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− | [[Age Of Dragons: Main Page]] -> [[Age Of Dragons: Game Systems]]
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− | __toc__
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− | ==Overview of Task Resolution==
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− | '''Age of Dragons''' aims to keep dice-rolling systems as simple as possible, to keep the emphasis on storytelling and to make the game easy to learn.
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− | The game system uses pools of '''six sided dice'''. Generally half a dozen six-sided dice per player should be enough to start off. The rules henceforth refer to these as D6, with standard terminology as follows.
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− | * ''XD6'' indicates that you roll X number of six-sided dice. Each die you roll that equals or exceeds the ''Target Number'' counts as one ''Success''. For example, 4D6 indicates that you roll 4 six-sided dice.
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− | * ''TN(X+)'' indicates that you need to roll X or higher for a die to count as a success. For example TN(3+) indicates that any dice that roll 3 or higher count as a success.
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− | * The ''Difficulty'' is the number of successes you need to get to achieve a given task, and is written as ''Diff X''. For example ''Diff 2'' indicates that you need to attain 2 or more successes to achieve a task.
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− | So, for example, ''6D6 TN(5+) Diff 3'' would indicate that you roll 6 six-sided dice, counting any that roll "five" or "six" as a success, with three such successes needed to achieve the stated task.
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− | ==Pneuma, Soma and Sophis==
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− | The number of D6 rolled for any task is determined by
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− | ==Task Resolution==
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− | ===Trained and Untrained Tasks===
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− | ===Competed Tasks===
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− | ===Extended Tasks===
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− | ==Rules Glossary==
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− | [[Category:Age_of_Dragons]]
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