Difference between revisions of "Kell of St. Goscinny"

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(Created page with 'Kell of St. Goscinny ...and to make it all official, Kell of St. Goscinny Paladin 1 Pensive Human LG lvl 1 HP (1d10=9) 03 AC 20 THACO Code: ABILITY SCORES: Str: 12 +100 w.a., …')
 
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Kell of St. Goscinny
 
Kell of St. Goscinny
...and to make it all official,
+
Paladin 4
 
 
Kell of St. Goscinny
 
Paladin 1
 
 
Pensive Human
 
Pensive Human
 
LG
 
LG
lvl 1 HP (1d10=9)
+
HP-? (1d10=9)
 
03 AC
 
03 AC
20 THACO
+
17 THACO
  
Code:
 
 
ABILITY SCORES:
 
ABILITY SCORES:
 
Str: 12  +100 w.a., open 1-2, bb/lg 4%       
 
Str: 12  +100 w.a., open 1-2, bb/lg 4%       
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SAVING THROWS:
 
SAVING THROWS:
  
PPD  12
+
PPD  11
PP  13
+
PP  12
RSW  14
+
RSW  13
BW  15
+
BW  14
SP  15
+
SP  14
  
 
THE BENEFITS OF A PALADIN ARE:
 
THE BENEFITS OF A PALADIN ARE:
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Cure Disease 1x/week/5 lvls
 
Cure Disease 1x/week/5 lvls
 
Protection From Evil, 1” radius
 
Protection From Evil, 1” radius
 +
Call Warhorse 1/10 yrs.
 +
 +
NWP: Direction Sense, Local Knowledge
  
  
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15gp Longsword(P)      1d8/1d12
 
15gp Longsword(P)      1d8/1d12
 
08gp Footman's Mace(P) 1d6+1/1d6
 
08gp Footman's Mace(P) 1d6+1/1d6
30sp Javelin(P) (3)    1d6/1d6
+
30sp Javelin(P) (4)    1d6/1d6
 
08sp Quiver^
 
08sp Quiver^
 
02gp Backpack
 
02gp Backpack
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11sp
 
11sp
 
05cp
 
05cp
Thinking of NWP’s
 
 
4th lvl update forthcoming.
 

Revision as of 12:37, 9 February 2010

Kell of St. Goscinny Paladin 4 Pensive Human LG HP-? (1d10=9) 03 AC 17 THACO

ABILITY SCORES: Str: 12 +100 w.a., open 1-2, bb/lg 4% Int: 15 +4 lang., common, Wis: 13 Dex: 15 -1 AC Con: 09 s.s. 65%, r.s. 70% Cha: 17 10 H, +30% loy./reac.

SAVING THROWS:

PPD 11 PP 12 RSW 13 BW 14 SP 14

THE BENEFITS OF A PALADIN ARE:

Detect Evil 60’ while concentrating +2 Saving Throws (included) Immunity to disease Lay on Hands at 2 HP/lvl, 1x/day Cure Disease 1x/week/5 lvls Protection From Evil, 1” radius Call Warhorse 1/10 yrs.

NWP: Direction Sense, Local Knowledge


EQUIPMENT:starting gold (5d4=15)

75gp Chain Mail 13gp Shield, round, normal 10gp Helmet, small 15gp Longsword(P) 1d8/1d12 08gp Footman's Mace(P) 1d6+1/1d6 30sp Javelin(P) (4) 1d6/1d6 08sp Quiver^ 02gp Backpack 15sp Scroll case/leather 01gp Oil flask 15sp Waterskin 02cp Iron spike(2) 01gp Tinder box 03cp Torch (3) 03gp Rations, standard

18gp 11sp 05cp