Difference between revisions of "To Wander Beneath A Far Star: Equipment and Movement"
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== Equipment List == | == Equipment List == | ||
+ | ===Weapon Costs and Encumbrance=== | ||
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|+'''B/X Equipment: Weapon Costs and Encumbrance''' | |+'''B/X Equipment: Weapon Costs and Encumbrance''' | ||
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* ** House Rule: Javelins do 1d4 damage, may be used in melee or thrown one-handed (range 30/60/90) and set against a charge. Halfings may throw one-handed or use in melee two-handed. | * ** House Rule: Javelins do 1d4 damage, may be used in melee or thrown one-handed (range 30/60/90) and set against a charge. Halfings may throw one-handed or use in melee two-handed. | ||
+ | ===Armor Costs and Encumbrance=== | ||
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+ | ===Equipment and Treasure Costs and Encumbrance=== | ||
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* m These items are considered part of miscellaneous equipment. Unless large quantities are carried, miscellaneous equipment weighs a flat 80cn. | * m These items are considered part of miscellaneous equipment. Unless large quantities are carried, miscellaneous equipment weighs a flat 80cn. | ||
* v These items have varying values and are generally found as treasure | * v These items have varying values and are generally found as treasure | ||
+ | |||
+ | ===Transportation=== | ||
+ | |||
+ | *Camel: 100 gp | ||
+ | *Cart (2 wheels): 100 gp | ||
+ | *Horse, Draft: 40 gp | ||
+ | *Horse, Riding: 75 gp | ||
+ | *Horse, War: 250 gp | ||
+ | *Mule: 30 gp | ||
+ | *Saddle & Bridle: 25 gp | ||
+ | *Saddle Bags: 5 gp | ||
+ | *Wagon (4 Wheels) : 200 gp | ||
== Movement Distances == | == Movement Distances == |
Revision as of 18:43, 8 May 2011
Back to Main Page: To Wander Beneath A Far Star
Contents
Equipment List
Weapon Costs and Encumbrance
Weapon | Cost(GP) | Enc(cn) | Damage |
---|---|---|---|
Battle Axe (two-handed) | 7 | 50 | 1d8 |
Hand Axe | 4 | 30 | 1d6 |
Crossbow w/ 30 Quarrels | 30 | 50 | 1d6 |
Case w/ 30 Quarrels | 10 | m | |
Long Bow w/ 20 Arrows | 40 | 30 | 1d6 |
Short Bow w/ 20 Arrows | 25 | 30 | 1d6 |
Quiver w/ 20 Arrows | 5 | m | |
1 Silver-tipped Arrow | 5 | m | 1d6 |
Normal Dagger | 3 | 10 | 1d4 |
Silver Dagger | 30 | 10 | 1d4 |
Normal Sword | 10 | 60 | 1d8 |
Two-Handed Sword | 15 | 150 | 1d10 |
Mace* | 5 | 30 | 1d6 |
Club* | 3 | 50 | 1d4 |
Polearm (two-handed) | 7 | 150 | 1d10 |
Sling W/ 30 Stones* | 2 | m | 1d4 |
Spear (1H or 2H) | 3 | 30 | 1d6 |
Staff | ? | ? | 1d4 |
Javelin** | 1 | 20 | 1d4 |
Warhammer* | 5 | 30 | 1d6 |
- * These weapons may be used by clerics
- m These items are considered part of miscellaneous equipment. Unless large quantities are carried, miscellaneous equipment weighs a flat 80cn.
- ** House Rule: Javelins do 1d4 damage, may be used in melee or thrown one-handed (range 30/60/90) and set against a charge. Halfings may throw one-handed or use in melee two-handed.
Armor Costs and Encumbrance
Armor | Cost(GP) | Enc(cn) | AC |
---|---|---|---|
Chain Mail Armor | 40 | 400 | 5 |
Leather Armor | 20 | 200 | 7 |
Plate Mail Armor | 60 | 500 | 3 |
Shield | 10 | 100 | -1 |
Equipment and Treasure Costs and Encumbrance
Item | Cost(GP) | Enc(cn) |
---|---|---|
Backpack | 5 | m |
Flask of Oil | 2 | m |
Garlic | 5 | m |
Hammer (small) | 2 | m |
Holy Symbol | 25 | m |
Iron Spike (12) | 1 | m |
Lantern | 10 | m |
Mirror (hand-size, steel) | 5 | m |
Iron Rations (preserved, 1 person/1 week) | 15 | m |
Standard Rations (unpreserved, 1 person/1 week) | 5 | m |
Rope (50') | 1 | m |
Small Sack | 1 | m |
Large Sack | 2 | m |
Thieves' Tools | 25 | m |
Tinder Box (flint & steel) | 3 | m |
Torches (6) | 1 | m |
Water/Wine Skin | 1 | m |
Wine (1 quart) | 1 | m |
Wolfsbane (1 pouch) | 10 | m |
Wooden Pole (10') | 1 | m |
Coin | v | 1 |
Gem | v | 1 |
Jewelry (1 piece) | v | 10 |
Potion | v | 10 |
Rod | v | 20 |
Scroll | v | 1 |
Staff | v | 40 |
Wand | v | 10 |
- m These items are considered part of miscellaneous equipment. Unless large quantities are carried, miscellaneous equipment weighs a flat 80cn.
- v These items have varying values and are generally found as treasure
Transportation
- Camel: 100 gp
- Cart (2 wheels): 100 gp
- Horse, Draft: 40 gp
- Horse, Riding: 75 gp
- Horse, War: 250 gp
- Mule: 30 gp
- Saddle & Bridle: 25 gp
- Saddle Bags: 5 gp
- Wagon (4 Wheels) : 200 gp
Movement Distances
- 400 or less: 120'/40'/120'
- 401-600: 90'/30'/90'
- 601-800: 60'/20'/60'
- 801-1600: 30'/10'/30'