Difference between revisions of "Slipstream Characters"

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(Created page with '=Slipstream Character Profiles= ==Hank Dangerous== AG. D8 SM. D4 SP. D6 ST. D8 VI. D6 P. 6” CH. +0 PR. 6 TN. 6 [8] PP. n/a EDGES Ace (+2 Piloting, Driving, Boating, able to …')
 
(Hank Dangerous)
 
(25 intermediate revisions by one other user not shown)
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=Slipstream Character Profiles=
+
[[Slipstream Savage Worlds]] | [[Slipstream Adventure]] | [[Slipstream Rocketship]]
==Hank Dangerous==
 
  
AG. D8
+
=Hank Dangerous=
SM. D4
+
*Wounds : 0
SP. D6
+
*Fatigue : 0
ST. D8
+
*Bennies : 3
VI. D6
+
Statistics
 +
*Agility. D8
 +
*Smarts. D4
 +
*Spirit. D6
 +
*Strength. D8
 +
*Vigour. D6
 +
Secondary Statistics
 +
*Pace. 6”
 +
*Charisma. +0
 +
*Parry. 6
 +
*Toughness. 6 [8]
 +
*Power Points. n/a
 +
Edges
 +
*Ace (+2 Piloting, Driving, Boating, able to make Soak rolls for Vehicles)
 +
*Brawny (+1 Toughness)
 +
Hindrances
 +
*Heroic (character always helps those in need)
 +
*Code of Honour (character keeps his word and acts like a gentleman)
 +
*Loyal (will never betray his friends)
 +
*Vow (married to Holly Dangerous)
 +
*Phobia (irrational fear of spiders)
 +
Skills
 +
*Piloting. D8
 +
*Repair. D6
 +
*Shooting. D6
 +
*Fighting. D8
 +
*Knowledge [Rocket Engineering]. D6
 +
*Notice. D4
 +
Gear
 +
*Wrench > STR+D4
 +
*Space Suit > +2 Armour
 +
*Tool belt
  
P. 6”
+
=Holly Dangerous=
CH. +0
+
*Wounds : 0
PR. 6
+
*Fatigue : 0
TN. 6 [8]
+
*Bennies : 3
PP. n/a
+
Statistics
 +
*Agility. D6
 +
*Smarts. D10
 +
*Spirit. D8
 +
*Strength. D4
 +
*Vigour. D4
 +
Secondary Statistics
 +
*Pace. 6”
 +
*Charisma. +0
 +
*Parry. 4
 +
*Toughness. 4
 +
*Power Points. n/a
 +
Edges
 +
*Alertness (+2 to all Notice rolls)
 +
Hindrances
 +
*Heroic (character always helps those in need)
 +
*Curious (character wants to know about everything)
 +
*Cautious (overly cautious)
 +
*Pacifist (only fights in self-defence)
 +
*Loyal (will never betray her friends)
 +
*Vow (married to Hank Dangerous)
 +
Skills
 +
*Healing. D6
 +
*Knowledge [Science]. D8
 +
*Investigation. D6
 +
*Notice. D8
 +
*Persuasion. D6
 +
*Stealth. D4
 +
*Survival. D6
 +
Gear
 +
*Labcoat
 +
*Notebook
 +
=Harvey Dangerous=
 +
*Wounds : 0
 +
*Fatigue : 0
 +
*Bennies : 3
 +
Statistics
 +
*Agility. D8
 +
*Smarts. D6
 +
*Spirit. D4
 +
*Strength. D6
 +
*Vigour. D6
 +
Secondary Statistics
 +
*Pace. 6”
 +
*Charisma. +0
 +
*Parry. 5
 +
*Toughness. 4
 +
*Power Points. 10
 +
Edges
 +
*Acrobat (+2 on all Agility rolls to perform acrobatic tricks, +1 Parry)
 +
*Arcane Background [Psionics]
 +
Hindrances
 +
*Small (-1 Toughness)
 +
*All Thumbs (-2 Repair, roll of 1 causes device to malfunction)
 +
*Curious (wants to know about everything)
 +
Skills
 +
*Climbing. D8
 +
*Throwing. D6
 +
*Fighting. D4
 +
*Notice. D6
 +
*Psionics. D6
 +
*Stealth. D6
 +
*Survival. D6
 +
*Taunt. D4
 +
Gear
 +
*Hidden stash of bananas
 +
Psionic Powers
 +
*Speak Language (always on)
 +
Harvey gains the ability to communicate with humans
 +
*Deflection > PP cost 2 (lasts 3 rounds, 1PP per round to maintain)
 +
Become more difficult to hit, -2 to all incoming attacks (-4 with a raise)
 +
*Stun > range 12/24/48 – PP cost 2
 +
Stun all targets in medium burst template, opposed by Vigour (or Vigour -2 with a raise)
 +
=HAL.1=
 +
*Wounds : 0
 +
*Fatigue : 0
 +
*Bennies : 4
 +
Statistics
 +
*Agility. D6
 +
*Smarts. D6
 +
*Spirit. D8
 +
*Strength. D6
 +
*Vigour. D6
 +
Secondary Statistics
 +
*Pace. 5”
 +
*Charisma. -2
 +
*Parry. 5
 +
*Toughness. 5 [8]
 +
*Power Points. n/a
 +
Edges
 +
*Construct (+2 to recover from shaken, do not suffer wound modifiers, called shots do no extra damage, immune to poison and disease
 +
*Psionic Invulnerability (Immune to all Psionic effects, cannot take Arcane B/ground [Psionics])
 +
*Techno-savvy (begin with Repair. D6)
 +
*Danger Sense (Notice roll at -2 to detect ambush/danger)
 +
Hindrances
 +
*Clunky (never raise Agility above D6, Pace 5)
 +
*Electrical Susceptibility (suffer extra D6 damage when attacked with electricity, this can Ace)
 +
*Machine (cannot be healed, must be repaired, each attempt takes D6 hours)
 +
*Outsider (-2 Charisma when dealing with anything other than other robot men)
 +
*Recharge (must recharge batteries every 24 hours from source of power, else Fatigued > Exhausted > Dead)
 +
*Uniform Size (cannot be Brawny, Obese, Small or Young)
 +
*Bloodthirsty (never takes prisoners)
 +
*Vengeful (holds a grudge)
 +
Skills
 +
*Fighting. D6
 +
*Shooting. D8
 +
*Piloting. D6
 +
*Notice. D6
 +
*Repair. D10
 +
*Tracking. D4
 +
Gear
 +
*Armour Plates > +3 Armour
 +
=Captain Roy Butler=
 +
*Wounds : 0
 +
*Fatigue : 0
 +
*Bennies : 3
 +
Statistics
 +
*Agility. D6
 +
*Smarts. D4
 +
*Spirit. D6
 +
*Strength. D6
 +
*Vigour. D8
 +
Secondary Statistics
 +
*Pace. 6”
 +
*Charisma. +2
 +
*Parry. 5
 +
*Toughness. 6 [8]
 +
*Power Points. n/a
 +
Edges
 +
*Attractive (+2 Charisma)
 +
*Ladykiller (may make Persuasion + Charisma test against Smarts off any member of the opposite sex)
 +
Hindrances
 +
*Heroic (character always helps those in need)
 +
*Arrogant (must humiliate foes and challenge the 'leader')
 +
*Overconfident (believes he can do anything)
 +
*Vow (swore to defend America and its values from all threats, alien and domestic)
 +
Skills
 +
*Fighting. D6
 +
*Persuasion. D8
 +
*Shooting. D8
 +
*Piloting. D4
 +
*Notice. D4
 +
*Stealth. D6
 +
*Throwing. D4
 +
Gear
 +
*Colt. Service (.45) > range 12/24/48 – damage 2D6+1 – rof 1 – shots 7 – AP1
 +
*Combat Knife > STR+D4
 +
*Space Suit > +2 Armour
 +
*Fine Cigars
  
EDGES
+
[[Slipstream Savage Worlds]] | [[Slipstream Adventure]] | [[Slipstream Rocketship]]
Ace (+2 Piloting, Driving, Boating, able to make Soak rolls for Vehicles)
 
Brawny (+1 Toughness)
 
 
 
HINDRANCES
 
Heroic (character always helps those in need)
 
Code of Honour (character keeps his word and acts like a gentleman)
 
Loyal (will never betray his friends)
 
Vow (married to Holly Dangerous)
 
Phobia (irrational fear of spiders)
 
 
 
SKILLS
 
Piloting. D8
 
Repair. D6
 
Shooting. D6
 
Fighting. D8
 
Knowledge [Rocket Engineering]. D6
 
Notice. D4
 
 
 
GEAR
 
Wrench > STR+D4
 
Space Suit > +2 Armour
 
Tool belt
 

Latest revision as of 02:53, 12 June 2010

Slipstream Savage Worlds | Slipstream Adventure | Slipstream Rocketship

Hank Dangerous[edit]

  • Wounds : 0
  • Fatigue : 0
  • Bennies : 3

Statistics

  • Agility. D8
  • Smarts. D4
  • Spirit. D6
  • Strength. D8
  • Vigour. D6

Secondary Statistics

  • Pace. 6”
  • Charisma. +0
  • Parry. 6
  • Toughness. 6 [8]
  • Power Points. n/a

Edges

  • Ace (+2 Piloting, Driving, Boating, able to make Soak rolls for Vehicles)
  • Brawny (+1 Toughness)

Hindrances

  • Heroic (character always helps those in need)
  • Code of Honour (character keeps his word and acts like a gentleman)
  • Loyal (will never betray his friends)
  • Vow (married to Holly Dangerous)
  • Phobia (irrational fear of spiders)

Skills

  • Piloting. D8
  • Repair. D6
  • Shooting. D6
  • Fighting. D8
  • Knowledge [Rocket Engineering]. D6
  • Notice. D4

Gear

  • Wrench > STR+D4
  • Space Suit > +2 Armour
  • Tool belt

Holly Dangerous[edit]

  • Wounds : 0
  • Fatigue : 0
  • Bennies : 3

Statistics

  • Agility. D6
  • Smarts. D10
  • Spirit. D8
  • Strength. D4
  • Vigour. D4

Secondary Statistics

  • Pace. 6”
  • Charisma. +0
  • Parry. 4
  • Toughness. 4
  • Power Points. n/a

Edges

  • Alertness (+2 to all Notice rolls)

Hindrances

  • Heroic (character always helps those in need)
  • Curious (character wants to know about everything)
  • Cautious (overly cautious)
  • Pacifist (only fights in self-defence)
  • Loyal (will never betray her friends)
  • Vow (married to Hank Dangerous)

Skills

  • Healing. D6
  • Knowledge [Science]. D8
  • Investigation. D6
  • Notice. D8
  • Persuasion. D6
  • Stealth. D4
  • Survival. D6

Gear

  • Labcoat
  • Notebook

Harvey Dangerous[edit]

  • Wounds : 0
  • Fatigue : 0
  • Bennies : 3

Statistics

  • Agility. D8
  • Smarts. D6
  • Spirit. D4
  • Strength. D6
  • Vigour. D6

Secondary Statistics

  • Pace. 6”
  • Charisma. +0
  • Parry. 5
  • Toughness. 4
  • Power Points. 10

Edges

  • Acrobat (+2 on all Agility rolls to perform acrobatic tricks, +1 Parry)
  • Arcane Background [Psionics]

Hindrances

  • Small (-1 Toughness)
  • All Thumbs (-2 Repair, roll of 1 causes device to malfunction)
  • Curious (wants to know about everything)

Skills

  • Climbing. D8
  • Throwing. D6
  • Fighting. D4
  • Notice. D6
  • Psionics. D6
  • Stealth. D6
  • Survival. D6
  • Taunt. D4

Gear

  • Hidden stash of bananas

Psionic Powers

  • Speak Language (always on)

Harvey gains the ability to communicate with humans

  • Deflection > PP cost 2 (lasts 3 rounds, 1PP per round to maintain)

Become more difficult to hit, -2 to all incoming attacks (-4 with a raise)

  • Stun > range 12/24/48 – PP cost 2

Stun all targets in medium burst template, opposed by Vigour (or Vigour -2 with a raise)

HAL.1[edit]

  • Wounds : 0
  • Fatigue : 0
  • Bennies : 4

Statistics

  • Agility. D6
  • Smarts. D6
  • Spirit. D8
  • Strength. D6
  • Vigour. D6

Secondary Statistics

  • Pace. 5”
  • Charisma. -2
  • Parry. 5
  • Toughness. 5 [8]
  • Power Points. n/a

Edges

  • Construct (+2 to recover from shaken, do not suffer wound modifiers, called shots do no extra damage, immune to poison and disease
  • Psionic Invulnerability (Immune to all Psionic effects, cannot take Arcane B/ground [Psionics])
  • Techno-savvy (begin with Repair. D6)
  • Danger Sense (Notice roll at -2 to detect ambush/danger)

Hindrances

  • Clunky (never raise Agility above D6, Pace 5)
  • Electrical Susceptibility (suffer extra D6 damage when attacked with electricity, this can Ace)
  • Machine (cannot be healed, must be repaired, each attempt takes D6 hours)
  • Outsider (-2 Charisma when dealing with anything other than other robot men)
  • Recharge (must recharge batteries every 24 hours from source of power, else Fatigued > Exhausted > Dead)
  • Uniform Size (cannot be Brawny, Obese, Small or Young)
  • Bloodthirsty (never takes prisoners)
  • Vengeful (holds a grudge)

Skills

  • Fighting. D6
  • Shooting. D8
  • Piloting. D6
  • Notice. D6
  • Repair. D10
  • Tracking. D4

Gear

  • Armour Plates > +3 Armour

Captain Roy Butler[edit]

  • Wounds : 0
  • Fatigue : 0
  • Bennies : 3

Statistics

  • Agility. D6
  • Smarts. D4
  • Spirit. D6
  • Strength. D6
  • Vigour. D8

Secondary Statistics

  • Pace. 6”
  • Charisma. +2
  • Parry. 5
  • Toughness. 6 [8]
  • Power Points. n/a

Edges

  • Attractive (+2 Charisma)
  • Ladykiller (may make Persuasion + Charisma test against Smarts off any member of the opposite sex)

Hindrances

  • Heroic (character always helps those in need)
  • Arrogant (must humiliate foes and challenge the 'leader')
  • Overconfident (believes he can do anything)
  • Vow (swore to defend America and its values from all threats, alien and domestic)

Skills

  • Fighting. D6
  • Persuasion. D8
  • Shooting. D8
  • Piloting. D4
  • Notice. D4
  • Stealth. D6
  • Throwing. D4

Gear

  • Colt. Service (.45) > range 12/24/48 – damage 2D6+1 – rof 1 – shots 7 – AP1
  • Combat Knife > STR+D4
  • Space Suit > +2 Armour
  • Fine Cigars

Slipstream Savage Worlds | Slipstream Adventure | Slipstream Rocketship