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| '''Real Name:''' Carl "Crusher" Creel
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| '''Brawn 4 Agility 4 Mind 1'''
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| '''Powers:'''
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| Shapeshift 4 [Limitation: Creel can only take on the properties of something he touches. Some of the points in the stat pool invariably go to provide "powers" based on the new form, at a rate of 2 power points per stat point burned. For instance, absorbing adamantium might make Creel Brawn 5 Agility 1, with Armor 3, Resistance to Knockback & Cutting attacks, while absorbing water might grant Brawn 3, Agility 3, Ghost-Form: [Limitation: Liquid]. Sample absorptions will be given below Creel's writeup. He can also use this ability to copy other people's superpowers, but he cannot control them very well.
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| Special Attack 3 [Variable] Depends on what Creel has touched. He is also a capable combatant, using his brawling abilities to grant +1 Hit +1DM while not absorbing anything. 4pts
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| Immunity: Variable: Creel is immune to whatever energy form he takes-- Thus if he turns into fire, he is immune to fire. 2pts.
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| Healing 5 Creel can even reattach lost limbs by transforming back into human form while holding the stump to his body. 5pts
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| Ball & Chain: Special Attack 2/Stretching 1 [Linked power, limitation: Stealable gadget] +1Hit, +1DM, reach 3 squares. Since it absorbs the same properties as Creel, the special attack bonus of the chain stacks with his own new abilities. 3pts. (4 EC)
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| '''Disadvantages:''' Normal-- Creel normally has a Brawn and Agility of 1. He gets super strength or agility based on the properties of what he absorbs; Enemy: Thor.
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| '''100 Hits/ Soak varies based on form'''
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| Conversion for [http://www.bashrpg.com BASH! Basic Action Super Heroes]
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| 33 Pts (18 Stats, 17 Powers, -2 Disadvantages)
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| == Sample Absorbtions ==
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| *'''Adamantium:''' Brawn 5 Agility 1, with Armor 3 (x8 Soak), Resistance to Knockback & Cutting attacks
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| *'''Vibrium:''' Brawn 4 Agility 2, Armor 2(x6 Soak), Deflect 2
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| *'''Steel/Stone:''' Brawn 4 Agility 1, Armor 1 (x5 Soak)
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| *'''Wood:''' Brawn 3 Agility 2, Armor 1 (x4 Soak)
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| *'''Water:''' Brawn 3 Agility 3, Ghost-Form [Limitation: Liquid, Limitation: Always On] x3 Soak
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| *'''Fire:''' Brawn 1 Agility 3, Ghost-Form [Limitation: Always On]; Damage Aura 4, Clinging, Glide
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| *'''Electricity:''' Brawn 1 Agility 3, Teleportation [Limitation: traveling through power lines], Special Attack 4 (Range 5, +3DM (x4dmg))
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