HC Block: Difference between revisions
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'''Makra''' (Small Beast Animal Walker — 65 XP): Str 12, Dex 16, Con 12, Int 10, Wis 10, Cha 8; SZ S (1×1, Reach 1); Spd 30 ft. ground; Init II; Atk II; Def II; Res II; Health III; Comp IV; Skills: Acrobatics VI, Athletics III, Sneak IV, Survival III; Qualities: always ready, darkvision II, dread, nocturnal, tricky (unspecified). | |||
Attacks/Weapons: Mace (weapon details go here), Tail slap II (venomous: poison; armour piercing 2; bleed; finesse; reach 2), Spear (weapon details go here), Sling (weapon details go here) | |||
Treasure: 1G, 1T | |||
'''Mountain horse''' (Large Walker — 50 XP): Str 14, Dex 10, Con 12, Int 6, Wis 10, Cha 4; SZ L (1×2, Reach 1); Spd 50 ft. ground; Init III; Atk II; Def III; Res VI; Health IV; Comp I; Skills: Acrobatics III, Athletics IV, Notice IV, Resolve III; Qualities: fearless I, improved sense (scent), improved stability, superior traveler II. | |||
Attacks/Weapons: Kick I | |||
'''Scorpion trollkin''' (Medium Beast Animal Walker — 41 XP): Str 12, Dex 10, Con 12, Int 10, Wis 10, Cha 4; SZ M (1×1, Reach 1); Spd 30 ft. ground; Init IV; Atk IV; Def II; Res II; Health I; Comp I; Skills: Intimidate III, Sneak II; Qualities: dread. | |||
Attacks/Weapons: Mace (weapon details go here), Tail slap II (venomous: poison; armour piercing 2; bleed; finesse; reach 2) | |||
Treasure: 1G, 3T |
Latest revision as of 20:58, 15 February 2010
Makra (Small Beast Animal Walker — 65 XP): Str 12, Dex 16, Con 12, Int 10, Wis 10, Cha 8; SZ S (1×1, Reach 1); Spd 30 ft. ground; Init II; Atk II; Def II; Res II; Health III; Comp IV; Skills: Acrobatics VI, Athletics III, Sneak IV, Survival III; Qualities: always ready, darkvision II, dread, nocturnal, tricky (unspecified). Attacks/Weapons: Mace (weapon details go here), Tail slap II (venomous: poison; armour piercing 2; bleed; finesse; reach 2), Spear (weapon details go here), Sling (weapon details go here) Treasure: 1G, 1T
Mountain horse (Large Walker — 50 XP): Str 14, Dex 10, Con 12, Int 6, Wis 10, Cha 4; SZ L (1×2, Reach 1); Spd 50 ft. ground; Init III; Atk II; Def III; Res VI; Health IV; Comp I; Skills: Acrobatics III, Athletics IV, Notice IV, Resolve III; Qualities: fearless I, improved sense (scent), improved stability, superior traveler II. Attacks/Weapons: Kick I
Scorpion trollkin (Medium Beast Animal Walker — 41 XP): Str 12, Dex 10, Con 12, Int 10, Wis 10, Cha 4; SZ M (1×1, Reach 1); Spd 30 ft. ground; Init IV; Atk IV; Def II; Res II; Health I; Comp I; Skills: Intimidate III, Sneak II; Qualities: dread. Attacks/Weapons: Mace (weapon details go here), Tail slap II (venomous: poison; armour piercing 2; bleed; finesse; reach 2) Treasure: 1G, 3T