SHoD PC06

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Brook Moonglitter

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Ancestry | Mundane Pixie | Seasoned/4 Adv

Pos Traits: Diminutive; Low Light Vision;

Neg Traits: Common Knowledge Untrained; Vulnerable to Cold Iron; -1 Pace

Attributes

Agility D8a.png || Smarts D10a.png || Spirit D6a.png || Strength D4a.png || Vigor D6a.png

Derived Stats

Pace D4b.png / Running D4a.png || Parry D2b.png || Size - D4a.png || Toughness D5b.png (4)

Core Skills

Athletics D4a.png || Notice D6a.png || Persuasion D4a.png || Stealth D4a.png

Other Skills

Infusion D10a.png || Occult D10a.png || Thievery D6a.png || Riding D10a.png Repair D8a.png

Languages

Neogi (Native) | Common D6a.png | Elf D6a.png | Dwarf D6a.png

Hindrances

Heroic (Major) | Elderly (Major) | Driven (Minor)

Edges

Arcane Background [Artificer] (10 pp)

Homunculus

Craft Magic Items

Born in the Saddle

Powers

Trappings: All powers cause the leathery knobs along either side of the throat and abdomen to glow blue.


Power [Speed] Seasoned | PP (1) +1 to Spellcasting Roll| Range (Touch) | Duration (5 Minutes)
Additional Trappings: The near-invisible webbing produced by this power glows faintly in dim light or darker. Speed only, Range: Touch
Description: Speed doubles the target’s movement (Pace and running). With a raise the character also ignores the −2 running penalty.
Modifier: Quickness (+2): character’s total Multi-Action penalty each turn is reduced by 2 (she can do two actions at no penalty or three at −2 each)
Power [Mind Link] Novice | PP (1) | Range (10 to initiate, then 1 mile) | Duration (30 minutes)
Additional Trappings: None
Power [Object Reading] Seasoned | PP (2) | Range (Touch) | Duration (Special)
Additional Trappings: Object touched glows softly in dim light or darker.
Power [Sound/Silence] Novice | PP (1) | Range (Smarts x5 sound / Smarts silence) | Duration (Instant sound / 5 silence)
Additional Trappings: None
Power [Telekinesis] Seasoned | PP (5) | Range (Smatrs x2) | Duration (5)
Additional Trappings: None
Power [Teleport] Seasoned | PP (1) | Range (Self) | Duration (Instant)
Additional Trappings: Smokey bursts of sudden darkness appear where the character disappears and reappears.

Equipment/Gear

Armor

Light (+2)

Weapons

Star knives (4) | STR + 1d4

Gear

Saddlebags
Wineskin (2)
Trail Rations (6/d)
Thief Tools
Inquisitive's Kit
Healing Potion (1)

Magic Items

Amulet of the Riverlands: Enables the wearer to walk across liquid surfaces as though over solid ground.

Backstory

Nguyen had no real notion how far the colony had fled, refugees in a land that tolerated them but didn't necessarily accept them. It had been far. Their native appearance seemed to inspire a gut reaction of primal fear, but once folk got to know them better, and their reputation caught them up, mistrust typically became the prejudice of choice.

Local thieves proved the most eager to form relationships with his folk.

Which made sense. Most of them were well suited to the work.

Nguyen himself was adept enough at certain aspects common to these jobs, but his heart wasn't in it. He wanted to discover things, to pry secrets from the earth, and to understand the beings that shared his time and place.

He wanted to be around folk who, upon seeing him, defaulted to kindness and acceptance - no matter how weird they were themselves.

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