Difference between revisions of "Cyborg PL10"
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Latest revision as of 07:54, 3 August 2005
Cyborg: PL 10;
Init +2 (Dex); Defense 17 (15 flat footed); Spd 30ft; Atk +10 melee (+10S punch), +7 ranged (+5L Blast); SV Dmg +5, Fort +5, Ref +2, Will +4; Str 20, Dex 14, Con 20, Int 18, Wis 14, Cha 14
Skills: (synergies counted.) Acrobatics 4, Bluff 5, Computers 8, Diplomacy 4, Gather Information 2, Intimidate 9, Jump 15, Repair 8, Science (Mathematics, Physics) 6, Science (Engineering) 8, Sense Motive 5, Taunt 4
Feats: All Out Attack, Durability, Endurance, Iron Will, Leadership
Powers: (all cybernetics) SuperStrength +5 [Features: Concealed Weapon, Physical Sculpting (see physical attributes), Sub-Dermal Defense; Extra: Computer Analysis, Device Link, Energy Blast, Leaping, Protection; Flaw: Inhuman Appearance; Cost 7pp]
Equipment: Scientific Genius +4 [Extra: Clever Inventor, Expanded Knowledge; Cost 3pp]