Difference between revisions of "Character:Sir Lawrence Sparrow"

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(Experience 124/142)
(Experience 179/182)
 
(20 intermediate revisions by the same user not shown)
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|height=
 
|height=
 
|build=
 
|build=
|panoply= Fae slashing sword, target shield, articulated plate (stowed Elsewhere)
+
|panoply= Fae straight sword, target shield, articulated plate (stowed Elsewhere)
 
|type= Solar Exalt
 
|type= Solar Exalt
 
|caste= Zenith
 
|caste= Zenith
Line 49: Line 49:
  
 
===Zenith Caste Abilities===
 
===Zenith Caste Abilities===
* (C) Integrity 4
+
* (C) Integrity 5
 
* (C) Performance 3
 
* (C) Performance 3
 
* (C) Presence 3
 
* (C) Presence 3
Line 71: Line 71:
 
===Eclipse Caste Abilities===
 
===Eclipse Caste Abilities===
 
* Bureaucracy  
 
* Bureaucracy  
* Linguistics 2 (Old English, Modern English, French?)
+
* Linguistics 2 (Olde English, Modern English, French?)
 
* (F) Ride 4
 
* (F) Ride 4
 
* Sail
 
* Sail
* Socialize  
+
* Socialize
  
 
==Backgrounds==
 
==Backgrounds==
 
===Background (Dots)===
 
===Background (Dots)===
* Followers 2 (Changeling buddies)
+
* Followers 2 (the children and other hangers-on)
* Familiar 3 (Fae-blooded horse?)
+
* Familiar 3 (Boxer, an enormous American Cream Draft horse of unusual intelligence)
 
* Resources 3 (you're telling me my chamber-pot is a priceless artifact?  yeah, ok, sell it)
 
* Resources 3 (you're telling me my chamber-pot is a priceless artifact?  yeah, ok, sell it)
* Allies 2 (Mighty Trolls!)
+
* Allies 2 (Big Tom and... one of the other changelings, at any rate)
 
* Artifact 1 (Fae Sword)
 
* Artifact 1 (Fae Sword)
  
 
==Charms==
 
==Charms==
 
*Melee: Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense
 
*Melee: Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense
*Integrity: Righteous Lion Defense, Integrity-Protecting Prana
+
*Integrity: Righteous Lion Defense, Integrity-Protecting Prana, Temptation-Resisting Stance, Elusive Dream Defense
 
*Resistance: Ox-Body Technique, Whirlwind Armor-Donning Prana, Hauberk Lightening Gesture, Armored Scout's Invigoration
 
*Resistance: Ox-Body Technique, Whirlwind Armor-Donning Prana, Hauberk Lightening Gesture, Armored Scout's Invigoration
 
*Presence: Enemy-Castigating Solar Judgement
 
*Presence: Enemy-Castigating Solar Judgement
Line 94: Line 94:
  
 
==Essence==
 
==Essence==
* Permanent Essence: 3
+
* Permanent Essence: 4
** Personal Motes: 14/16 (10 committed)
+
** Personal Motes: 14/19 (10 committed)
** Peripheral Motes: 33/40 (3 committed)
+
** Peripheral Motes: 33/47 (3 committed)
  
 
==Willpower==
 
==Willpower==
6 of 7
+
7 of 7
  
 
==Virtues==
 
==Virtues==
Line 110: Line 110:
 
* '''''Foolhardy Contempt'''''  
 
* '''''Foolhardy Contempt'''''  
  
* '''''Partial Control:'''''  
+
* '''''No Control:''''' Knows no fear, challenges the enemy to single combat.
  
* '''''Duration:'''''  
+
* '''''Partial Control:''''' Without fear but not without sense.
* '''''Limit Break Condition:'''''  
+
 
 +
* '''''Duration:''''' One full day
 +
* '''''Limit Break Condition:''''' Fighting against losing odds or challenged to single combat.
 
* '''Limit''' 0/
 
* '''Limit''' 0/
  
 
==Equipment==
 
==Equipment==
*Fae Slashing Sword: Speed 4, Accuracy +4, Damage +4L, Defense +1, Rate 2 (Acc 13, Damage +8L)
+
*Fae Straight Sword: Speed 4, Accuracy +4, Damage +4L, Defense +1, Rate 2 (Acc 13, Damage +8L)
 
*Target Shield: DV +1, Mobility -1
 
*Target Shield: DV +1, Mobility -1
 
*Articulated Plate: Soak +9B/+9L, Mobility -3(-0 with ASI), Fatigue 2(0)
 
*Articulated Plate: Soak +9B/+9L, Mobility -3(-0 with ASI), Fatigue 2(0)
Line 124: Line 126:
 
===Physical===
 
===Physical===
 
* '''Join Battle''' 5
 
* '''Join Battle''' 5
* '''DDV''' 4
+
* '''DDV''' 4 (5 with shield)
* '''PDV (with sword+shield)''' 6
+
* '''PDV''' 5 (6 with shield)
  
 
===Soak===
 
===Soak===
Line 131: Line 133:
 
* '''Unarmoured:''' 3B/1L
 
* '''Unarmoured:''' 3B/1L
 
* '''Armoured:''' 12B/10L/9A ''(Articulated Plate)''
 
* '''Armoured:''' 12B/10L/9A ''(Articulated Plate)''
* '''Armour+Anima:''' 15B/13L/9A ''(against creatures of darkness)''
+
* '''Armour+Anima:''' 16B/14L/9A ''(against creatures of darkness)''
  
 
===Health===
 
===Health===
Line 144: Line 146:
 
===Social===
 
===Social===
 
* '''Join Debate''' 5
 
* '''Join Debate''' 5
* '''MDDV''' 7
+
* '''MDDV''' 8
 
<br>
 
<br>
 
* '''Investigation''' -Speed 5 ACC 4/ MPDV 2/ Rate 2-
 
* '''Investigation''' -Speed 5 ACC 4/ MPDV 2/ Rate 2-
* '''Performance''' -Speed 6 ACC 6/ MPDV 3/ Rate 1-
+
* '''Performance''' -Speed 6 ACC 7/ MPDV 4/ Rate 1-
* '''Presence''' -Speed 4 ACC 6/ MPDV 3/ Rate 2-
+
* '''Presence''' -Speed 4 ACC 7/ MPDV 4/ Rate 2-
  
 
===Massive===
 
===Massive===
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* Code of Honor 3+1
 
* Code of Honor 3+1
  
==Experience 148/168==
+
==Experience 187/194==
 
===Attributes===
 
===Attributes===
 
* None
 
* None
  
===Abilities (23 total)===
+
===Abilities (30 total)===
 
* Resistance to 4 (5xp)
 
* Resistance to 4 (5xp)
 
* Integrity to 4 (5xp)
 
* Integrity to 4 (5xp)
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* Performance to 3 (3xp)
 
* Performance to 3 (3xp)
 
* Presence to 3 (3xp)
 
* Presence to 3 (3xp)
 +
* Integrity to 5 (7xp)
  
===Advantages===
+
===Advantages (24 total)===
* Essence 4 (when appropriate)
+
* Essence 4
  
 
===Backgrounds===
 
===Backgrounds===
 
* None
 
* None
  
===Charms (101 total)===
+
===Charms (125 total)===
 
* Spirit-Detecting Glance (8xp)
 
* Spirit-Detecting Glance (8xp)
 
* Spirit-Cutting Attack (8xp)
 
* Spirit-Cutting Attack (8xp)
Line 198: Line 201:
 
* Summoning the Loyal Steel (8xp)
 
* Summoning the Loyal Steel (8xp)
 
* Combo! Call the Blade+Whirlwind Armor Donning Prana (3xp)
 
* Combo! Call the Blade+Whirlwind Armor Donning Prana (3xp)
 +
* Temptation-Resisting Stance (8xp)
 +
* Elusive Dream Defense (8xp)
 +
* Sun King Radiance (8xp)
 +
* Elegant Dance of Blade and Bow (8xp)
  
 
===Spells===
 
===Spells===
 
* None
 
* None

Latest revision as of 14:06, 4 October 2010

Game: Exalted The End of an Age.

Description: We'll work on this later...

Sir Lawrence Sparrow
Biographical information
Birthplace

Somewhere in Europe

Birth

circa 1300 A.D.

Motivation

Protect the innocent!

Intimacies

The childlings (protective), Honor (UMI)

Occupation(s)

Quixotic Van Winkle

Gender

Male

Statistics
Panoply

Fae straight sword, target shield, articulated plate (stowed Elsewhere)

Type

Solar Exalt

Caste

Zenith

Anima

not yet specified

Attributes[edit]

Physical[edit]

  • Strength 4
  • Dexterity 4
  • Stamina 3

Social[edit]

  • Charisma 4
  • Manipulation 2
  • Appearance 3

Mental[edit]

  • Perception 2
  • Intelligence 2
  • Wits 3

Abilities[edit]

Dawn Caste Abilities[edit]

  • Archery
  • Martial Arts
  • (F) Melee 5
  • Thrown
  • (F) War 3

Zenith Caste Abilities[edit]

  • (C) Integrity 5
  • (C) Performance 3
  • (C) Presence 3
  • (C) Resistance 4
  • (C) Survival

Twilight Caste Abilities[edit]

  • Craft
    • Craft (Sub Craft...)
  • Investigation
  • (F) Academics 2
  • Medicine
  • Computers

Night Caste Abilities[edit]

  • (F) Athletics 3
  • Awareness 2
  • Dodge
  • Larceny
  • Stealth

Eclipse Caste Abilities[edit]

  • Bureaucracy
  • Linguistics 2 (Olde English, Modern English, French?)
  • (F) Ride 4
  • Sail
  • Socialize

Backgrounds[edit]

Background (Dots)[edit]

  • Followers 2 (the children and other hangers-on)
  • Familiar 3 (Boxer, an enormous American Cream Draft horse of unusual intelligence)
  • Resources 3 (you're telling me my chamber-pot is a priceless artifact? yeah, ok, sell it)
  • Allies 2 (Big Tom and... one of the other changelings, at any rate)
  • Artifact 1 (Fae Sword)

Charms[edit]

  • Melee: Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense
  • Integrity: Righteous Lion Defense, Integrity-Protecting Prana, Temptation-Resisting Stance, Elusive Dream Defense
  • Resistance: Ox-Body Technique, Whirlwind Armor-Donning Prana, Hauberk Lightening Gesture, Armored Scout's Invigoration
  • Presence: Enemy-Castigating Solar Judgement
  • Academics: Spirit-Detecting Glance, Spirit-Cutting Attack
  • Athletics: Monkey Leap Technique, Lightning Speed
  • Ride: Master Horseman's Techniques (all of 'em), Hero Rides Away, Worthy Mount Technique

Essence[edit]

  • Permanent Essence: 4
    • Personal Motes: 14/19 (10 committed)
    • Peripheral Motes: 33/47 (3 committed)

Willpower[edit]

7 of 7

Virtues[edit]

  • Compassion: 3
  • Conviction: 3
  • Temperance: 2
  • Valor: 4

Limit Break[edit]

  • Foolhardy Contempt
  • No Control: Knows no fear, challenges the enemy to single combat.
  • Partial Control: Without fear but not without sense.
  • Duration: One full day
  • Limit Break Condition: Fighting against losing odds or challenged to single combat.
  • Limit 0/

Equipment[edit]

  • Fae Straight Sword: Speed 4, Accuracy +4, Damage +4L, Defense +1, Rate 2 (Acc 13, Damage +8L)
  • Target Shield: DV +1, Mobility -1
  • Articulated Plate: Soak +9B/+9L, Mobility -3(-0 with ASI), Fatigue 2(0)

Combat Stats[edit]

Physical[edit]

  • Join Battle 5
  • DDV 4 (5 with shield)
  • PDV 5 (6 with shield)

Soak[edit]

  • Charms/Spells: None
  • Unarmoured: 3B/1L
  • Armoured: 12B/10L/9A (Articulated Plate)
  • Armour+Anima: 16B/14L/9A (against creatures of darkness)

Health[edit]

  • Charms:
  • -0 [ ]
  • -1 [ ] [ ] [ ]
  • -2 [ ] [ ] [ ] [ ]
  • -4 [ ]
  • I [ ]
  • D [ ] [ ]

Social[edit]

  • Join Debate 5
  • MDDV 8


  • Investigation -Speed 5 ACC 4/ MPDV 2/ Rate 2-
  • Performance -Speed 6 ACC 7/ MPDV 4/ Rate 1-
  • Presence -Speed 4 ACC 7/ MPDV 4/ Rate 2-

Massive[edit]

  • Join War

History[edit]

  • Not Yet Implemented

Personality[edit]

  • Not Yet Implemented

Merits[edit]

  • None

Flaws 10[edit]

  • Amnesia 3
  • Ward (the children) 3
  • Code of Honor 3+1

Experience 187/194[edit]

Attributes[edit]

  • None

Abilities (30 total)[edit]

  • Resistance to 4 (5xp)
  • Integrity to 4 (5xp)
  • Melee to 5 (7xp)
  • Performance to 3 (3xp)
  • Presence to 3 (3xp)
  • Integrity to 5 (7xp)

Advantages (24 total)[edit]

  • Essence 4

Backgrounds[edit]

  • None

Charms (125 total)[edit]

  • Spirit-Detecting Glance (8xp)
  • Spirit-Cutting Attack (8xp)
  • Master Horseman's Techniques (8xp+2xp+2xp+2xp+2xp, 16xp total)
  • Hero Rides Away (8xp)
  • Worthy Mount Technique (8xp)
  • Integrity-Protecting Prana (8xp)
  • Lightning Speed (8xp)
  • Monkey Leap Technique (8xp)
  • Phantom-Conjuring Performance (8xp)
  • Combo! 1st Presence Excelleny+Enemy Castigating Solar Judgement (2xp)
  • Call the Blade (8xp)
  • Summoning the Loyal Steel (8xp)
  • Combo! Call the Blade+Whirlwind Armor Donning Prana (3xp)
  • Temptation-Resisting Stance (8xp)
  • Elusive Dream Defense (8xp)
  • Sun King Radiance (8xp)
  • Elegant Dance of Blade and Bow (8xp)

Spells[edit]

  • None