'Ot Po'tato: Difference between revisions
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*[http://wiki.rpg.net/index.php/Savage_Prax wiki] | *[http://wiki.rpg.net/index.php/Savage_Prax wiki] | ||
* You live for the flame... Scorched and permanently smoking you have a talent for blowing smoke rings. | |||
=Abilities= | =Abilities= | ||
*Agility 1d6 | *Agility 1d6 | ||
Line 8: | Line 9: | ||
*Parry | *Parry 5 | ||
*Toughness | *Toughness 5 | ||
*Pace 7'' | *Pace 7'' | ||
*Armour | *Armour | ||
*Charisma | *Charisma 0 | ||
*POW | *POW 15 | ||
=Skills= | =Skills= | ||
*Climb d8 | *Climb d8 | ||
*Faith d10 | |||
*Fighting d6 | *Fighting d6 | ||
*Healing d6 | *Healing d6 | ||
*Intimidate d6 | *Intimidate d6 | ||
*Knowledge plants and animals d6 | *Knowledge plants and animals d6 | ||
*Knowledge | *Knowledge Monkey business d8 | ||
*Knowledge | *Knowledge Prax d6 | ||
*Notice d4 | *Notice d4 | ||
*Stealth d6 | *Stealth d6 | ||
Line 38: | Line 40: | ||
=Edges= | =Edges= | ||
* | *Berserk if wounded smarts roll or berserk | ||
* | *Strong willed+2 to taunt and intimidate | ||
*Healer +2 healing rolls and friends natural healing rolls. | |||
=Cult edges= | =Cult edges= | ||
Line 47: | Line 50: | ||
=Magic= | =Magic= | ||
*Can create small flame on fingers | *Can create small flame on fingers (same as ignite spell) | ||
**Can light conbustables such as candles and small bushes within 20 feet on a sucessful spirit roll. | **Can light conbustables such as candles and small bushes within 20 feet on a sucessful spirit roll. | ||
*Second Sight: With this ability a shaman can see the auras of living things, as if using the Second Sight spell. No expenditure of Power Points is required, only concentration. | |||
=Spells= | =Spells= | ||
*Spirit binding 1 | *Spirit binding 1. binds a defeated spirit in to a suitable item | ||
*Spirit screen 1 | *Spirit screen 1. Helps protect you during spirit combat | ||
*FireClaws 4 | *FireClaws 4 (fireblade) Gives you burning paws n claws | ||
*Detect Water 1 | *Detect Water 1 . You don't want any surprises! | ||
*Visibility. Makes those pesky ghosts visible. | |||
*Cremate Dead 4 | |||
=Divine= | |||
*Oakfed had granted his faithful servant the use of the following spells | |||
*Summon salamander . Summons a fire elemental....smokin' '''USED''' | |||
*Create wildfire . Increases an existing fire into an inferno with the fury of your God. | |||
*Suppress flame...Hopefully puts out that fire you started..he he. | |||
*Gloaming from the Evening Star | |||
=Fetch= | =Fetch= | ||
*Encona thorny devil | |||
**Smarts d6 | |||
**Pow 14/15 | |||
**Disrupt, demoralize. | |||
=Bound spirits= | =Bound spirits= | ||
*One | *One ex Sable shaman bound in a monkey. | ||
**Smarts | **Smarts d10 | ||
**POW | **POW 9/15 | ||
** Countermagic 2,befuddle 1 | ** Countermagic 2,befuddle 1,glue 1, spirit screen 2. | ||
**Knowledge Prax d8 | |||
=Weapons= | =Weapons= | ||
Line 74: | Line 92: | ||
*Spirit Speech | *Spirit Speech | ||
*Beast | *Beast | ||
*Praxian | |||
=Equipment= | =Equipment= |
Latest revision as of 18:07, 1 January 2011
- wiki
- You live for the flame... Scorched and permanently smoking you have a talent for blowing smoke rings.
Abilities[edit]
- Agility 1d6
- Smarts 1d10
- Spirit 1d10
- Strength 1d6
- Vigor 1d6
- Parry 5
- Toughness 5
- Pace 7
- Armour
- Charisma 0
- POW 15
Skills[edit]
- Climb d8
- Faith d10
- Fighting d6
- Healing d6
- Intimidate d6
- Knowledge plants and animals d6
- Knowledge Monkey business d8
- Knowledge Prax d6
- Notice d4
- Stealth d6
- Survival d4
- Summon spirit d6
- Taunt d10
- Throwing d4
Hindrances[edit]
- All Thumbs
- Outsider
- Phobia Water..takes damage
Edges[edit]
- Berserk if wounded smarts roll or berserk
- Strong willed+2 to taunt and intimidate
- Healer +2 healing rolls and friends natural healing rolls.
Cult edges[edit]
- Shaman
- Fireproof. Half dam from normal fire.
- Fire Immunity . Immune to non magic fire. Half dam from magical.
Magic[edit]
- Can create small flame on fingers (same as ignite spell)
- Can light conbustables such as candles and small bushes within 20 feet on a sucessful spirit roll.
- Second Sight: With this ability a shaman can see the auras of living things, as if using the Second Sight spell. No expenditure of Power Points is required, only concentration.
Spells[edit]
- Spirit binding 1. binds a defeated spirit in to a suitable item
- Spirit screen 1. Helps protect you during spirit combat
- FireClaws 4 (fireblade) Gives you burning paws n claws
- Detect Water 1 . You don't want any surprises!
- Visibility. Makes those pesky ghosts visible.
- Cremate Dead 4
Divine[edit]
- Oakfed had granted his faithful servant the use of the following spells
- Summon salamander . Summons a fire elemental....smokin' USED
- Create wildfire . Increases an existing fire into an inferno with the fury of your God.
- Suppress flame...Hopefully puts out that fire you started..he he.
- Gloaming from the Evening Star
Fetch[edit]
- Encona thorny devil
- Smarts d6
- Pow 14/15
- Disrupt, demoralize.
Bound spirits[edit]
- One ex Sable shaman bound in a monkey.
- Smarts d10
- POW 9/15
- Countermagic 2,befuddle 1,glue 1, spirit screen 2.
- Knowledge Prax d8
Weapons[edit]
- Club Str+d4
- Claws Str +d6+1 Fire damage
- Bite Str+d4+1 Fire damage
Languages[edit]
- Firespeech
- Spirit Speech
- Beast
- Praxian