KONG: Difference between revisions
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=Kong= | |||
*Big, nasty and well 'ard. Covered in scars. Your worst nightmare. He has broken all ties with his ancestors by joining Zorak Zoran. | |||
*[http://wiki.rpg.net/index.php/Savage_Prax wiki] | |||
=Abilities= | =Abilities= | ||
*Agility | *Agility 1d10 | ||
*Smarts 1d4 | *Smarts 1d4 | ||
*Spirit 1d10 | *Spirit 1d10 | ||
*Strength | *Strength 1d10 | ||
*Vigor 1d10 | *Vigor 1d10 | ||
*Parry | *Parry 8 | ||
*Toughness 7 | *Toughness 7 | ||
*Pace 7'' | *Pace 7'' | ||
*Armour 1 | *Armour 1 | ||
*Charisma | *Charisma 0 | ||
Line 20: | Line 24: | ||
*Guts d10 | *Guts d10 | ||
*Intimidate d10 | *Intimidate d10 | ||
*Faith | *Faith d8 | ||
*Fighting | *Fighting d10 | ||
*Tracking d4 | *Tracking d4 | ||
*Notice d6 | *Notice d6 | ||
*Stealth d4 | *Stealth d4 | ||
*Survival d6 | *Survival d6 | ||
*Swimming d4 | |||
*Taunt d6 | *Taunt d6 | ||
*Throwing d8 | *Throwing d8 | ||
Line 35: | Line 40: | ||
=Edges= | =Edges= | ||
*Berserk | *Berserk | ||
* | |||
=Cult edges= | =Cult edges= | ||
Line 46: | Line 51: | ||
*Causes fear when charging | *Causes fear when charging | ||
*Magic bone club | *Magic bone club | ||
* | *Bludgeon Matrix on bone knecklace. | ||
=spells= | =spells= | ||
*Furstiff | *Furstiff | ||
*Demoralize | *Demoralize | ||
*Strength | *Strength | ||
* | *Darkwall | ||
=Divine= | |||
* | |||
* | |||
=Allied Spirit= | |||
*Blammo | |||
*smarts d6 | |||
*Pow 10 | |||
*Annoying habit of making sound effects when hitting someone. | |||
**Extinguish | |||
**Countermagic | |||
**Fanatacism | |||
=Weapons= | =Weapons= |
Latest revision as of 06:40, 1 October 2010
Kong[edit]
- Big, nasty and well 'ard. Covered in scars. Your worst nightmare. He has broken all ties with his ancestors by joining Zorak Zoran.
- wiki
Abilities[edit]
- Agility 1d10
- Smarts 1d4
- Spirit 1d10
- Strength 1d10
- Vigor 1d10
- Parry 8
- Toughness 7
- Pace 7
- Armour 1
- Charisma 0
- POW 16
Skills[edit]
- Climbing d8
- Guts d10
- Intimidate d10
- Faith d8
- Fighting d10
- Tracking d4
- Notice d6
- Stealth d4
- Survival d6
- Swimming d4
- Taunt d6
- Throwing d8
Hindrances[edit]
- All Thumbs
- Outsider
Edges[edit]
- Berserk
Cult edges[edit]
- Trademark weapon
- Fervour
- Command
Magic[edit]
- Causes fear when charging
- Magic bone club
- Bludgeon Matrix on bone knecklace.
spells[edit]
- Furstiff
- Demoralize
- Strength
- Darkwall
Divine[edit]
Allied Spirit[edit]
- Blammo
- smarts d6
- Pow 10
- Annoying habit of making sound effects when hitting someone.
- Extinguish
- Countermagic
- Fanatacism
Weapons[edit]
- 2h Bone club
- Claws Str +d6
- Bite Str+d4
- Rocks Str+d4 3/6/12