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The Seven Mages were a group of renegade that banded together after the Black Rapture.<br>
The Seven Mages were a group of renegade that banded together after [[The Black Rapture]].<br>
These Mages were against the [[Guild of Arcane Evokers]] and magic licensing but after being captured, became servants and first members of [[The Inquisitoria]].<br>
These Mages were against the [[Guild of Arcane Evokers]] and magic licensing but after being captured, became servants and first members of [[The Inquisitoria]].<br>
[[Image:SevenMages.jpg|thumb|The Seven Mages.]]
[[Image:SevenMages.jpg|thumb|The Seven Mages.]]
== Early Life ==
== Early Life ==
Little is known about the Seven Mages personal lives, as they were stripped of their names after capture, it has been difficult for historians to trace their past.<br>
Little is known about the Seven Mages personal lives, as they were stripped of their names after capture, it has been difficult for historians to trace their past, although many believe them to be of Elven origin, due to their long life span.<br>
They were most likely orphans and social outcasts who found strenght and respect in magic.<br>
They were most likely orphans and social outcasts who found strenght and respect in magic.<br>
== Pre-Rapture ==
== Pre-Rapture ==
Before [[The Black Rapture]], the Seven Mages were part of a sect or Warlocks and Necromancers called [[The Shade of Eden]]. Any specific information relevant to this sect has been hard to come by, since they adopted an ancient Abyssal language and all their documents are written in this language.<br>
Before [[The Black Rapture]], the Seven Mages were part of a sect or Warlocks and Necromancers called [[The Shade of Eden]]. Any specific information relevant to this sect has been hard to come by, since they adopted an ancient Abyssal language and all their documents are written in this language.<br>
What is known is that the Seven Mages were the most talented magic users of the entire sect and were able to climb through the ranks with ease, finally each earning seats as Elders of the sect.<br>
What is known is that the Seven Mages were the most talented magic users of the entire sect and were able to climb through the ranks with ease, finally each earning seats as Elders of the sect.<br>
The seven mages luckily escaped the grim fate that set on the Shade, since during the Black Rapture, a great ritual was undergoing in their main temple, this created a minor rapture that most likely unleashed deadly demons upon the group. The only known document describing this incident is a daily log from [[Balerin Daleborn]], a Sergeant of the Tartol Empiral Army:<br>
The seven mages luckily escaped the grim fate that set on the Shade, since during [[The Black Rapture]], a great ritual was undergoing in their main temple, this created a minor rapture that most likely unleashed deadly demons upon the group. The only known document describing the incident is a daily log from [[Balerin Daleborn]], a Sergeant of the Tartol Empiral Army.<br>
*''Our battalion has been split, someone triggered some sort of *intelligible text*''<br>
*''This is my first official log as commanding officer, we are in a strange winding tunnel, it looks like we are underground, unfortunately any of the expert dungeoneers were not caught in whatever brought us down here''<br>
*''Five casualties have been reported due to traps, there is a terrible smell lingering these halls''<br>
*'' I believe this might be a Shade of Eden temple, there are three statues of *intelligible text* they look like they are watching our every move''<br>
*''We found the source of the smell, it is a very disturbing sight. I am unsure as to how many bodies are here, at least three dozens, there are body parts everywhere''<br>
*''We were ambushed and have had to retreat, somehow these doors are holding them back, these creatures are *intelligible text*''<br>
*''We continue to retreat and barricade, we have lost more than half of our troops, Pelor help us''<br>
*''Pelor bless Tiliador, he teleported us back to safety, I relinquish my command to my superior, no hints of where we actually were, nor do I want to find out'' ==


== Post-Rapture ==
== Post-Rapture ==
The Seven Mages used the chaos that ensured during the raptures to their advantage; they invested heavily in the necromancic and demonoic arts, thus they were able to control some of the rapture demons and also use the dead left in their wake.<br>
With a small undead army in their control, the Seven Mages managed to continue some of the work the demons had started. They looted every destroyed village and town, gaining enough capital to hire mercenaries. It wasn't until the [[Guild of Arcane Evokers]] was created and started hunting them, that the mages were challenged.<br>
After many skirmishes, in 118 DR, the mages were finally defeated and held captive. [[Nackelmip Lightbringer]], the arch-mage of the guild at the time, believed it would be in their best interest to keep the mages alive and use them as a tool of justice.<br>
After a strange ritual, the Seven Mages became the first members of [[The Inquisitoria]], stripped of their powers of reasoning, but still capable of destructive magic, the mages hunt every mark of the guild with bloodthirsty desire and relentless passion.<br>
Although over a millenia has passed since their mage hunting duties first began, tales of seven hooded creatures wandering the night looking for unlicensed mages still circulate remote villages of the realm.

Latest revision as of 20:48, 8 July 2011

The Seven Mages were a group of renegade that banded together after The Black Rapture.
These Mages were against the Guild of Arcane Evokers and magic licensing but after being captured, became servants and first members of The Inquisitoria.

The Seven Mages.

Early Life[edit]

Little is known about the Seven Mages personal lives, as they were stripped of their names after capture, it has been difficult for historians to trace their past, although many believe them to be of Elven origin, due to their long life span.
They were most likely orphans and social outcasts who found strenght and respect in magic.

Pre-Rapture[edit]

Before The Black Rapture, the Seven Mages were part of a sect or Warlocks and Necromancers called The Shade of Eden. Any specific information relevant to this sect has been hard to come by, since they adopted an ancient Abyssal language and all their documents are written in this language.
What is known is that the Seven Mages were the most talented magic users of the entire sect and were able to climb through the ranks with ease, finally each earning seats as Elders of the sect.
The seven mages luckily escaped the grim fate that set on the Shade, since during The Black Rapture, a great ritual was undergoing in their main temple, this created a minor rapture that most likely unleashed deadly demons upon the group. The only known document describing the incident is a daily log from Balerin Daleborn, a Sergeant of the Tartol Empiral Army.

Post-Rapture[edit]

The Seven Mages used the chaos that ensured during the raptures to their advantage; they invested heavily in the necromancic and demonoic arts, thus they were able to control some of the rapture demons and also use the dead left in their wake.
With a small undead army in their control, the Seven Mages managed to continue some of the work the demons had started. They looted every destroyed village and town, gaining enough capital to hire mercenaries. It wasn't until the Guild of Arcane Evokers was created and started hunting them, that the mages were challenged.
After many skirmishes, in 118 DR, the mages were finally defeated and held captive. Nackelmip Lightbringer, the arch-mage of the guild at the time, believed it would be in their best interest to keep the mages alive and use them as a tool of justice.
After a strange ritual, the Seven Mages became the first members of The Inquisitoria, stripped of their powers of reasoning, but still capable of destructive magic, the mages hunt every mark of the guild with bloodthirsty desire and relentless passion.
Although over a millenia has passed since their mage hunting duties first began, tales of seven hooded creatures wandering the night looking for unlicensed mages still circulate remote villages of the realm.