Monkey King: Difference between revisions
Created page with ''''Joseph - Monkey King == Background == ==PL10== ==== Stats ==== Stats 56 PP Str 26/+8 Dex 26/+8 Con 26/+8 Int 10/+0 Wis 16/+3 Cha 12/+1 ==== Saves ==== Saves …' |
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Speed 7 (1000-4000 MPH; Drawback: Power Loss [When tail is grabbed; Common] -2) [5] | Speed 7 (1000-4000 MPH; Drawback: Power Loss [When tail is grabbed; Common] -2) [5] | ||
-AP: Leaping 7 (x250 distance; Drawback: Power Loss [When tail is grabbed; Common] -2) [1] | -AP: Leaping 7 (x250 distance; Drawback: Power Loss [When tail is grabbed; Common] -2) [1] | ||
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Super-Strength 6 (Heavy Load: 26 tons; Drawback: Power Loss [When tail is grabbed; Common] -2) [10] | Super-Strength 6 (Heavy Load: 26 tons; Drawback: Power Loss [When tail is grabbed; Common] -2) [10] | ||
-AP: Damage 12 (Feat: Affects Insubstantial 2; Ex: Area Burst +1, Range +1; Flaws: Action -1, Distracting -1; Drawback: Full power -1, Power Loss [When tail is grabbed; Common] -2) [1] | -AP: Damage 12 (Feat: Affects Insubstantial 2; Ex: Area Burst +1, Range +1; Flaws: Action -1, Distracting -1; Drawback: Full power -1, Power Loss [When tail is grabbed; Common] -2) [1] | ||
-AP: Regeneration 5 (Ability/minute 5; Drawback: Power Loss [When tail is grabbed; Common] -2) [1] | -AP: Regeneration 5 (Ability/minute 5; Drawback: Power Loss [When tail is grabbed; Common] -2) [1] | ||
==== Drawbacks ==== | ==== Drawbacks ==== | ||
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==== Complications ==== | ==== Complications ==== | ||
[http://www.fightersgeneration.com/characters/chip-acc.jpg] |
Latest revision as of 23:13, 14 May 2010
Joseph - Monkey King
Background[edit]
PL10[edit]
Stats[edit]
Stats 56 PP
Str 26/+8
Dex 26/+8
Con 26/+8
Int 10/+0
Wis 16/+3
Cha 12/+1
Saves[edit]
Saves 11 PP
Fortitude: +10
Reflex: +10
Will: +10
Combat[edit]
Combat 0 PP
Initiative +12
Attack Bonus +4 (Blast +8, Melee +8, Unarmed +10)
Defense Bonus +9 (Dodge +7)
Toughness: +8/10
Tradeoff: -2 Blast Attack, +2 DC
Skills[edit]
Skills: 9 PP
Acrobatics 9 (+17)
Concentration 9 (+12)
Escape Artist 2 (+10)
Handle Animal 2 (+3)
Notice 4 (+7)
Sense Motive 6 (+9)
Survival 4 (+7)
Feats[edit]
Feats: 28 PP
Accurate Attack
Animal Empathy
Attack Focus (Melee) 4
Attack Specialization (Ki blast) 2
Attack Specialization (Unarmed)
Attractive, Defensive Attack
Defensive Roll 2
Dodge Focus 6
Endurance
Evasion 2
Improved Critical (Unarmed)
Improved Defense
Improved Initiative
Instant Up
Interpose
Luck
Power Attack
Up the Wall
Powers[edit]
Powers 37 PP
Impervious Toughness 9 [9]
Speed 7 (1000-4000 MPH; Drawback: Power Loss [When tail is grabbed; Common] -2) [5]
-AP: Leaping 7 (x250 distance; Drawback: Power Loss [When tail is grabbed; Common] -2) [1]
Super-Senses 10 (Hearing: Accurate 2, Extended 1; Vision: Extended 1, Detect [Cracks]: Extended 1, Radius; Low-Light Vision 1, Ultra-Hearing 1, Scent 1) [10]
Super-Strength 6 (Heavy Load: 26 tons; Drawback: Power Loss [When tail is grabbed; Common] -2) [10]
-AP: Damage 12 (Feat: Affects Insubstantial 2; Ex: Area Burst +1, Range +1; Flaws: Action -1, Distracting -1; Drawback: Full power -1, Power Loss [When tail is grabbed; Common] -2) [1]
-AP: Regeneration 5 (Ability/minute 5; Drawback: Power Loss [When tail is grabbed; Common] -2) [1]
Drawbacks[edit]
Drawbacks 5 PP
Weakness (when tail is grabbed; Cumulative -1 drain on Strength/round) -5