Difference between revisions of "X-Com: Mac"
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==''"Save those . . . I can use 'em for shrapnel."''== | ==''"Save those . . . I can use 'em for shrapnel."''== | ||
− | ==Bennies/Session [[file: | + | ==Bennies/Session [[file:d3b.png|24px]]== |
==Ancestry: Human== | ==Ancestry: Human== | ||
Line 14: | Line 14: | ||
==Attributes== | ==Attributes== | ||
− | '''Agility''' [[file: | + | '''Agility''' [[file:d10a.png|20px]] || '''Smarts''' [[file:d10a.png|20px]] || '''Spirit''' [[file:d6a.png|20px]] || '''Strength''' [[file:d6a.png|20px]] || '''Vigor''' [[file:d6a.png|20px]] |
:'''Smarts''' stepped up twice with [4] hindrance points. | :'''Smarts''' stepped up twice with [4] hindrance points. | ||
==Derived Stats== | ==Derived Stats== | ||
− | Pace [[file:d6a.png|24px]] || Parry [[file: | + | Pace [[file:d6a.png|24px]] || Parry [[file:d6a.png|24px]] || Size [[file:d0a.png|24px]] || Toughness [[file:d5b.png|24px]] (+X) |
==Core Skills== | ==Core Skills== | ||
− | '''Athletics''' [[file: | + | '''Athletics''' [[file:d10a.png|20px]] || '''Common Knowledge''' [[file:d6a.png|20px]] |
− | '''Notice''' [[file:d10a.png|20px]] || '''Persuasion''' [[file: | + | '''Notice''' [[file:d10a.png|20px]] || '''Persuasion''' [[file:d4a.png|20px]] || '''Stealth''' [[file:d4a.png|20px]] |
==Other Skills== | ==Other Skills== | ||
− | '''Fighting''' [[file: | + | '''Fighting''' [[file:d8a.png|20px]] || '''Repair''' [[file:d10a.png|20px]] || '''Shooting''' [[file:d10a.png|20px]] |
==Hindrances== | ==Hindrances== | ||
:'''Cautious''' (Minor)''':''' ''Bomb techs who aren't don't tend to live long.'' | :'''Cautious''' (Minor)''':''' ''Bomb techs who aren't don't tend to live long.'' | ||
:'''Habit''' (Minor)''':''' ''Mac can't help herself, she chews gum constantly - and loudly - snapping it and popping bubbles.'' | :'''Habit''' (Minor)''':''' ''Mac can't help herself, she chews gum constantly - and loudly - snapping it and popping bubbles.'' | ||
− | :'''Hard of Hearing''' (Minor)''':''' ''This one time in bomb camp, Mac was too close to a | + | :'''Hard of Hearing''' (Minor)''':''' ''This one time in bomb camp, Mac was too close to a detonation and now her hearing is wonky.'' |
:'''Mild Mannered''' (Minor)''':''' ''Mac's just too fun-sized and bubbly to come across as much of a threat, even in full tactical gear.'' | :'''Mild Mannered''' (Minor)''':''' ''Mac's just too fun-sized and bubbly to come across as much of a threat, even in full tactical gear.'' | ||
==Edges== | ==Edges== | ||
− | |||
:'''Demo Ma'am:''' ''+2 to rolls to set, disarm, or improvise explosives or booby traps.'' [Free] | :'''Demo Ma'am:''' ''+2 to rolls to set, disarm, or improvise explosives or booby traps.'' [Free] | ||
− | + | :'''McGuyver:''' ''Quickly create improvised devices.'' [Adaptable] | |
− | :'''McGuyver:''' ''Quickly create improvised devices.'' [ | ||
:'''Ms. Fix It:''' ''+2 to Repair rolls. 1/2 time on raise.'' [Advance] | :'''Ms. Fix It:''' ''+2 to Repair rolls. 1/2 time on raise.'' [Advance] | ||
Revision as of 05:14, 16 June 2024
MacKenzie Leigh | Explosives Expert
"Save those . . . I can use 'em for shrapnel."
Bennies/Session ![D3b.png](/images/thumb/f/f5/D3b.png/24px-D3b.png)
Ancestry: Human
Ancestry Features: Adaptable
Attributes
Agility || Smarts
|| Spirit
|| Strength
|| Vigor
- Smarts stepped up twice with [4] hindrance points.
Derived Stats
Pace || Parry
|| Size
|| Toughness
(+X)
Core Skills
Notice || Persuasion
|| Stealth
Other Skills
Fighting || Repair
|| Shooting
Hindrances
- Cautious (Minor): Bomb techs who aren't don't tend to live long.
- Habit (Minor): Mac can't help herself, she chews gum constantly - and loudly - snapping it and popping bubbles.
- Hard of Hearing (Minor): This one time in bomb camp, Mac was too close to a detonation and now her hearing is wonky.
- Mild Mannered (Minor): Mac's just too fun-sized and bubbly to come across as much of a threat, even in full tactical gear.
Edges
- Demo Ma'am: +2 to rolls to set, disarm, or improvise explosives or booby traps. [Free]
- McGuyver: Quickly create improvised devices. [Adaptable]
- Ms. Fix It: +2 to Repair rolls. 1/2 time on raise. [Advance]