Zombie Run: Difference between revisions
Jump to navigation
Jump to search
| (36 intermediate revisions by 8 users not shown) | |||
| Line 5: | Line 5: | ||
===Characters:=== | ===Characters:=== | ||
[[Zombie_Run\Bernie|Bernie]] - | [[Zombie_Run\Bernie|Bernie]] - 16 XP - 3 Bennies - 3 advances spent | ||
[[Zombie_Run\Brent|Brent]] - | [[Zombie_Run\Brent|Brent]] - 16 XP - 3 Bennies - 2 advances spent | ||
[[Zombie_Run\Garrett|Garrett]] - | [[Zombie_Run\Garrett|Garrett]] - 16 XP - 3 Bennies - 2 advances spent | ||
[[Zombie_Run\Henry|Henry]] - | [[Zombie_Run\Henry|Henry]] - 16 XP - 3 Bennies - 3 advances spent | ||
====Allies==== | ====Allies==== | ||
*[[Zombie_Run\Allies|William]] - | *[[Zombie_Run\Allies|William]] - 13 XP | ||
*[[Zombie_Run/Allies|Sydney]] - | *[[Zombie_Run/Allies|Sydney]] - 6 XP | ||
*[[Zombie_Run/Allies|Marcus]] - 0 XP | |||
====Baxter Building Survivors==== | ====Baxter Building Survivors==== | ||
*Gwendoline "Gwen" Peters | *Gwendoline "Gwen" Peters | ||
*Bill “Blue to his mates” Morgan | *[http://wiki.rpg.net/index.php/Blue_Morgan Bill “Blue to his mates” Morgan] | ||
*Balthazar "Bal" Mazzuchelli | *Balthazar "Bal" Mazzuchelli | ||
*Ernie Greene | *[[Ernie Greene]] | ||
*Lori | *Lori | ||
*Colby | *Colby | ||
| Line 35: | Line 36: | ||
***M16 as a club (STR+1d6,Parry-1) | ***M16 as a club (STR+1d6,Parry-1) | ||
***crowbar '''''[Henry]''''' | ***crowbar '''''[Henry]''''' | ||
***2 short broom handles (STR+d4 reach 1 parry -1) | ***2 short broom handles (STR+d4 reach 1 parry -1) ''NPC'' '''''[Henry]''''' | ||
*** 1 long broom handle (STR+d6 reach 1 parry -1) '''''[ | *** 1 long broom handle (STR+d6 reach 1 parry -1) ''NPC'' ''''[Marcus]'''' | ||
*** Trash can lid (STR+d4 parry -1) | *** Trash can lid (STR+d4 parry -1) ''NPC'' | ||
*** a large chef's knife (STR+d4) | *** a large chef's knife (STR+d4) ''NPC'' ''''[Marcus]'''' | ||
*** Shovel (STR+d6 Parry -1) '''''[Bernie]''''' | *** Shovel (STR+d6 Parry -1) '''''[Bernie]''''' | ||
***Tonfa STR+d6 Parry+1 vs. unarmed '''''[sidney]''''' | ***Tonfa STR+d6 Parry+1 vs. unarmed '''''[sidney]''''' | ||
***Lever dolly (STR+d6+1, Parry -2, Reach 1) | ***Lever dolly (STR+d6+1, Parry -2, Reach 1) '''''[npc]''''' | ||
***Bowie knife | |||
** Ranged Weapons | ** Ranged Weapons | ||
**Uzi (9mm) 12/24/48 2d6 damage RoF 3 Weight 9 Shots 32 AP1 Auto '''''[Bernie]''''' | ***Combine Bow with 12 arrows '''''[William]''''' | ||
*** | ***Sawn off. 11 rounds'''''[Henry]''''' | ||
** Glock (9mm) 12/24/48 2d6 damage RoF 1 Shots 17 AP1 Semi-Auto x2 '''''[Brent]''''' | ***.45. 24 rounds ''''[Marcus]'''' | ||
*** | ***Uzi (9mm) 12/24/48 2d6 damage RoF 3 Weight 9 Shots 32 AP1 Auto '''''[Bernie]''''' | ||
**Colt 1911 (.45) 12/24/48 2d6+1 damage RoF 1 Shots 7 AP1 Semi-Auto '''''[Garrett]''''' | ****28 rounds of 9mm, | ||
*** | *** Glock (9mm) 12/24/48 2d6 damage RoF 1 Shots 17 AP1 Semi-Auto x2 '''''[Brent]''''' | ||
**Double-Barrel (12g) Shotgun 12/24/48 1-3d6 damage RoF 1-2 Shots 2 '''''[Brent]''''' | *** Glock (9mm) as above '''''[Bill]''''' | ||
*** | ****28 rounds | ||
**M-16 (5.56) 24/48/96 2d8 damage RoF 3 Shots 20 AP2 Auto 3RB | ***Colt 1911 (.45) 12/24/48 2d6+1 damage RoF 1 Shots 7 AP1 Semi-Auto '''''[Garrett]''''' | ||
*** | ****23 rounds of .45 ammunition | ||
**22LR snub revolver 10/20/40 2d6-1 RoF 1 Shots 6 '''''[Henry]''''' | ***Double-Barrel (12g) Shotgun 12/24/48 1-3d6 damage RoF 1-2 Shots 2 '''''[Brent]''''' | ||
*** | ****6 rounds of 12 gauge | ||
**.32 Rifle 24/48/96 2d8 RoF 1 Shots 7 AP2 (fully loaded) ''''' | ***M-16 (5.56) 24/48/96 2d8 damage RoF 3 Shots 20 AP2 Auto 3RB | ||
*** | ****18 rounds of 5.56, | ||
***22LR snub revolver 10/20/40 2d6-1 RoF 1 Shots 6 '''''[Henry]''''' | |||
**** 34 rounds of .22 ammunition | |||
***.32 Rifle 24/48/96 2d8 RoF 1 Shots 7 AP2 (fully loaded) '''''[Blue]''''' | |||
****3 rounds of .32 ammunition | |||
**Explosives | **Explosives | ||
*** 1 | *** 1 Nail bomb '''''[Bernie]''''' | ||
** | **Armor | ||
***Kevlar Vest +2 Toughness/+4 vs. Bullets, covers torso '''''[Garrett]''''' | ***Kevlar Vest +2 Toughness/+4 vs. Bullets, covers torso '''''[Garrett]''''' | ||
***SWAT helmet +3 Toughness, covers head '''''[Bernie]''''' | ***SWAT helmet +3 Toughness, covers head '''''[Bernie]''''' | ||
| Line 73: | Line 79: | ||
** Instant Coffee | ** Instant Coffee | ||
** Half a bottle of scotch '''''[in the truck]''''' | ** Half a bottle of scotch '''''[in the truck]''''' | ||
** | **6 pack of beers | ||
** 166 water rations | |||
*Utility Equipment | *Utility Equipment | ||
** pack of AA batteries '''''[Brent]''''' | ** pack of AA batteries '''''[Brent]''''' | ||
** several backpacks '''''[Henry]''''' | ** several backpacks '''''[Henry]''''' | ||
**box of kitty litter | |||
**box of kitty litter | |||
**roll of rope '''''[Henry]''''' | **roll of rope '''''[Henry]''''' | ||
**2 road flares '''''[Henry]''''' | **2 road flares '''''[Henry]''''' | ||
| Line 85: | Line 90: | ||
** portable HAM radio '''''[Henry]''''' | ** portable HAM radio '''''[Henry]''''' | ||
** an afghan blanket | ** an afghan blanket | ||
**Walkie talkies 20 mile range '''''[Brent]''''' '''''[Bernie]''''' | |||
**4 man tent ""[Truck]"" | |||
** two fishing poles""[Truck]"" | |||
**3 roadflares, a car jack, chains and patch kit. '''[Sydney]''' | |||
*Medical Equipment | *Medical Equipment | ||
** enough First Aid supplies for three healing rolls '''''[Henry]''''' | ** enough First Aid supplies for three healing rolls '''''[Henry]''''' | ||
| Line 91: | Line 100: | ||
** Pick-up Truck (Very High Fuel) | ** Pick-up Truck (Very High Fuel) | ||
** Police squad car (Very High Fuel) | ** Police squad car (Very High Fuel) | ||
** Fishing Trawler (Low Fuel) | |||
** a Police mountain bike | ** a Police mountain bike | ||
** 11 fuel levels | ** 11 fuel levels | ||
| Line 120: | Line 130: | ||
===Attack options=== | ===Attack options=== | ||
*[http://wiki.rpg.net/index.php/Attack_options to attack options] | *[http://wiki.rpg.net/index.php/Attack_options to attack options] | ||
Latest revision as of 21:43, 18 February 2011
This is the bare-bones (watch the pun) wiki page for the savage tale, Zombie Run.
Characters:[edit]
Bernie - 16 XP - 3 Bennies - 3 advances spent
Brent - 16 XP - 3 Bennies - 2 advances spent
Garrett - 16 XP - 3 Bennies - 2 advances spent
Henry - 16 XP - 3 Bennies - 3 advances spent
Allies[edit]
Baxter Building Survivors[edit]
- Gwendoline "Gwen" Peters
- Bill “Blue to his mates” Morgan
- Balthazar "Bal" Mazzuchelli
- Ernie Greene
- Lori
- Colby
- Rick
- Su-Lin
- 13 others yet to be named
Inventory[edit]
With the party[edit]
- Weapons and Armor
- Melee Weapons
- M16 as a club (STR+1d6,Parry-1)
- crowbar [Henry]
- 2 short broom handles (STR+d4 reach 1 parry -1) NPC [Henry]
- 1 long broom handle (STR+d6 reach 1 parry -1) NPC '[Marcus]'
- Trash can lid (STR+d4 parry -1) NPC
- a large chef's knife (STR+d4) NPC '[Marcus]'
- Shovel (STR+d6 Parry -1) [Bernie]
- Tonfa STR+d6 Parry+1 vs. unarmed [sidney]
- Lever dolly (STR+d6+1, Parry -2, Reach 1) [npc]
- Bowie knife
- Ranged Weapons
- Combine Bow with 12 arrows [William]
- Sawn off. 11 rounds[Henry]
- .45. 24 rounds '[Marcus]'
- Uzi (9mm) 12/24/48 2d6 damage RoF 3 Weight 9 Shots 32 AP1 Auto [Bernie]
- 28 rounds of 9mm,
- Glock (9mm) 12/24/48 2d6 damage RoF 1 Shots 17 AP1 Semi-Auto x2 [Brent]
- Glock (9mm) as above [Bill]
- 28 rounds
- Colt 1911 (.45) 12/24/48 2d6+1 damage RoF 1 Shots 7 AP1 Semi-Auto [Garrett]
- 23 rounds of .45 ammunition
- Double-Barrel (12g) Shotgun 12/24/48 1-3d6 damage RoF 1-2 Shots 2 [Brent]
- 6 rounds of 12 gauge
- M-16 (5.56) 24/48/96 2d8 damage RoF 3 Shots 20 AP2 Auto 3RB
- 18 rounds of 5.56,
- 22LR snub revolver 10/20/40 2d6-1 RoF 1 Shots 6 [Henry]
- 34 rounds of .22 ammunition
- .32 Rifle 24/48/96 2d8 RoF 1 Shots 7 AP2 (fully loaded) [Blue]
- 3 rounds of .32 ammunition
- Explosives
- 1 Nail bomb [Bernie]
- Melee Weapons
- Armor
- Kevlar Vest +2 Toughness/+4 vs. Bullets, covers torso [Garrett]
- SWAT helmet +3 Toughness, covers head [Bernie]
- Armor
- Food and Drink (12 meals)
- 2 cans of baked beans
- 3 batches of nuts
- 3 cans of chicken noodle soup
- a box of Twinkies and a couple of packages of pre-cooked bacon
- 2 days of vending machine food for 4
- A can of tuna
- Five Cliff Bars
- Instant Coffee
- Half a bottle of scotch [in the truck]
- 6 pack of beers
- 166 water rations
- Utility Equipment
- pack of AA batteries [Brent]
- several backpacks [Henry]
- box of kitty litter
- roll of rope [Henry]
- 2 road flares [Henry]
- magnesium firestarting kit [Henry]
- portable HAM radio [Henry]
- an afghan blanket
- Walkie talkies 20 mile range [Brent] [Bernie]
- 4 man tent ""[Truck]""
- two fishing poles""[Truck]""
- 3 roadflares, a car jack, chains and patch kit. [Sydney]
- Medical Equipment
- enough First Aid supplies for three healing rolls [Henry]
- Vehicles and Fuel
- Motorcycle (Very High Fuel)
- Pick-up Truck (Very High Fuel)
- Police squad car (Very High Fuel)
- Fishing Trawler (Low Fuel)
- a Police mountain bike
- 11 fuel levels
With the larger group[edit]
- 2 cans of spam and a package of ramen
- 12 gallons of Aquafina bottled water
- Flashlight with Batteries
- Winchester '76 Rifle (no ammo)
- Three bottles of Canola oil
- Voltmeter
- Cordless Drill and Charger
- 6 bottles of Captain Morgan spiced rum
- 9mm Glock
- 33 rounds of 9mm ammunition
- Swiss Army Knife
- Gas Tank (1 level of fuel)
- Chain (d8+d4)
- Brown Sedan (Full Tank)
- 68 Meals
- Water for those meals
Locations[edit]