Difference between revisions of "Cedric Gudricsson"

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(Combat Stats)
(note weapon proficiency on character sheet)
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==Race and Class Abilities==
 
==Race and Class Abilities==
 
Profession: Hunter/Fisher
 
Profession: Hunter/Fisher
 +
Weapon Proficiencies: Club
  
==Gear and Treasure== <br>
+
==Gear and Treasure==
 
*'''Encumbrance''' 109/400 - unencumbered
 
*'''Encumbrance''' 109/400 - unencumbered
 
*'''Coins''' 0 ''GP'' 0 ''EP'' 0 ''SP'' 1 ''CP''
 
*'''Coins''' 0 ''GP'' 0 ''EP'' 0 ''SP'' 1 ''CP''
 
*'''Weapons'''
 
*'''Weapons'''
 
** Club (50cn, 1d4)
 
** Club (50cn, 1d4)
** Sling (20cn, 1d4, Range 40/80/160, -1)
+
** Sling (20cn, 1d4, Range 40/80/160) (-1 to hit, 1/2 damage)
 
** 4 pebbles (10cn)
 
** 4 pebbles (10cn)
 
*'''Gear'''
 
*'''Gear'''

Revision as of 13:26, 17 August 2010

Campaign Link: RC D&D: Zeroes to Heroes

Biographical Info

  • Name Cedric Gudricsson
  • Sex Male
  • Age 16
  • Height 5' 7"
  • Weight 62kg
  • Hair Mousy, short cropped curls. No facial hair.
  • Eyes Blue
  • Skin Lightly tanned
  • History and Personality Cedric was the youngest son of a farming family. He had no patience for pulling up weeds though, and was always in trouble for running off when there was work to be done. After being taught hunting and fishing by his uncle, he could often get forgiveness for skipped chores by bringing home a salmon or rabbit for the table.

Too young to have learnt the boar spear, when hunting big game he was only carrying equipment for the more experienced huntsmen.

  • Description

Lightly built, healthy looking.

Characteristics

  • Class n/a
  • Level 0
  • EXP -500
  • Alignment Neutral


  • STR 10
  • INT 13 (+1)
  • WIS 10
  • DEX 15 (+1)
  • CON 13 (+1)
  • CHR 13 (+1, +1 reaction mod)

Combat Stats

  • THAC0 20 (+1 missiles)
  • AC 9 -1(dex) = 8
  • HP 7
  • Move 40'
  • Saving Throws (as normal human)
    • Death Ray or Poison 14
    • Magic Wands 15
    • Paralysis or Turn to Stone 16
    • Dragon Breath 17
    • Rod, Staff, or Spell 17

Race and Class Abilities

Profession: Hunter/Fisher Weapon Proficiencies: Club

Gear and Treasure

  • Encumbrance 109/400 - unencumbered
  • Coins 0 GP 0 EP 0 SP 1 CP
  • Weapons
    • Club (50cn, 1d4)
    • Sling (20cn, 1d4, Range 40/80/160) (-1 to hit, 1/2 damage)
    • 4 pebbles (10cn)
  • Gear
    • Work knife (5cn)
    • Peasant clothes (20cn*)
    • Belt (5cn*)
    • Worn leather boots (10cn*)
    • Short black sheepswool cloak (10cn*)
    • Fishing line
      • 2 bait hooks
      • 1 float
      • 2 snatch hooks
    • tinder box (5cn)
    • small hessian sack, holds 200cn (1cn)
      • corked jar (contains 1 pint fresh water) (10cn)
      • sausage (2cn)
      • half a loaf of bread (5cn)
      • half a candle (1cn)
  • Treasure

Not even two copper pennies to rub together!

Character in the RC Zeroes2Heroes campaign