Difference between revisions of "Norrathians: Knowledge class skills"
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For other classes, change the Knowledge skills listed as class skills to the following: | For other classes, change the Knowledge skills listed as class skills to the following: | ||
+ | * '''Bard:''' all Knowledge skills | ||
* '''Beastlord:''' monster lore (natural), nature, religion | * '''Beastlord:''' monster lore (natural), nature, religion | ||
* '''Cleric:''' arcana, history, local, religion | * '''Cleric:''' arcana, history, local, religion | ||
Line 19: | Line 20: | ||
* '''Shaman: '''arcana, history, local, nature, religion | * '''Shaman: '''arcana, history, local, nature, religion | ||
* '''Warrior: '''construction, monster lore (any), warcraft | * '''Warrior: '''construction, monster lore (any), warcraft | ||
+ | * '''Wizard:''' all Knowledge skills | ||
---- | ---- | ||
[[EQrpg: Norrathians]] | [[EQrpg: Norrathians]] |
Revision as of 20:17, 19 January 2006
Bards and wizards are proficient with all fields of study.
The skill Knowledge (local) is always a class skill for every character when it pertains to the location from which they hail. When Knowledge (local) is listed as a class skill, it refers only to localities where the character’s allies have influence (e.g. A rogue from Freeport may gain ranks in Knowledge [local – Neriak] because rogues are active in that city, but he may not gain ranks in Knowledge [local – Erudin] because of the lack of organized rogues in this location.)
For other classes, change the Knowledge skills listed as class skills to the following:
- Bard: all Knowledge skills
- Beastlord: monster lore (natural), nature, religion
- Cleric: arcana, history, local, religion
- Druid: geography, monster lore (natural), nature, religion
- Enchanter: arcana, monster lore (any)
- Hexblade: arcana, history, local, monster lore (humanoids and rallosian), warcraft
- Magician: arcana, monster lore (unnatural), planes
- Monk: none
- Necromancer: arcana, monster lore (undead), religion
- Paladin: construction, history, local, religion, warcraft
- Ranger: geography, local, monster lore (any), nature
- Rogue: construction, local, monster lore (humanoids and rallosian)
- Shadow Knight: arcana, history, monster lore (undead), warcraft
- Shaman: arcana, history, local, nature, religion
- Warrior: construction, monster lore (any), warcraft
- Wizard: all Knowledge skills