Difference between revisions of "Arkis"

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Arkis is the grandson of a Serenshwa dissident and has inherited his destiny: to bring the True Word of Heironeus to the people, through word or through deed. Only this way will the people of Serenshwa be free. Raised in Paringuldi, he travels as a knight errant until word comes for him to act.
 
Arkis is the grandson of a Serenshwa dissident and has inherited his destiny: to bring the True Word of Heironeus to the people, through word or through deed. Only this way will the people of Serenshwa be free. Raised in Paringuldi, he travels as a knight errant until word comes for him to act.
  
Line 16: Line 15:
 
*Shortbow attack: Hit: +2 Dmg: 1d6
 
*Shortbow attack: Hit: +2 Dmg: 1d6
  
''Skills'': 16 (Max 4)
+
'''Skills''': 16 (Max 4)
 
*Bluff 6 (4/Cha2/0)
 
*Bluff 6 (4/Cha2/0)
 
*Concentration 0 (0/Con0/0)
 
*Concentration 0 (0/Con0/0)
Line 28: Line 27:
 
*Sense Motive 6 (4/Wis2/0)
 
*Sense Motive 6 (4/Wis2/0)
  
''Abilities'':
+
'''Abilities''':
 
*Aura of good
 
*Aura of good
 
*Detect evil (at will)
 
*Detect evil (at will)
 
*Smite evil 1/Day (+2 hit / +1 damage)
 
*Smite evil 1/Day (+2 hit / +1 damage)
  
''Feats'':
+
'''Feats''':
 
*H: Weapon focus (longsword)
 
*H: Weapon focus (longsword)
 
*L1: Weapon specialization (longsword)
 
*L1: Weapon specialization (longsword)
  
''Equipment'':
+
'''Equipment''':
 
Starting: 220gp
 
Starting: 220gp
  
Shield, heavy wooden 7 gp 2 — -2 15% — — 10 lb.
+
Arms & Armour:
Shortbow 30 gp 1d4 1d6 ×3 60 ft. 2 lb. Piercing
+
*Chain shirt 100 gp 4 4 -2 20% 30 ft. 20 ft. 25 lb.
Arrows (40) 2 gp — — — — 6 lb. —
+
*Shield, heavy wooden 7 gp 2 — -2 15% — — 10 lb.
Longsword 15 gp 1d6 1d8 19-20/×2 — 4 lb. Slashing
+
*Shortbow 30 gp 1d4 1d6 ×3 60 ft. 2 lb. Piercing
Club — 1d4 1d6 ×2 10 ft. 3 lb. Bludgeoning
+
*Arrows (40) 2 gp — — — — 6 lb. —
= 54gp, leaves 166gp Wt 25lb
+
*Longsword 15 gp 1d6 1d8 19-20/×2 — 4 lb. Slashing
Chain shirt 100 gp 4 4 -2 20% 30 ft. 20 ft. 25 lb.
+
*Club — 1d4 1d6 ×2 10 ft. 3 lb. Bludgeoning
 +
 
 +
Weight of weapons etc (not armour): 25lb
 +
 
 +
Equipment:
  
Leaves 66gp
+
On person:
 +
*Traveler’s outfit 1 1 gp 5 lb
 +
*Holy symbol, wooden 1 gp —
 +
*Pouch, belt (empty) 1 gp ½ lb.
  
From:
+
= 5½ lb
Traveler’s outfit 1 1 gp 5 lb
 
Holy symbol, wooden 1 gp —
 
Pouch, belt (empty) 1 gp ½ lb.1
 
  
Leaves 63gp Wt 30.5lb
+
*Backpack (empty) 2 gp 2 lb
 +
*Bedroll 1 sp 5 lb.
 +
*Flint and steel 1 gp —
 +
*Rations, trail (7d.) 3.5gp 7 lb.
 +
*Signal whistle 8 sp —
 +
*Signet ring 5 gp —
 +
*5 Torches 5sp 5 lb.
 +
*Waterskin 1 gp 4 lb
 +
*Caltrops 1 gp 2 lb.
 +
*Chalk, 1 piece 1 cp —
 +
*Mirror, small steel 10 gp ½ lb.
  
Backpack (empty) 2 gp 2 lb
+
= 24 lb
Bedroll 1 sp 5 lb.
 
Flint and steel 1 gp —
 
Rations, trail (7d.) 3.5gp 7 lb.
 
Signal whistle 8 sp —
 
Signet ring 5 gp —
 
5 Torches 5sp 5 lb.
 
Waterskin 1 gp 4 lb
 
= 13.9gp 23lb
 
  
Leaves 49.1gp Wt 53.5lb
+
Weight carried: 52 lb
  
Caltrops 1 gp 2 lb.
+
GP: 38.99 GP
Chalk, 1 piece 1 cp —
 
Mirror, small steel 10 gp ½ lb.
 
  
=11.01gp 2.5lb
 
  
 
Light riding horse 75gp
 
Light riding horse 75gp

Revision as of 09:56, 25 April 2010

Arkis is the grandson of a Serenshwa dissident and has inherited his destiny: to bring the True Word of Heironeus to the people, through word or through deed. Only this way will the people of Serenshwa be free. Raised in Paringuldi, he travels as a knight errant until word comes for him to act.

Human Paladin of Freedom 1 CG

  • STR 14 (+2) DEX 12 (+1) CON 10 (+0)
  • INT 12 (+1) WIS 14(+2) CHA 14(+2)
  • AC 17 HP 10
  • BAB +1 Melée +3 Range +2
  • Fort +2 Ref +1 Will +2
  • Speed 30’
  • Languages: Common, +1?
  • Longsword attack: Hit: +4(19-20) Dmg: 1d8+4
  • Shortbow attack: Hit: +2 Dmg: 1d6

Skills: 16 (Max 4)

  • Bluff 6 (4/Cha2/0)
  • Concentration 0 (0/Con0/0)
  • Craft 0 (0/Int1/0)
  • Handle Animal 2 (0/Cha2/0)
  • Heal 2 (0/Wis2/0)
  • Knowledge (nobility and royalty) 5 (4/Int1/0)
  • Knowledge (religion) 1 (0/Int1/0)
  • Profession 2 (0/Wis2/0)
  • Ride 5 (4/Dex1/0)
  • Sense Motive 6 (4/Wis2/0)

Abilities:

  • Aura of good
  • Detect evil (at will)
  • Smite evil 1/Day (+2 hit / +1 damage)

Feats:

  • H: Weapon focus (longsword)
  • L1: Weapon specialization (longsword)

Equipment: Starting: 220gp

Arms & Armour:

  • Chain shirt 100 gp 4 4 -2 20% 30 ft. 20 ft. 25 lb.
  • Shield, heavy wooden 7 gp 2 — -2 15% — — 10 lb.
  • Shortbow 30 gp 1d4 1d6 ×3 60 ft. 2 lb. Piercing
  • Arrows (40) 2 gp — — — — 6 lb. —
  • Longsword 15 gp 1d6 1d8 19-20/×2 — 4 lb. Slashing
  • Club — 1d4 1d6 ×2 10 ft. 3 lb. Bludgeoning

Weight of weapons etc (not armour): 25lb

Equipment:

On person:

  • Traveler’s outfit 1 1 gp 5 lb
  • Holy symbol, wooden 1 gp —
  • Pouch, belt (empty) 1 gp ½ lb.

= 5½ lb

  • Backpack (empty) 2 gp 2 lb
  • Bedroll 1 sp 5 lb.
  • Flint and steel 1 gp —
  • Rations, trail (7d.) 3.5gp 7 lb.
  • Signal whistle 8 sp —
  • Signet ring 5 gp —
  • 5 Torches 5sp 5 lb.
  • Waterskin 1 gp 4 lb
  • Caltrops 1 gp 2 lb.
  • Chalk, 1 piece 1 cp —
  • Mirror, small steel 10 gp ½ lb.

= 24 lb

Weight carried: 52 lb

GP: 38.99 GP


Light riding horse 75gp Riding saddle 10gp 25lb Saddlebags 4gp 8lb Bit and bridle 2gp 1lb = 75+16 = 91gp

On cart: Feed (28d.) 1.4gp 280lb Fine wine (bottle) 10gp 1.5lb Soap 5sp 1lb Rations, trail (+21d.) 10.5gp 21 lb. Spade 2gp 8lb Crowbar 2gp 5lb 5 sacks 5sp 2.5lb

= 26.9gp Leaves 38gp 0sp 9cp 56lb Light


Carrying Capacity: Lt.: to 58 lb. Med.: 59-116 lb. Hvy: 117-175 lb.