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| [[category:Opend20_Powers]]
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| =Change Earth=
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| ''Change'' Powers have 3 noticable displays.
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| 20 - ''Change Earth'' into another ''Earth'' form (rock into steel)
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| 30 - ''Change Earth'' into a similar noun-form you have access to (rock into mud)
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| 45 - ''Change Earth'' into any other noun-form you have access to, vague chemical plausibility (rock into air/dust)
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| 60 - ''Change Earth'' into any other noun-form you have access to, even if chemically implausible (rock into a bon-fire)
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| 80 - ''Change Earth'' into complex combinations of noun-forms you have access to (rock into a bowl of noodles with chopsticks)
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| =Create Earth=
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| ''Create'' Powers have 3 noticable displays
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| Please note that unless a more complicated ritual is used, the products from these powers will not be permanent - this Power is not a cash-cow!
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| 20 - ''Create'' a volume of rock or soil
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| 30 - ''Create'' a volume of common metals or stones (copper, quartz)
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| 45 - ''Create'' a volume of semi-precious metals or stones (silver, topaz
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| 60 - ''Create'' a volume of precious metals or stones (gold, diamond)
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| 80 - ''Create'' rare materials such as Mithral, Adamantite, radioactive fuel, etc.
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| =Control Earth=
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| ''Control'' Powers have 1 noticable display.
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| 20 - ''Control'' one property of a volume of ''Earth'' (decreasing the hardness by one, for example)
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| 30 - Move a volume of ''Earth'' with gross telekinesis (to 'throw' a rock)
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| 45 - Move a volume of ''Earth'' with subtle telekinesis (guide a rock as if you were holding it in your hand)
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| 60 - Move a volume of ''Earth'' with molecular telekinesis (make a statue walk); Cause a localised tremor
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| 80 - Cause a localised Earthquake
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| =Destroy Earth=
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| ''Destroy'' Powers have 2 noticable displays.
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| 20 - ''Destroy'' a volume of rock or soil
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| 30 - ''Destroy'' a volume of common metals or stones (copper, quartz)
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| 45 - ''Destroy'' a volume of semi-precious metals or stones (silver, topaz
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| 60 - ''Destroy'' a volume of precious metals or stones (gold, diamond)
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| 80 - ''Destroy'' rare materials such as Mithral, Adamantite, radioactive fuel, etc.
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| =Sense Earth=
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| ''Sense'' Powers have no displays as such (they can be purchased as disadvantages). ''Sense'' Powers can be noticed by using Sense Motive, Spellcraft or another ''Sense'' Power on the character.
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| 20 - ''Sense'' one property of ''Earth'' (e.g. Hardness)
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| 30 - ''Sense'' all the general properties of a volume of Earth (e.g. what it is composed of, what has happened to it recently)
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| 45 - ''Sense'' the ''Earth'' in a particular area (I can feel two people running to the west. The girl is limping!)
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| 60 - speak with the Elemental forces of the ''Earth''
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| 80 - speak with crafted or worked stone and metals (e.g. 'speak' with a statue)
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| =Summon Earth=
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| ''Summon'' Powers have 2 noticable displays.
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| Because the Monster templates have not been done, it is not possible to write up the Summon powers at this point.
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