Difference between revisions of "Return of the Enemy: House Rules"

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(Created page with ''''Damage''' - Damage Multiplier and Weapon Attack Attribute level are added together, and the result multiplied by the attack roll's margin of success to give the damage result.…')
 
 
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'''Chi Drain''' - This custom Restriction replaces Deplete.  Each level of Chi Drain reduces the point cost of the associated Attribute by 1 point.   
 
'''Chi Drain''' - This custom Restriction replaces Deplete.  Each level of Chi Drain reduces the point cost of the associated Attribute by 1 point.   
  
For each level of Chi Drain taken, Attributes with an ''instantaneous effect'' (Weapon Attack, Teleport, etc.) costs the Attribute level in energy points per use (so a Weapon Attack 4 with Chi Drain 1 would cost 4 energy points per use, with Chi Drain 2 it would cost 8 energy points per use, with Chi Drain 3 it would cost 12 energy points per use, and so on).  For Attributes with a ''continuous effect'' (Flight, Invisibility, etc.), it costs the Attribute level in energy points every two rounds (so Invisibility 2 with Chi Drain 1 would cost 2 energy points for every 2 rounds it's active, with Chi Drain 2 it would cost 4 energy points for every 2 rounds it's active, with Chi Drain 3 it would cost 2 energy points for every 6 rounds it's active, and so on).
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For each level of Chi Drain taken, Attributes with an ''instantaneous effect'' (Weapon Attack, Teleport, etc.) costs the Attribute level in energy points per use (so a Weapon Attack 4 with Chi Drain 1 would cost 4 energy points per use, with Chi Drain 2 it would cost 8 energy points per use, with Chi Drain 3 it would cost 12 energy points per use, and so on).  For Attributes with a ''continuous effect'' (Flight, Invisibility, etc.), it costs the Attribute level in energy points every two rounds (so Invisibility 2 with Chi Drain 1 would cost 2 energy points for every 2 rounds it's active, with Chi Drain 2 it would cost 4 energy points for every 2 rounds it's active, with Chi Drain 3 it would cost 6 energy points for every 2 rounds it's active, and so on).

Latest revision as of 17:10, 9 December 2009

Damage - Damage Multiplier and Weapon Attack Attribute level are added together, and the result multiplied by the attack roll's margin of success to give the damage result.

Chi Drain - This custom Restriction replaces Deplete. Each level of Chi Drain reduces the point cost of the associated Attribute by 1 point.

For each level of Chi Drain taken, Attributes with an instantaneous effect (Weapon Attack, Teleport, etc.) costs the Attribute level in energy points per use (so a Weapon Attack 4 with Chi Drain 1 would cost 4 energy points per use, with Chi Drain 2 it would cost 8 energy points per use, with Chi Drain 3 it would cost 12 energy points per use, and so on). For Attributes with a continuous effect (Flight, Invisibility, etc.), it costs the Attribute level in energy points every two rounds (so Invisibility 2 with Chi Drain 1 would cost 2 energy points for every 2 rounds it's active, with Chi Drain 2 it would cost 4 energy points for every 2 rounds it's active, with Chi Drain 3 it would cost 6 energy points for every 2 rounds it's active, and so on).