Difference between revisions of "Scratch:Polearm Skills"
(Created page with 'Polearm skills use fighting SP with a staff, spear, two-handed sword or other long weapon. Many polearm attacks do piercing damage, which penetrates armor that does not deflect b…') |
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− | Polearm skills use | + | '''polearm''' (1 fighting SP): |
+ | Polearm skills use a staff, spear, two-handed sword or other long weapon. Some polearm attacks do piercing damage, penetrating armor that does not deflect blades. | ||
− | '''thrust''' ( fighting SP close range polearm piercing attack): | + | :'''thrust''' ( fighting SP close range polearm piercing attack): You can do an impaling attack if you are healthy. If you use a sharp weapon, this attack does 4 damage. If you use a blunt weapon, this attack does 1 damage and makes the enemy skip a turn. |
− | You can do an impaling attack if you are healthy. | ||
− | If you use a sharp weapon, this attack does 4 damage. | ||
− | If you use a blunt weapon, this attack does 1 damage and makes the enemy skip a turn. | ||
− | '''outreach''' ( fighting SP close range polearm piercing attack): | + | :'''outreach''' ( fighting SP close range polearm piercing attack): |
− | *injured: 1 damage, you get a +1 to defense until your next turn. | + | :*injured: 1 damage, you get a +1 to defense until your next turn. |
− | *healthy: 1 damage, you get a +2 to defense until your next turn. | + | :*healthy: 1 damage, you get a +2 to defense until your next turn. |
− | '''both ends''' ( fighting SP close range polearm attack, prepared) | + | :'''both ends''' ( fighting SP close range polearm attack, prepared): 2 attacks, 2 damage. If the first attack is unsuccessful, it still does 1 damage. |
− | 2 attacks, 2 damage. If the first attack is unsuccessful, it still does 1 damage. | ||
− | '''sweep''' ( fighting SP close range polearm attack, prepared): | + | :'''sweep''' ( fighting SP close range polearm attack, prepared): |
− | *success: 2 damage, makes the enemy skip a turn. | + | :*success: 2 damage, makes the enemy skip a turn. |
− | *failure: still does 1 damage. | + | :*failure: still does 1 damage. |
− | '''swing''' ( fighting SP close range polearm attack, prepared): | + | :'''swing''' ( fighting SP close range polearm attack, prepared): |
− | *success: 3 damage, you get +2 to defense until your next turn. | + | :*success: 3 damage, you get +2 to defense until your next turn. |
− | *failure: 1 damage, you get +1 to defense until your next turn. | + | :*failure: 1 damage, you get +1 to defense until your next turn. |
Latest revision as of 08:42, 16 May 2011
polearm (1 fighting SP): Polearm skills use a staff, spear, two-handed sword or other long weapon. Some polearm attacks do piercing damage, penetrating armor that does not deflect blades.
- thrust ( fighting SP close range polearm piercing attack): You can do an impaling attack if you are healthy. If you use a sharp weapon, this attack does 4 damage. If you use a blunt weapon, this attack does 1 damage and makes the enemy skip a turn.
- outreach ( fighting SP close range polearm piercing attack):
- injured: 1 damage, you get a +1 to defense until your next turn.
- healthy: 1 damage, you get a +2 to defense until your next turn.
- both ends ( fighting SP close range polearm attack, prepared): 2 attacks, 2 damage. If the first attack is unsuccessful, it still does 1 damage.
- sweep ( fighting SP close range polearm attack, prepared):
- success: 2 damage, makes the enemy skip a turn.
- failure: still does 1 damage.
- swing ( fighting SP close range polearm attack, prepared):
- success: 3 damage, you get +2 to defense until your next turn.
- failure: 1 damage, you get +1 to defense until your next turn.