RougeTraderSheetTemplate1: Difference between revisions

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===Name===
=Name=
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==Characteristics==
=Characteristics=
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==Skills==
=Skills=
{|
|align="center"|
{|class="wikitable"
{|class="wikitable"
!Skill(stat)||Basic||Trained||+10%||+20%||Bonus
!Skill(stat)||Basic||Trained||+10%||+20%||Bonus
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!Literacy(Int)||    ||    ||    ||    ||     
!Literacy(Int)||    ||    ||    ||    ||     
|}
|align="center"|
{|class="wikitable"
!Skill(stat)||Basic||Trained||+10%||+20%||Bonus
|-
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!Logic(Int)||    ||    ||    ||    ||     
!Logic(Int)||    ||    ||    ||    ||     
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!Wrangling||    ||    ||    ||    ||     
!Wrangling||    ||    ||    ||    ||     
|}
|}
|}


==Movement==
=Movement=
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==Talents==
=Talents=
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==Weaponry==
=Weaponry=
Duplicate as desired for multiple weapons
Duplicate as desired for multiple weapons
===weapon1 name===
==weapon1 name==
{|class="wikitable"
{|class="wikitable"
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===weapon2 name===
==weapon2 name==
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{|class="wikitable"
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Latest revision as of 20:06, 14 July 2011

Name[edit]

Chatacter Name name goes here Player Name name goes here
Career career goes here Rank rank goes here Homeworld homeworld goes here Motivation motivation goes here
Description description goes here
Experience spent spent
Experience remaining remaining

Characteristics[edit]

Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship
Weapon Skill number Ballistic Skill number Strength number Toughness number Agility number Intelligence number Perception number Willpower number Fellowship number

Skills[edit]

Skill(stat) Basic Trained +10% +20% Bonus
Acrobatics(Ag)
Awareness(Per)
Barter(Fel)
Blather(Fel)
Carouse(Fel)
Charm(Fel)
Chem-use(Int)
Ciphers(Int)
Climb(Str)
Command(Fel)
Commerce(Fel)
Common Lore(Int)
group1
group2
group3
group4
Concealment(Ag)
Contortionist(Ag)
Deceive(Fel)
Demolition(Int)
Disguise(Fel)
Dodge(Ag)
Drive(Ag)
group1
group2
group3
Evaluate(Int)
Forbidden Lore(Int)
group1
group2
group3
group4
Gamble(Int)
Inquiry(Fel)
Interrogation(Wil)
Intimidate(Str, Int, or Fel)
Invocation(Wil)
Literacy(Int)
Skill(stat) Basic Trained +10% +20% Bonus
Logic(Int)
Medicae(Int)
Navigation(Int)
group1
group2
Performer(Fel)
Pilot(Ag)
group1
group2
Psyniscience(Per)
Scholastic lore(Int)
group1
group2
group3
Scrutiny(Per)
Search(Per)
Secret Tongue(Int)
group1
group2
group3
Security(Ag)
Shadowing(Ag)
Silent Move(Ag)
Sleight of Hand(Ag)
Speak Language(Int)
group1
group2
group3
Survival(Int)
Swim(Str)
Tech-Use(Int)
Tracking(Int)
Trade(varies)
group1
group2
group3
group4
Wrangling

Movement[edit]

Half move Full move Charge Run Base leap Base jump
ABx1 ABx2 ABx3 ABx6 SBx1m SBx20cm

Talents[edit]

Talent Effect
Talent effect
Talent effect
Talent effect

Weaponry[edit]

Duplicate as desired for multiple weapons

weapon1 name[edit]

Class put class here Damage put damage here Type put type here Pen put pen here
Range put Range here ROF put ROF here Clip put Clip here Reload put Reload here
Special Rules put special rules here

weapon2 name[edit]

Class put class here Damage put damage here Type put type here Pen put pen here
Range put Range here ROF put ROF here Clip put Clip here Reload put Reload here
Special Rules put special rules here