Difference between revisions of "M&M Can Do Anything Night Wizard Noel"

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Back to [[M&M_Can_Do_Anything_Night_Wizard| Night Wizard!]]
 
Back to [[M&M_Can_Do_Anything_Night_Wizard| Night Wizard!]]
 
== Noel ==
 
== Noel ==
 
+
[[File:MNMCDA_NW_Noel.JPG]]
 
==== Abilities ====
 
==== Abilities ====
  
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==== Combat Stats ====
 
==== Combat Stats ====
  
Toughness: +6 (-5 CON, +11 Protection)
+
Toughness: +6 (+0 base, +6 Protection)
  
 
Reflex: +5 (+5 DEX, +0 Purchased)
 
Reflex: +5 (+5 DEX, +0 Purchased)
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*Fortitude Effects
 
*Fortitude Effects
  
'''Subcutaneous Brass Plating: Protection 11'''
+
'''Brass Plating: Protection 6'''
  
 
*Selective
 
*Selective
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**Area: Cone (+1/rank)
 
**Area: Cone (+1/rank)
  
'''Fog Machine: Obscure 5 [11 pp]'''
+
'''Fog Machine: Obscure 7'''
  
 
*Sight and Smell (3/rank)
 
*Sight and Smell (3/rank)
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*Burst Area (+1/rank)
 
*Burst Area (+1/rank)
  
*AP: Blast of Steam: Strike 5 (+1 pp)
+
*Slow Fade
 +
 
 +
*AP: Blast of Steam: Damage 7
  
 
**Area: Cone (+1/rank)
 
**Area: Cone (+1/rank)
 +
 +
**Progression
  
 
==== Drawbacks ====
 
==== Drawbacks ====
  
 
'''Mute:''' Though she can usually get her point across in other ways, she can't actually speak.
 
'''Mute:''' Though she can usually get her point across in other ways, she can't actually speak.

Latest revision as of 20:08, 30 April 2010

Back to Night Wizard!

Noel[edit]

MNMCDA NW Noel.JPG

Abilities[edit]

Strength 20

Dexterity 20

Constitution --

Intelligence 14

Charisma 14

Wisdom 12

Consequences of having no Constitution[edit]

Always fails Constitution checks (with the exception of recovery checks, due to purchasing Regeneration)

Does not suffer from nonlethal damage conditions. May be basically immune to nonlethal damage, but that's not likely to come up, since Bad Guys aren't likely to use nonlethal attacks. Or she might suffer all nonlethal damage as lethal. Or something.

Immune to Fatigue

Combat Stats[edit]

Toughness: +6 (+0 base, +6 Protection)

Reflex: +5 (+5 DEX, +0 Purchased)

Fortitude: Automatic Save

Will: +1 (+1 WIS, +0 Purchased)

Attack Bonus: +5

Defense Bonus: +14

Initiative: +5 (+5 DEX, +0 Purchased)

Skills[edit]

Perform (Dance): 14

Acrobatics 14

Feats[edit]

Eidetic Memory

Up the Wall

Acrobatic Bluff

Set-Up

All-Out Attack

Powers[edit]

Regeneration 5

  • +5 Recovery bonus (total: +0)

Leaping 2

Immunity 30

  • Fortitude Effects

Brass Plating: Protection 6

  • Selective

Projector and Music Box: Illusion 9

  • Sight and Sound (3/rank)
  • Limited to things she's seen and heard before (-1/rank)
  • Progression x2 (+2 pp)
  • AP 1: Visual Dazzle 10 (+1 pp)
    • Touch Range (-1/rank)
    • Area: Cone (+1/rank)

Fog Machine: Obscure 7

  • Sight and Smell (3/rank)
  • Partial (-1/rank)
  • Continuous (+1/rank)
  • Fades (-1/rank)
  • Touch Range (-1/rank)
  • Burst Area (+1/rank)
  • Slow Fade
  • AP: Blast of Steam: Damage 7
    • Area: Cone (+1/rank)
    • Progression

Drawbacks[edit]

Mute: Though she can usually get her point across in other ways, she can't actually speak.