Macharius Steele: Difference between revisions
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''Macharius Steele is a rogue mechanicus played by Ferrus Animus in Cthulhupunk's [[Meritech rising| | ''Macharius Steele is a rogue mechanicus played by Ferrus Animus in Cthulhupunk's [[Meritech rising|Meritech rising]] campaign.''<br> | ||
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** '''Languages:''' Low Gothic | ** '''Languages:''' Low Gothic | ||
* '''Perception:''' Scrutiny | * '''Perception:''' Scrutiny | ||
==Talents== | ==Talents== | ||
'''Weapon Talents''' | '''Weapon Talents''' | ||
* | * Weapon Training (Las, Primary, Shock, Power) | ||
* | * Mechadendrite Training (Weapon) | ||
'''Misc. Talents''' | '''Misc. Talents''' | ||
* Die Hard (roll twice against dieing from blood loss) | * Die Hard (roll twice against dieing from blood loss) | ||
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* Weapon-Tech (+4 damage on axe 1/encounter) | * Weapon-Tech (+4 damage on axe 1/encounter) | ||
* Total Recall (perfect | * Total Recall (perfect memory, maybe INT-check) | ||
* Lesser Minion of Chaos (Servo-Skull) | * Lesser Minion of Chaos (Servo-Skull) | ||
* Enemy (Adeptus Mechanicus) | * Enemy (Adeptus Mechanicus) | ||
==Traits== | ==Traits== | ||
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* Machine 1 (need not breathe, immune to vacuum, cold & mind-affecting; armor works against fire, +1 to armor) | * Machine 1 (need not breathe, immune to vacuum, cold & mind-affecting; armor works against fire, +1 to armor) | ||
* Unnatural Strength 2 (Triples Strength-Mod) | * Unnatural Strength 2 (Triples Strength-Mod) | ||
==Equipment== | ==Equipment== | ||
===Weapons=== | ===Weapons=== | ||
* ''' | * '''Power Axe:''' <1d10+7 energy damage, penetration 7; 75% to destroy non-powered weapons on parry; -10% parry> | ||
* ''' | * '''Ballistic Mechadendrite with laspistol:''' <fire as reaction or half-action; 30m range, single shot; 1d10+2 energy damage; reloads as full action; on jam roll d10, only jams on 10> | ||
===Armour=== | ===Armour=== | ||
* ''' | * '''Light Carapace Armour:''' <Armor Rating 5, all locations> | ||
===Cybernetics=== | ===Cybernetics=== | ||
* '''(Good) | * '''(Good) Synthmuscles:''' <Unnatural Strength 2> | ||
* '''(Good) | * '''(Good) MIU:''' <+10 tech-use, pilot, drive, logic, inquiry, ballistics with MIU interface; can use senses of servoskull> | ||
* ''' | * '''Lumenin Capacitors:''' <can transfer energy> | ||
===Other Equipment=== | ===Other Equipment=== | ||
* | * Unholy Unguents: <bless machines; blessed weapon (full action) either unjams or will not jam for clip size/shots> | ||
* | * Combi-tool: <+10 tech use> | ||
* | * Dataslate | ||
* | |||
==Combat Stats== | |||
*'''INI''': 1d10+6 | |||
*'''Defense:''' | |||
**Parry: 30 (may destroy non-powered weapons) | |||
**Dodge: 22 | |||
**Toughness: 4 | |||
**Armor: 6, machine | |||
*'''Offense:''' | |||
**Axe: 40, 1d10+19 damage, 7 pen, +4 damage 1/encounter | |||
**Las Pistol: 37, 1d10+2 damage |
Latest revision as of 03:47, 18 September 2011
Macharius Steele is a rogue mechanicus played by Ferrus Animus in Cthulhupunk's Meritech rising campaign.
Stats[edit]
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship | Infamy | Wounds | Insanity | Corruption | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
40 | 37 | 45(x3) | 43 | 45 | 41 | 41 | 41 | 30 | 23 | 17 | ? | ? |
Skills[edit]
- Weapon Skill: Parry
- Agility: Logic, Medicae, Tech-Use (+10)
- Intelligence: Security
- Common Lores (Int): Adeptus Mechanicus, Tech, Screaming Vortex, Koronus Expanse
- Scholastic Lore: Chymistry
- Forbidden Lore: Archeotech
- Trade: Technomat
- Languages: Low Gothic
- Perception: Scrutiny
Talents[edit]
Weapon Talents
- Weapon Training (Las, Primary, Shock, Power)
- Mechadendrite Training (Weapon)
Misc. Talents
- Die Hard (roll twice against dieing from blood loss)
- Technical Knock (touch: unjam 1 weapon/round as half-action)
- Weapon-Tech (+4 damage on axe 1/encounter)
- Total Recall (perfect memory, maybe INT-check)
- Lesser Minion of Chaos (Servo-Skull)
- Enemy (Adeptus Mechanicus)
Traits[edit]
Normal[edit]
- The Quick and the Dead (+2 bonus to initiative rolls)
Cybernetics[edit]
- Mechanicus Implants (Interface, Power Connectors, Respirator, Cyber-mantle, Potentia Coil, Cranial Circuitry)
- Machine 1 (need not breathe, immune to vacuum, cold & mind-affecting; armor works against fire, +1 to armor)
- Unnatural Strength 2 (Triples Strength-Mod)
Equipment[edit]
Weapons[edit]
- Power Axe: <1d10+7 energy damage, penetration 7; 75% to destroy non-powered weapons on parry; -10% parry>
- Ballistic Mechadendrite with laspistol: <fire as reaction or half-action; 30m range, single shot; 1d10+2 energy damage; reloads as full action; on jam roll d10, only jams on 10>
Armour[edit]
- Light Carapace Armour: <Armor Rating 5, all locations>
Cybernetics[edit]
- (Good) Synthmuscles: <Unnatural Strength 2>
- (Good) MIU: <+10 tech-use, pilot, drive, logic, inquiry, ballistics with MIU interface; can use senses of servoskull>
- Lumenin Capacitors: <can transfer energy>
Other Equipment[edit]
- Unholy Unguents: <bless machines; blessed weapon (full action) either unjams or will not jam for clip size/shots>
- Combi-tool: <+10 tech use>
- Dataslate
Combat Stats[edit]
- INI: 1d10+6
- Defense:
- Parry: 30 (may destroy non-powered weapons)
- Dodge: 22
- Toughness: 4
- Armor: 6, machine
- Offense:
- Axe: 40, 1d10+19 damage, 7 pen, +4 damage 1/encounter
- Las Pistol: 37, 1d10+2 damage