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− | '''Brawn 2 Agility 2 Mind 2'''
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− | '''Powers:'''
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− | Bob & Weave, and Blocking: Deflect 2 (x4 Defense) [Limitation: does not "reflect" shots] 1pt
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− | Ropeadope: Armor 1 (x3 Soak) 1pt
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− | Martial Arts: Special Attack 3 [Enhancement: Variable] 4pts (Note- ranged attacks require something to throw (trashcan lid, etc)
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− | Jab: x4 Hit, x3 Dmg
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− | Uppercut: x3 Hit, x4 Dmg
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− | Haymaker: x2 hit, x5 Dmg
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− | Spring Kick: Range 5, x3 hit, x3 Dmg
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− | Roundhouse: Radius 1, x2 hit, x4 Dmg
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− | One-Two Combo: Superspeed 2 [Limitation: Attack Only] 1pt
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− | Martial Throw: Push 2 (x8 Knockback) 2pts
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− | Never Say Die: Healing x2 (they get a "second wind") [Limitation: only works in combat] 1pt
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− | Never Give in to Evil! Mindshield 1 (x4 Mental Defense) 1pt
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− | Distraction: Daze 3 (range 0, +1 Multiplier to affect) [Limitation: must somehow use their environment to distract / blind opponent; e.g. put a trashcan over them, etc] 2pts
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