Difference between revisions of "Scratch:Stealth Skills"

From RPGnet
Jump to: navigation, search
(Created page with ''''assassinate''' (3 stalking SP effect, requires knockout): +2 to hit with knockout before the target's first turn. '''ambush''' (2 stalking SP effect): If you go before any of…')
 
Line 1: Line 1:
'''assassinate''' (3 stalking SP effect, requires knockout): +2 to hit with knockout before the target's first turn.
+
'''assassinate''' (3 stealth SP effect, requires knockout): +2 to hit with knockout before the target's first turn.
  
'''ambush''' (2 stalking SP effect): If you go before any of your opponents, each of your allies gain +1 to stalking while determining initiative.
+
'''ambush''' (2 stealth SP effect): If you go before any of your opponents, each of your allies gain +1 to stalking while determining initiative.
  
'''illusion''' ( stalking SP long rage attack): attack 3 separate targets as a single action. When the grid rules are used, this action targets all of the creatures in a space and all of the spaces adjacent to that space. Each successful attack makes the target skip it's next turn.
+
'''illusion''' ( stealth SP long rage attack): attack 3 separate targets as a single action. When the grid rules are used, this action targets all of the creatures in a space and all of the spaces adjacent to that space. Each successful attack makes the target skip it's next turn.
  
'''surprise attack''' ( stalking SP)
+
'''surprise attack''' ( stealth SP)
  
'''burglary''' ( stalking SP)
+
'''burglary''' ( stealth SP)
  
'''pick pocket''' ( stalking SP)
+
'''pick pocket''' ( stealth SP)
  
'''slip away''' ( stalking SP)
+
'''slip away''' ( stealth SP)
  
'''feint''' ( stalking SP)
+
'''feint''' ( stealth SP)
  
'''scam''' ( stalking SP)
+
'''scam''' ( stealth SP)
  
'''vanish''' ( stalking SP)
+
'''vanish''' ( stealth SP)
  
'''conceal''' ( stalking SP)
+
'''conceal''' ( stealth SP)
  
 
'''disguise''' ( stalking SP)
 
'''disguise''' ( stalking SP)

Revision as of 10:07, 16 May 2011

assassinate (3 stealth SP effect, requires knockout): +2 to hit with knockout before the target's first turn.

ambush (2 stealth SP effect): If you go before any of your opponents, each of your allies gain +1 to stalking while determining initiative.

illusion ( stealth SP long rage attack): attack 3 separate targets as a single action. When the grid rules are used, this action targets all of the creatures in a space and all of the spaces adjacent to that space. Each successful attack makes the target skip it's next turn.

surprise attack ( stealth SP)

burglary ( stealth SP)

pick pocket ( stealth SP)

slip away ( stealth SP)

feint ( stealth SP)

scam ( stealth SP)

vanish ( stealth SP)

conceal ( stealth SP)

disguise ( stalking SP)

disappear ( stalking SP)

mirage ( stalking SP)

camouflage ( stalking SP)