Difference between revisions of "NWoD Fantasy:weapons and armor"

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Line 208: Line 208:
 
     <td width="36%" bgcolor="#ffffcc"><p align="center">Whip</p></td>
 
     <td width="36%" bgcolor="#ffffcc"><p align="center">Whip</p></td>
 
     <td width="13%" bgcolor="#ffffcc"><p align="center">1(B)</p></td>
 
     <td width="13%" bgcolor="#ffffcc"><p align="center">1(B)</p></td>
     <td width="8%" bgcolor="#ffffcc" sdval="1" sdnum="1033;"><p align="center">1<
+
     <td width="8%" bgcolor="#ffffcc" sdval="1" sdnum="1033;"><p align="center">1</p></td>
 +
    <td width="32%" bgcolor="#ffffcc"><p align="center">Whip</p></td>
 +
    <td width="11%" bgcolor="#ffffcc"><p align="center">3gp</p></td>
 +
  </tr>
 +
</table>

Revision as of 20:56, 5 October 2009

Melee Weapons

Type

Damage

Size

Property

Cost

Staff

3(B)

2


1gp

Sap

1(B)

1

Stun (stamina)

3gp

Club

2(B)

2


1gp

Dagger

1(L)

1

Light, Throwing

2gp

Sword, short

2(L)

1

Light

10gp

Longsword

3(L)

2


15gp

Rapier

2(L)

1

Armor piercing 1

20gp

Bastard sword

4(L)

3

Heavy

35gp

Greatsword*

4(L)

3


50gp

Two-bladed, Sword/Axe

3(L)

4

Double weapon

100gp

Morning star

2(B/L)

1

Variable damage, Light

8gp

Mace or Hammer

3(B/L)

2

Variable damage

10gp

Flail*

5(B/L)

3

Variable damage, Heavy

15gp

Warhammer

4(B/L)

3

Variable damage, Heavy

12gp

Hand Axe

2(L)

1

Light, Throwing

6gp

Great Axe*

5(L)

4

9 again, Heavy

20gp

Battleaxe

3(L)

2


10gp

Halberd*

4(L)

4

Reach, Trip attack

10gp

Spear*

3(L)

2

Throwing +10

2gp

Spear, short

2(L)

2

Throwing +10

1gp

Longspear*

3(L)

3

Reach, Throwing

5gp

Lance*

3(L)

3

Reach, Lance

10gp

Exotic Weapons

Katana

4(L)

2

Sharp

200gp

Grimm's Scythe*

5(L)

4

9 again

80gp

Sickle

1(L)

2

8 again

50gp

Sword Breaker*

2(L)

3

**

30gp

Katar

2(L)

1

***, light

15gp

Whip

1(B)

1

Whip

3gp