A PC sheet: Difference between revisions
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
!width="200"|Weapon Name | !width="200"|Weapon Name | ||
!width=" | !width="150"|Skill (x) | ||
!width=" | !width="100"|Damage base | ||
!width=" | !width="75"|Damage mod | ||
!width="75"|Damage type | !width="75"|Damage type | ||
!width="75"|Defence | !width="75"|Defence | ||
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|- | |- | ||
|name || || || || || || || | |name || || || || || || || | ||
|} | |} | ||
==Equipment== | ==Equipment== | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | |||
*'''Personal Load''' | |||
*'''Major Load''' | |||
*'''Cached''' | |||
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</div> | |||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | |||
*'''Personal Load - Encumberance''' | |||
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*'''Major Load - Container''' | |||
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*'''Cached - Location''' | |||
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</div> | |||
- | *'''Load - Current''' | ||
** Unencumbered: | |||
** Light : x 2 | |||
** Medium : x 4 | |||
** Heavy : x 6 |
Latest revision as of 12:49, 12 February 2011
Background[edit]
Character Details[edit]
- Name: Here
- Nationality/Ethnicity: Here
- Age: X. Age Group (X).
- Age at Change: X
- Social Conditions (Current): here
- Sex: Male/Female/Neuter/Hermaphrodite/other
- Height: X. Mod: x
- Weight: X. Mod: x
- Looks: X. Mod: x
- Recognition total: x
Character Story[edit]
Character Mechanics[edit]
Attributes and Talents[edit]
Attribute | Description | Scale | Effect | Effect Die | Talents | Description | Scale |
---|---|---|---|---|---|---|---|
Strength | Av | X | Damage Rate | 1dx | Athletic | Av | X |
Health | Av | X | Healing Rate | 1dx | Charismatic | Av | X |
Deftness | Av | X | Action Rate | 1dx | Combative | Av | X |
Speed | Av | X | Initiative | 1dx | Communicative | Av | X |
Wit | Av | X | Learning Rate | 1dx | Esthetic | Av | X |
Will | Av | X | Resistance Rate | 1dx | Mechanical | Av | X |
Psi | Av | X | Effect Rate | 1dx | Natural | Av | X |
-- | -- | -- | -- | -- | Scientific | Av | X |
Derived characteristics[edit]
- Damage Resistance
- Light Wound: "Bulk + 1/2 Hlh+ 1/2(Str or Will)
- Serious Wound: x 2
- Major wound: x 3
- Load
- Unencumbered: Bulk + Str + Hlh + Dft (kg).
- Light : x 2
- Medium : x 4
- Heavy : x 6
- Movement
- Walk : 1 + (Spd + Height mod)/10 + Athletic/10. in m/sec.
- Jog/Trot : x 2
- Run : x 3
- Sprint : x 6
Skill Groups[edit]
- Physical skills
- Climbing:
- Notice:
- [Urban]
- [Rural]
- Survival
- [Urban]
- [Rural]
- [Other]
- [Other]
- Physical Knowledges
- Tech Physical Skills
- Technical Knowledge
- Hi Tech Physical
- Hi Tech Knowledge
- Interpersonal Skills
- Carousing/converse
- Social Knowledges
- Culture
- [Pre Ruin]
- [Post Ruin]
- Language
- Australian English (default)
- Other
- Other
- Other
- Other
- Culture
- Civic Skills
- Combat, hth
- Brawling
- Evade
- Single Weapon
- Cbt, Missile
- Throwing
- Support,Field wpns
Clothing and armour[edit]
Coverage | Type/description | Hardness | Armour Value. | Enc. | Material |
---|---|---|---|---|---|
Where | What | x | x | equiv | types |
Where | What | x | x | equiv | types |
Where | What | x | x | equiv | types |
Where | What | x | x | equiv | types |
where | What | x | x | equiv | types |
where | What | x | x | equiv | types |
where | What | x | x | equiv | types |
- Average Armour Value: 'x
Weapons and Combat[edit]
- Base combat Stats:
- Initiative : x
- Action rate : x/2
Weapon Name | Skill (x) | Damage base | Damage mod | Damage type | Defence | Range PB/Sht/Med/Long/Ext. | Enc. |
---|---|---|---|---|---|---|---|
Body | Brawling (x) | Str | 1+ Brawl/10 | Crush | Brawl/4 | close/short | -- |
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Equipment[edit]
- Personal Load
- Major Load
- Cached
- Personal Load - Encumberance
- Major Load - Container
- Cached - Location
- Load - Current
- Unencumbered:
- Light : x 2
- Medium : x 4
- Heavy : x 6