Difference between revisions of "Character:Sir Lawrence Sparrow"

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(Flaws)
(Flaws)
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* None
 
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==Flaws==
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==Flaws 10==
 
* Amnesia 3
 
* Amnesia 3
 
* Ward (the children) 3
 
* Ward (the children) 3

Revision as of 13:49, 8 August 2010

Game: Exalted The End of an Age.

Name: Sir Lawrence Sparrow
Caste: Zenith
Concept: Quixotic Van Winkle
Description: We'll work on this later...

Motivation

  • Protect the Innocent!

Intimacies

Natural Intimacies

The Childlings (protective)

Unnatural Intimacies

Honor

Anima

  • None

Attributes

Physical

  • Strength 4
  • Dexterity 4
  • Stamina 3

Social

  • Charisma 4
  • Manipulation 2
  • Appearance 3

Mental

  • Perception 2
  • Intelligence 2
  • Wits 3

Abilities

Dawn Caste Abilities

  • Archery
  • Martial Arts
  • (F) Melee 5
  • Thrown
  • (F) War 3

Zenith Caste Abilities

  • (C) Integrity 4
  • (C) Performance 2
  • (C) Presence 2
  • (C) Resistance 4
  • (C) Survival

Twilight Caste Abilities

  • Craft
    • Craft (Sub Craft...)
  • Investigation
  • (F) Academics 2
  • Medicine
  • Computers

Night Caste Abilities

  • (F) Athletics 3
  • Awareness 2
  • Dodge
  • Larceny
  • Stealth

Eclipse Caste Abilities

  • Bureaucracy
  • Linguistics 2 (Old English, Modern English, French?)
  • (F) Ride 4
  • Sail
  • Socialize

Backgrounds

Background (Dots)

  • Followers 2 (Changeling buddies)
  • Familiar 3 (Fae-blooded horse?)
  • Resources 3 (you're telling me my chamber-pot is a priceless artifact? yeah, ok, sell it)
  • Allies 2 (Mighty Trolls!)
  • Artifact 1 (Fae Sword)

Charms

  • Melee: Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense
  • Integrity: Righteous Lion Defense, Integrity-Protecting Prana
  • Resistance: Ox-Body Technique, Whirlwind Armor-Donning Prana, Hauberk Lightening Gesture, Armored Scout's Invigoration
  • Presence: Enemy-Castigating Solar Judgement
  • Academics: Spirit-Detecting Glance, Spirit-Cutting Attack
  • Athletics: Monkey Leap Technique, Lightning Speed
  • Ride: Master Horseman's Techniques (all of 'em), Hero Rides Away, Worthy Mount Technique

Essence

  • Permanent Essence: 3
    • Personal Motes: 3/16 (13 committed)
    • Peripheral Motes: 40/40

Willpower

7 of 7

Virtues

  • Compassion: 3
  • Conviction: 3
  • Temperance: 2
  • Valor: 4

Limit Break

  • Foolhardy Contempt
  • Partial Control:
  • Duration:
  • Limit Break Condition:
  • Limit 0/

Equipment

Combat Stats

Physical

  • Join Battle 5
  • DDV 4

Soak

  • Charms/Spells: None
  • Unarmoured: 3B/1L
  • Armoured: 12B/10L/9A (Articulated Plate)

Health

  • Charms:
  • -0 [ ]
  • -1 [ ] [ ] [ ]
  • -2 [ ] [ ] [ ] [ ]
  • -4 [ ]
  • I [ ]
  • D [ ] [ ]

Social

  • Join Debate 5
  • MDDV 7


  • Investigation -Speed 5 ACC 4/ MPDV 2/ Rate 2-
  • Performance -Speed 6 ACC 6/ MPDV 3/ Rate 1-
  • Presence -Speed 4 ACC 6/ MPDV 3/ Rate 2-

Massive

  • Join War

History

  • None

Personality

  • None

Merits

  • None

Flaws 10

  • Amnesia 3
  • Ward (the children) 3
  • Code of Honor 3+1

Experience 90/135

Attributes

  • None

Abilities

  • Resistance to 4
  • Integrity to 4
  • Melee to 5

Advantages

  • None

Backgrounds

  • None

Charms

  • Spirit-Cutting Attack
  • Master Horseman's Techniques (whichever 3 I didn't have)
  • Integrity-Protecting Prana

Spells

  • None