Kaius: Difference between revisions

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'''Adversity/Benefit:''' 0
'''Adversity/Benefit:''' 0


'''The Mentalist of Tull:''' '''1W'''  
'''The Mentalist of Tull:''' '''1W'''
*Mind Over Matter +(Telekinesis over objects large and small)
*Mind Over Matter +10 (Telekinesis over objects large and small) X
*Your Mind Is My Plaything +5 (Telepathy, Hypnosis, etc)
*Your Mind Is My Plaything +5 (Telepathy, Hypnosis, etc)
*A Mind Like a Well-Oiled Machine +3 (perfect memory, sherlockian deduction skills, possibly psionic defense)
*A Mind Like a Well-Oiled Machine +3 (perfect memory, sherlockian deduction skills, possibly psionic defense)
Line 17: Line 17:
*Ability +?
*Ability +?


'''The Legionnaire of Tull:''' '''17'''  
'''Imperator Kaius:''' '''17'''  
*Emperor Kaius the Shrewd +3
*Former Legionnaire +1
*Trusty Old Lorica Segmentata +1  (armor!)
*Cult of Kaius the Wicked Rad +1   
*Ability +?
*POSSIBLE PERSONALITY TRAIT +BILLION
*Ability +?
*Ability +?
*Ability +?
*Ability +?
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'''Flaws:'''  
'''Flaws:'''  
*In thrall to Aziria, witch-queen 1W
*In thrall to Aziria, witch-queen 1W
*Flaw 1W
*NO SELF-RESPECTING POWERGAMER EVER WILLINGLY TAKES A FLAW 1W
*Flaw 17
*Flaw 17
*Flaw 13
*Flaw 13

Latest revision as of 00:28, 26 August 2010

Back to: Children of the Grave

Kaius, The Mentalist of Tull (Megazver)

Well, he's basically Roman Magneto the Mage. Mageneto, if you will.

I created the entire character just so I could make a terrible pun.

Hero Points: 1
Adversity/Benefit: 0

The Mentalist of Tull: 1W

  • Mind Over Matter +10 (Telekinesis over objects large and small) X
  • Your Mind Is My Plaything +5 (Telepathy, Hypnosis, etc)
  • A Mind Like a Well-Oiled Machine +3 (perfect memory, sherlockian deduction skills, possibly psionic defense)
  • Ability +?
  • Ability +?

Imperator Kaius: 17

  • Former Legionnaire +1
  • Cult of Kaius the Wicked Rad +1
  • POSSIBLE PERSONALITY TRAIT +BILLION
  • Ability +?
  • Ability +?

Others:

  • Ability 13
  • Ability 13
  • Ability 13
  • Ability 7 13
  • Ability 8 13
  • Ability 9 13
  • Ability 10 13

Flaws:

  • In thrall to Aziria, witch-queen 1W
  • NO SELF-RESPECTING POWERGAMER EVER WILLINGLY TAKES A FLAW 1W
  • Flaw 17
  • Flaw 13

Notes:

  • To return to power: he must find the Standard of the Tooth Gnasher Legion, in which he served and which he then led to victory over all.
  • Died 933 years ago
  • Ability checks:

Back to: Children of the Grave