Elegant Terror Viper H Kawasaki: Difference between revisions
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'''Viper H. Kawasaki''' | |||
''Cunning Ninja Cook'' | |||
PL 8 120 pts | |||
----------Ability Scores--------- | |||
Strength: 14 (+2) | |||
Dexterity: 18 (+4) | |||
Constitution: 14 (+2) | |||
Intelligence: 10 (0) | |||
Wisdom: 14 (+2) | |||
Charisma: 10 (0) | |||
-------------------------------------- | |||
----------Saves--------- | |||
Toughness: +4 | |||
Fortitude: +5 | |||
Reflex: +7 | |||
Willpower: +5 | |||
-------------------------------------- | |||
----------Combat--------- | |||
Attack Bonus: +6 | |||
Damage Bonus: Unarmed +2 | |||
Grapple: +8 | |||
Defense Bonus: +10 (+3 flat footed) | |||
Initiative: +4 | |||
-------------------------------------- | |||
----------Lifting Capacity--------- | |||
Light Load: 58 lbs | |||
Medium Load: 116 lbs | |||
Heavy Load: 175 lbs | |||
Max Load: 350 lbs | |||
Push/Drag: 875 lbs | |||
-------------------------------------- | |||
----------Movement Rate--------- | |||
Base Speed: 60 ft/r / 120 ft/r / 240 ft/r | |||
Leap: 12 ft / 6 ft / 3 ft | |||
Speed: 100 ft/r | |||
-------------------------------------- | |||
----------Skills--------- | |||
* Acrobatics - 8 (+12) | |||
* Bluff - 8 (+8) | |||
* Climb - 6 (+8) | |||
* Concentration - 0 (+2) | |||
* Craft: Cooking - 10 (+10) | |||
* Escape Artist - 6 (+10) | |||
* Intimidate - 4 (+4) | |||
* Notice - 12 (+14) | |||
* Sense Motive - 8 (+10) | |||
* Sleight of Hand - 6 (+10) | |||
* Stealth - 12 (+16) | |||
* Survival - 4 (+6) | |||
* Swim - 4 (+6) | |||
-------------------------------------- | |||
----------Feats--------- | |||
* Evasion (2): Suffer no damage from attacks allowing a Reflex save | |||
* Accurate Attack: Reduce damage bonus to increase attack bonus | |||
* Critical Strike: Score critical hits against targets normally immune to them | |||
* Improved Critical (2): Shuriken, Kusari-Gama | |||
* Quick Change (): You can change clothes as a free action | |||
* Uncanny Dodge: Retain your dodge bonus while flat-footed | |||
* Quick Draw (): Draw & ready a weapon as a free action | |||
* Skill Mastery (): Acrobatics, Bluff, Stealth, Escape Artist | |||
* Throwing Mastery (3): +3 damage with thrown weapons | |||
* Move-by Action: Move both before and after a standard action | |||
* Instant Up: Stand up as a free action | |||
* Hide in Plain Sight: You don't need cover or concealment to hide | |||
* Precise Shot (1): No penalty for shooting or throwing into melee | |||
* Power Attack: Reduce attack bonus to increase damage bonus | |||
* Defensive Roll (2): +2 Toughness save bonus | |||
* Sneak Attack (2): +3 damage when you surprise attack an opponent | |||
* Elusive Target: Double penalties for ranged attacks against you in melee | |||
* Improved Trip: +4 bonus on trip checks, opponent can't trip you | |||
* Defensive Attack: Reduce attack bonus to increase defense bonus | |||
* Attack Specialization (2): Kusari-Gama, Shuriken | |||
* Dodge Focus (4): 0 | |||
* Improved Throw: Opponent uses lesser of Str or Dex against trip attacks | |||
* Equipment (3): 0 | |||
-------------------------------------- | |||
----------Powers--------- | |||
Super Movement (Wall-Running) {} - Power Rank 1 - Cost 2 (2 * 1) | |||
Super-Sense (Danger Sense) {} - Power Rank 1 - Cost 1 (1 * 1) | |||
Blindsight (Hearing) {} - Power Rank 4 - Cost 4 (1 * 4) | |||
Speed {} - Power Rank 1 - Cost 1 (1 * 1) | |||
Super Movement (Slow Fall) {} - Power Rank 1 - Cost 2 (2 * 1) | |||
-------------------------------------- | |||
----------Cost Summary--------- | |||
Abilities: 20 | |||
Combat: 24 | |||
Saves: 9 | |||
Skills: 22 | |||
Feats: 35 | |||
Powers: 10 | |||
Total Cost: 120 | |||
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Latest revision as of 04:35, 7 July 2009
Viper H. Kawasaki Cunning Ninja Cook PL 8 120 pts
Ability Scores---------
Strength: 14 (+2) Dexterity: 18 (+4) Constitution: 14 (+2) Intelligence: 10 (0) Wisdom: 14 (+2) Charisma: 10 (0)
Saves---------
Toughness: +4 Fortitude: +5 Reflex: +7 Willpower: +5
Combat---------
Attack Bonus: +6 Damage Bonus: Unarmed +2 Grapple: +8 Defense Bonus: +10 (+3 flat footed) Initiative: +4
Lifting Capacity---------
Light Load: 58 lbs Medium Load: 116 lbs Heavy Load: 175 lbs Max Load: 350 lbs Push/Drag: 875 lbs
Movement Rate---------
Base Speed: 60 ft/r / 120 ft/r / 240 ft/r Leap: 12 ft / 6 ft / 3 ft Speed: 100 ft/r
Skills---------
* Acrobatics - 8 (+12) * Bluff - 8 (+8) * Climb - 6 (+8) * Concentration - 0 (+2) * Craft: Cooking - 10 (+10) * Escape Artist - 6 (+10) * Intimidate - 4 (+4) * Notice - 12 (+14) * Sense Motive - 8 (+10) * Sleight of Hand - 6 (+10) * Stealth - 12 (+16) * Survival - 4 (+6) * Swim - 4 (+6)
Feats---------
* Evasion (2): Suffer no damage from attacks allowing a Reflex save * Accurate Attack: Reduce damage bonus to increase attack bonus * Critical Strike: Score critical hits against targets normally immune to them * Improved Critical (2): Shuriken, Kusari-Gama * Quick Change (): You can change clothes as a free action * Uncanny Dodge: Retain your dodge bonus while flat-footed * Quick Draw (): Draw & ready a weapon as a free action * Skill Mastery (): Acrobatics, Bluff, Stealth, Escape Artist * Throwing Mastery (3): +3 damage with thrown weapons * Move-by Action: Move both before and after a standard action * Instant Up: Stand up as a free action * Hide in Plain Sight: You don't need cover or concealment to hide * Precise Shot (1): No penalty for shooting or throwing into melee * Power Attack: Reduce attack bonus to increase damage bonus * Defensive Roll (2): +2 Toughness save bonus * Sneak Attack (2): +3 damage when you surprise attack an opponent * Elusive Target: Double penalties for ranged attacks against you in melee * Improved Trip: +4 bonus on trip checks, opponent can't trip you * Defensive Attack: Reduce attack bonus to increase defense bonus * Attack Specialization (2): Kusari-Gama, Shuriken * Dodge Focus (4): 0 * Improved Throw: Opponent uses lesser of Str or Dex against trip attacks * Equipment (3): 0
Powers---------
Super Movement (Wall-Running) {} - Power Rank 1 - Cost 2 (2 * 1)
Super-Sense (Danger Sense) {} - Power Rank 1 - Cost 1 (1 * 1)
Blindsight (Hearing) {} - Power Rank 4 - Cost 4 (1 * 4)
Speed {} - Power Rank 1 - Cost 1 (1 * 1)
Super Movement (Slow Fall) {} - Power Rank 1 - Cost 2 (2 * 1)
Cost Summary---------
Abilities: 20 Combat: 24 Saves: 9 Skills: 22 Feats: 35 Powers: 10 Total Cost: 120
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