str+d4 | Weight: 0.5 | Notes: -2 to be Noticed if hidden
  
:'''Weaponry Weight:'''
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Total Weight: 8.5
  
 
===Gear===
 
===Gear===
  
:'''Gear Weight:'''
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:Tool Kit (carried by Cam)
 +
:Bandolier w/ 8 shells
 +
:Pouch with full speed loader
 +
:Goggles
 +
:Casual clothing with heavy-duty work gloves and boots
 +
:Lighter
 +
:Toolbelt
 +
 
 +
 
 +
 
 +
Total Weight: 7
  
 
==Bio==
 
==Bio==

Revision as of 16:21, 23 May 2024

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Charlie Coglin :: Cog Whisperer

CharlieCoglin2.png

...

Ancestry :: Duster

Racial Features: Outsider, Environmental Resistance (Dust), Attribute Increase (Smarts), Adaptable

Attributes

Agility D6a.png || Smarts D8a.png || Spirit D8a.png || Strength D4a.png || Vigor D6a.png

Derived Stats

Pace D6a.png || Parry D4a.png || Size D0a.png || Toughness D7b.png (D2b.png)

Core Skills

Athletics D4a.png || Common Knowledge D6a.png || Notice D8a.png || Persuasion D4a.png || Stealth D4a.png || Piloting/Boating D6a.png

Other Skills

Fighting D4a.png || Shooting D6a.png || Focus D8a.png || Repair D8a.png + D2b.png || Science D6a.png

Hindrances

Curious - Major - The character wants to know about everything. For Charlie, this mostly rears its head when dealing with new technologies or mechanisms she hasn't seen.
Quirk: Mechanical Empathy - Minor - Charlie has always found it easier to get along with machines over fleshy folks, preferring their company most of the time. Additionally, she personifies machines, taking it personally when they're poorly maintained or damaged unnecessarily.
Trouble Magnet - Minor - Things never go smoothly for this hero. As a Minor Hindrance, whenever the character rolls a Critical Failure the consequences are subtly worse in some way, as determined by the GM.

Edges and Powers

Arcane Background (Gifted) (15 pp)
Power (Repairing) Novice | Power Points: 3 | Range: Touch | Duration: Instant
Trappings: Dust flows out of Charlie's outstretched hand, filling in the gaps and repairing physical damage to objects, constructs, vehicles, or clockwork.
Frequent Power Modifiers:
Power (Havoc) Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Targets in MBT or Cone are Distracted and may be hurled (Strength TN 4, @ -2 if Raise) 2d6" away from center. 2d4 Damage if smashed into physical objects.
Trappings: A sudden crash of noise as Dust streams in, compacts, and explodes in all directions.
Frequent Power Modifiers: Range (+1/+2) for Double/Triple range. | Selective (+1) to only effect enemies. Area Effect (+1) Large Blast Template | Strong (+2) Strength rolls made at -2
Power (Entangle) Novice | Power Points: 2 | Range: Smarts | Duration: Instant | Effect: Entangle (success) or Bind (raise) foes.
Trappings: Dust gathers and rises, solidifying into brass wires that wrap around Charlie's target.
Frequent Power Modifiers: Area Effect (+2/+3) for Medium/Large Blast Template | Selective (+1)
Companion (Fuzzy Talk) - Her clockwork companion, Cam.
New Powers x1 Charlie knows two additional powers.
Mrs. Fix It +2 to Repair rolls, half the time required with a raise.

Advances

Mrs. Fix It

Equipment

Armor

Leather dungarees over a dirty shirt | Armor +2 | Weight: 4

Weaponry

Sawed-Off DB | Damage: 1-3d6 | Range: 5/10/20 | Shots: 2 | Weight: 6 | Notes: +2 Shooting
Police Revolver (.38) | Damage 2d6 | Range: 10/20/40 | Shots: 6 | Weight: 2
Switchblade | Damage: Str+d4 | Weight: 0.5 | Notes: -2 to be Noticed if hidden

Total Weight: 8.5

Gear

Tool Kit (carried by Cam)
Bandolier w/ 8 shells
Pouch with full speed loader
Goggles
Casual clothing with heavy-duty work gloves and boots
Lighter
Toolbelt


Total Weight: 7

Bio

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