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| [[category:Opend20_Powers]]
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| =Change Air=
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| Display: ''Change'' Powers have 3 noticable displays
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| Duration: Momentary (Permanent if Range is Touch)
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| Range: Combat (Touch if Duration is Permanent)
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| Target: Small
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| 15 - double or halve the intensity of a manifestation of air, ''Change'' an amount of air into another form of air
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| 20 - ''Change'' an amount of air into another form of air
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| 25 - ''Change'' an amount of air into another element
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| 30 - ''Change'' an amount of air into a mixture of elements
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| 40+ - ''Change'' an amount of air into something unnatural or artefact
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| =Create Air=
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| Display: ''Create'' Powers have 3 noticable displays
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| Duration: Momentary
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| Range: Combat
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| Target: Hex(es)
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| 10 - Create a draft
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| 15 - Create a breeze
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| 20 - Create a fog
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| 25 - Create a a wind
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| 45 - Create a thunderstorm
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| 70 - Create a tempest
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| 90 - Create a hurricane
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| 100 - Create lightning
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| =Control Air=
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| Display: ''Control'' Powers only have one noticable display
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| Duration: Momentary (commonly boosted to concentration)
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| Range: Combat
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| Target:
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| 15 -
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| 20 -
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| 25 -
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| 30 -
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| 45 -
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| 60 -
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| =Destroy Air=
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| Display: ''Destroy'' Powers have 3 noticable displays
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| Duration: Momentary
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| Range: Touch
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| Target: Individual
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| Note that destroying only one property of air reduces DC by 5, and destroying with great precision increases DC by 5
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| 15 - ''Destroy'' an amount of air; Stop a breeze
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| 30 - Stop any one part of a weather phenomenon
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| 45 - Stop any (natural) weather phenomenon
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| =Sense Air=
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| Display: ''Sense'' Powers have no display other than concentration
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| Duration: Concentration
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| Range: Self
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| Target: Hex(es)
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| 15 - ''Sense'' one property of air
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| 20 - learn all mundane properties of the air
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| 25 - have an intuition about some fact regarding the air
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| 30 - make your senses unhindered by the air
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| 40 - predict the weather
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| 45 - 'speak' with the air itself
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| =Summon=
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| Display:
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| Duration:
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| Range:
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| Target:
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| 5 -
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| 10 -
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| 15 -
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| 20 -
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| 25 -
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| 30 -
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| 45 -
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| 60 -
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